Player Matchup

Cupid
Cupid
Blairgamer
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,457 Elo+
Solo
Jormungandr
Jormungandr
Lilbigbro9084
Jormungandr
Level 27
God Stats
1W - 6L
1,440 SR
Queue Stats
22W - 27L
1,394 Elo+
Solo
Tiamat
Tiamat
SlimePhant0m
Tiamat
Level 28
God Stats
170W - 178L
1,393 SR
Queue Stats
598W - 692L
1,295 Elo+
Solo
Pele
Pele
doggydog2705
Pele
Level 17
God Stats
2W - 6L
1,377 SR
Queue Stats
19W - 28L
1,373 Elo+
Solo
Ares
Ares
savannah89
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,442 SR
1,404 Elo+

VS

Team Averages
Level 20
1,415 SR
1,378 Elo+
Cthulhu
Cthulhu
BernardoMD
Cthulhu
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Nemesis
Nemesis
DemureStone3888
Nemesis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Meawestkitty
Bellona
Level 22
God Stats
6W - 9L
1,341 SR
Queue Stats
56W - 75L
1,274 Elo+
Solo
Kukulkan
Kukulkan
frostbite1984
Kukulkan
Level 28
God Stats
8W - 8L
1,379 SR
Queue Stats
66W - 71L
1,352 Elo+
Party 1
Izanami
Izanami
xldavid98
Izanami
Level 29
God Stats
33W - 44L
1,357 SR
Queue Stats
112W - 169L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
7
1 / 2 / 1
7,571
303
747
2,972
649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Lilbigbro9084
Jormungandr
17
15 / 10 / 6
12,695
508
26,129
23,537
20,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
19
0 / 1 / 2
11,438
458
10,588
15,230
12,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
9 / 5 / 6
10,884
435
15,285
15,542
8,946
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
2 / 11 / 5
9,220
369
1,889
18,696
13,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BernardoMD
Cthulhu
13
2 / 13 / 4
10,193
408
6,701
25,440
19,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 7 / 7
11,017
441
6,575
25,607
14,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Meawestkitty
Bellona
15
5 / 0 / 1
10,565
423
5,769
12,159
11,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
frostbite1984
Kukulkan
13
2 / 10 / 3
10,345
414
6,648
12,097
4,340
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
xldavid98
Izanami
20
15 / 1 / 3
16,042
642
31,815
17,606
8,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
46
27
Kills
28
29
Deaths
31
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BernardoMD
Cthulhu
2
13
4
0.31
L
Cupid
1
2
1
0.75
W
4
7
7
1.07
L
Jormungandr
Lilbigbro9084
Jormungandr
15
10
6
1.8
W
Bellona
Meawestkitty
Bellona
5
0
1
5.5
L
Tiamat
0
1
2
1
L
9
5
6
2.4
W
Kukulkan
frostbite1984
Kukulkan
2
10
3
0.35
L
2
11
5
0.41
W
Izanami
xldavid98
Izanami
15
1
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,638
Damage
57,508
75,977
Taken
92,909
56,128
Mitigated
57,926
13,321
Healing
30,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BernardoMD
Cthulhu
6,701
750
0
3,999
25,440
19,486
174
8,650
15,614
25,917
0
L
Cupid
747
437
38
1,011
2,972
649
0
114
2,858
0
9,222
W
6,575
3,056
0
8,098
25,607
14,572
3,083
10,253
15,354
0
31,553
L
Jormungandr
Lilbigbro9084
Jormungandr
26,129
7,898
0
1,134
23,537
20,236
284
5,956
17,306
69,658
0
W
Bellona
Meawestkitty
Bellona
5,769
1,652
398
3,970
12,159
11,475
2,070
6,621
5,538
0
32,916
L
Tiamat
10,588
2,443
731
7,190
15,230
12,457
2,933
1,572
13,648
67,699
0
L
15,285
5,819
0
2,942
15,542
8,946
0
2,934
12,408
0
50,558
W
Kukulkan
frostbite1984
Kukulkan
6,648
1,689
0
1,713
12,097
4,340
710
4,695
7,402
38,770
0
L
1,889
616
0
275
18,696
13,840
0
2,310
16,261
10,795
0
W
Izanami
xldavid98
Izanami
31,815
27,154
0
12,121
17,606
8,053
4,584
8,387
9,219
0
157,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,808
Gold Earned
58,162
290
Minions Killed
512
0
Camps Cleared
0
1,654,158
Distance Traveled
2,046,647
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,193
408
33
1
0
397,404
1
L
Cupid
7,571
303
17
1
0
79,869
1
W
Nemesis
11,017
441
60
2
0
372,199
2
L
Jormungandr
12,695
508
80
3
0
350,176
0
W
Bellona
10,565
423
64
3
0
499,609
4
L
Tiamat
11,438
458
118
5
0
442,427
1
L
Pele
10,884
435
70
3
0
429,102
0
W
Kukulkan
10,345
414
65
3
0
344,354
1
L
Ares
9,220
369
5
0
0
352,584
4
W
Izanami
16,042
642
290
12
0
433,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role