Player Matchup

Medusa
Medusa
ALEX-SURPRISE
Medusa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 35L
1,550 Elo+
Party 1
Xing Tian
Xing Tian
Mortal_Whisper66
Xing Tian
Level 87
God Stats
2W - 3L
1,650 SR
Queue Stats
120W - 101L
1,532 Elo+
Party 1
Mercury
Mercury
N0V4_S4MU3l_C4T0
Mercury
Level 95
God Stats
3W - 5L
1,352 SR
Queue Stats
135W - 120L
1,431 Elo+
Party 1
Vamana
Vamana
pacoyeye
Vamana
Level 30
God Stats
7W - 5L
1,803 SR
Queue Stats
38W - 28L
1,594 Elo+
Party 1
Janus
Janus
taro_BcN
Janus
Level 125
God Stats
2W - 3L
1,544 SR
Queue Stats
38W - 32L
1,646 Elo+
Party 1
Team Averages
Level 88
1,570 SR
1,551 Elo+

VS

Team Averages
Level 82
1,738 SR
1,577 Elo+
Olorun
Olorun
Alexcn23
Olorun
Level 31
God Stats
21W - 12L
1,695 SR
Queue Stats
41W - 27L
1,611 Elo+
Party 2
Ymir
Ymir
Sumbih
Ymir
Level 30
God Stats
19W - 12L
1,814 SR
Queue Stats
134W - 134L
1,532 Elo+
Party 3
Bakasura
Bakasura
boluudo_16
Bakasura
Level 121
God Stats
22W - 10L
1,730 SR
Queue Stats
319W - 287L
1,629 Elo+
Party 2
Danzaburou
Danzaburou
guitarpro1994
Danzaburou
Level 153
God Stats
8W - 4L
1,738 SR
Queue Stats
420W - 394L
1,588 Elo+
Party 3
Baron Samedi
Baron Samedi
victorluke888
Baron Samedi
Level 76
God Stats
2W - 1L
1,715 SR
Queue Stats
33W - 34L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 7 / 10
9,921
496
14,531
16,060
5,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
13
6 / 3 / 12
9,090
455
12,935
21,390
19,772
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 8 / 4
8,801
440
6,385
15,423
6,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
pacoyeye
Vamana
12
1 / 5 / 6
7,616
381
9,439
15,916
11,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
taro_BcN
Janus
13
3 / 8 / 7
8,731
437
11,795
13,994
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Alexcn23
Olorun
6
0 / 4 / 1
6,646
332
1,319
4,373
773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
Sumbih
Ymir
12
0 / 6 / 11
8,791
440
2,370
17,110
12,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
boluudo_16
Bakasura
18
11 / 2 / 8
11,894
595
18,629
19,807
9,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
guitarpro1994
Danzaburou
17
10 / 3 / 8
11,670
584
22,289
17,462
11,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
victorluke888
Baron Samedi
15
10 / 5 / 11
10,957
548
15,325
18,339
7,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
70
19
Kills
31
31
Deaths
20
39
Assists
39
Player
Kills
Deaths
Assists
KDA
L
7
7
10
1.71
W
Olorun
Alexcn23
Olorun
0
4
1
0.13
L
Xing Tian
6
3
12
4
L
2
8
4
0.5
W
Ymir
Sumbih
Ymir
0
6
11
0.92
W
Bakasura
boluudo_16
Bakasura
11
2
8
7.5
W
Danzaburou
guitarpro1994
Danzaburou
10
3
8
4.67
L
Vamana
pacoyeye
Vamana
1
5
6
0.8
L
Janus
taro_BcN
Janus
3
8
7
0.81
W
Baron Samedi
victorluke888
Baron Samedi
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,085
Damage
59,932
82,783
Taken
77,091
47,325
Mitigated
42,248
13,251
Healing
28,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,531
6,405
0
4,264
16,060
5,724
953
4,569
10,217
0
52,763
W
Olorun
Alexcn23
Olorun
1,319
447
74
1,044
4,373
773
0
1,057
3,316
9,755
0
L
Xing Tian
12,935
1,309
1,658
2,178
21,390
19,772
136
4,253
15,743
32,331
0
L
6,385
2,621
0
500
15,423
6,239
0
3,365
10,905
0
59,784
W
Ymir
Sumbih
Ymir
2,370
48
0
2,943
17,110
12,438
309
7,230
9,805
23,343
0
W
Bakasura
boluudo_16
Bakasura
18,629
11,327
0
6,632
19,807
9,383
1,236
7,593
12,164
0
78,836
W
Danzaburou
guitarpro1994
Danzaburou
22,289
10,343
0
9,694
17,462
11,723
3,164
5,081
12,010
0
86,861
L
Vamana
pacoyeye
Vamana
9,439
3,650
0
2,783
15,916
11,241
235
1,423
13,295
0
35,174
L
Janus
taro_BcN
Janus
11,795
649
390
1,478
13,994
4,349
389
4,208
8,966
50,282
0
W
Baron Samedi
victorluke888
Baron Samedi
15,325
720
1,307
6,830
18,339
7,931
0
6,535
11,729
45,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,159
Gold Earned
49,958
365
Minions Killed
374
0
Camps Cleared
0
1,834,798
Distance Traveled
1,506,064
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,921
496
102
5
0
328,013
2
W
Olorun
6,646
332
13
1
0
111,059
0
L
Xing Tian
9,090
455
34
2
0
390,383
0
L
Mercury
8,801
440
95
5
0
402,022
1
W
Ymir
8,791
440
38
2
0
345,013
0
W
Bakasura
11,894
595
140
7
0
432,615
1
W
Danzaburou
11,670
584
122
6
0
301,553
2
L
Vamana
7,616
381
54
3
0
361,607
0
L
Janus
8,731
437
80
4
0
352,773
3
W
Baron Samedi
10,957
548
61
3
0
315,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role