Player Matchup

Ymir
Ymir
A_Few_PolarBears
Ymir
Level 28
God Stats
22W - 22L
1,483 SR
Queue Stats
160W - 186L
1,513 Elo+
Solo
Arachne
Arachne
ArcherKing8558
Arachne
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
266W - 278L
1,516 Elo+
Solo
Tiamat
Tiamat
ConcreteApes
Tiamat
Level 17
God Stats
25W - 24L
1,354 SR
Queue Stats
105W - 128L
1,358 Elo+
Solo
Bellona
Bellona
SoHowsYourFace
Bellona
Level 12
God Stats
1W - 1L
1,324 SR
Queue Stats
45W - 32L
1,431 Elo+
Solo
Cupid
Cupid
xI LYKAN lx
Cupid
Level 29
God Stats
85W - 77L
1,590 SR
Queue Stats
89W - 84L
1,560 Elo+
Solo
Team Averages
Level 22
1,450 SR
1,476 Elo+

VS

Team Averages
Level 33
1,424 SR
1,497 Elo+
Kukulkan
Kukulkan
BMiLLiii
Kukulkan
Level 10
God Stats
116W - 136L
1,446 SR
Queue Stats
184W - 209L
1,504 Elo+
Party 2
Hades
Hades
Dr Figgleton
Hades
Level 28
God Stats
17W - 15L
1,585 SR
Queue Stats
292W - 316L
1,531 Elo+
Solo
Cthulhu
Cthulhu
Rae2hawn
Cthulhu
Level 82
God Stats
22W - 25L
1,326 SR
Queue Stats
443W - 456L
1,460 Elo+
Party 2
Amaterasu
Amaterasu
ThePredator_1188
Amaterasu
Level 27
God Stats
3W - 7L
1,251 SR
Queue Stats
67W - 49L
1,506 Elo+
Party 1
Neith
Neith
XLARDO805X
Neith
Level 17
God Stats
66W - 59L
1,512 SR
Queue Stats
186W - 234L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 13
12,424
1,129
18,106
20,927
8,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 4 / 12
11,044
1,004
11,839
19,093
6,965
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
18
1 / 4 / 13
11,129
1,012
8,975
10,749
9,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
12 / 2 / 11
13,035
1,185
21,969
20,468
24,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
8 / 4 / 13
12,551
1,141
18,740
15,960
6,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

199

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BMiLLiii
Kukulkan
18
3 / 3 / 7
11,311
1,028
16,119
10,643
4,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
4 / 5 / 6
11,469
1,043
21,206
15,724
8,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Rae2hawn
Cthulhu
17
3 / 8 / 5
11,224
1,020
19,707
25,168
23,536
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
18
6 / 5 / 5
12,497
1,136
11,243
20,712
12,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
17
0 / 8 / 8
10,471
952
12,637
12,976
5,366
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
47
29
Kills
16
16
Deaths
29
62
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
2
13
6.25
W
2
4
12
2
L
Kukulkan
BMiLLiii
Kukulkan
3
3
7
2.17
W
Tiamat
1
4
13
1.88
L
4
5
6
1.4
L
Cthulhu
Rae2hawn
Cthulhu
3
8
5
0.69
W
12
2
11
8.75
L
Amaterasu
6
5
5
1.7
L
Neith
0
8
8
0.5
W
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,629
Damage
80,912
87,197
Taken
85,223
56,195
Mitigated
54,645
14,237
Healing
9,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,106
1,798
245
1,250
20,927
8,630
0
15,484
5,351
40,957
0
W
11,839
8,610
1,189
5,149
19,093
6,965
0
10,788
8,134
0
34,320
L
Kukulkan
BMiLLiii
Kukulkan
16,119
3,167
0
0
10,643
4,642
0
2,755
7,813
33,050
0
W
Tiamat
8,975
2,917
0
1,814
10,749
9,489
0
6,224
4,470
24,018
0
L
21,206
387
532
3,005
15,724
8,401
0
6,686
8,913
35,215
0
L
Cthulhu
Rae2hawn
Cthulhu
19,707
810
756
0
25,168
23,536
0
8,852
16,086
47,801
0
W
21,969
7,848
0
1,173
20,468
24,977
0
12,051
8,293
0
33,660
L
Amaterasu
11,243
4,284
0
4,371
20,712
12,700
0
5,489
15,001
147
23,045
L
Neith
12,637
4,971
0
884
12,976
5,366
0
3,299
9,545
0
32,904
W
18,740
10,198
0
3,417
15,960
6,134
0
12,632
3,278
0
28,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,183
Gold Earned
56,972
179
Minions Killed
232
8
Camps Cleared
4
1,102,337
Distance Traveled
979,834
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,424
1,129
56
5
2
214,007
0
W
Arachne
11,044
1,004
44
4
3
238,806
2
L
Kukulkan
11,311
1,028
49
4
0
221,106
0
W
Tiamat
11,129
1,012
35
3
3
196,883
0
L
Hades
11,469
1,043
39
4
0
145,349
0
L
Cthulhu
11,224
1,020
65
6
1
232,749
0
W
Bellona
13,035
1,185
17
2
0
233,778
0
L
Amaterasu
12,497
1,136
35
3
3
231,154
0
L
Neith
10,471
952
44
4
0
149,476
0
W
Cupid
12,551
1,141
27
2
0
218,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role