Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
DarkMatterSpookz
Kali
Level 101
God Stats
14W - 9L
1,586 SR
Queue Stats
116W - 114L
1,320 Elo+
Party 2
Amaterasu
Amaterasu
ItaIianDan
Amaterasu
Level 23
God Stats
3W - 6L
1,512 SR
Queue Stats
102W - 125L
1,375 Elo+
Party 2
Fafnir
Fafnir
LeeBriers06
Fafnir
Level 28
God Stats
9W - 8L
1,575 SR
Queue Stats
95W - 103L
1,347 Elo+
Party 2
Tiamat
Tiamat
neededfavour
Tiamat
Level 13
God Stats
0W - 1L
1,102 SR
Queue Stats
23W - 17L
1,698 Elo+
Party 1
Team Averages
Level 46
1,455 SR
1,448 Elo+

VS

Team Averages
Level 94
1,591 SR
1,606 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
 
Anhur
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
AckermanPeak
Cu Chulainn
Level 106
God Stats
11W - 7L
1,742 SR
Queue Stats
43W - 38L
1,522 Elo+
Party 3
Artio
Artio
Shylock123
Artio
Level 23
God Stats
3W - 2L
1,712 SR
Queue Stats
11W - 6L
1,936 Elo+
Party 3
Hera
Hera
magickiller01
Hera
Level 66
God Stats
3W - 5L
1,500 SR
Queue Stats
89W - 79L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 4 / 0
4,362
436
1,432
5,863
889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 4 / 0
4,866
487
2,749
8,732
2,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
ItaIianDan
Amaterasu
9
0 / 3 / 0
4,794
479
1,626
7,840
3,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
7
0 / 2 / 1
4,524
452
2,178
6,001
3,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
7
1 / 2 / 1
4,688
469
2,747
5,868
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
6 / 0 / 4
6,746
675
3,987
6,609
2,090
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
 
Anhur
11
3 / 0 / 1
6,289
629
4,038
4,622
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
AckermanPeak
Cu Chulainn
11
4 / 0 / 2
6,228
623
3,972
3,346
2,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
8
2 / 2 / 4
4,980
498
3,472
8,729
4,310
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 1 / 6
5,073
507
6,085
3,625
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
15
15
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
0
0
W
Tsukuyomi
 
Tsukuyomi
6
0
4
8
W
Anhur
 
Anhur
3
0
1
3.5
W
Cu Chulainn
AckermanPeak
Cu Chulainn
4
0
2
5
L
2
4
0
0.5
L
Amaterasu
ItaIianDan
Amaterasu
0
3
0
0
L
Fafnir
0
2
1
0.25
W
Artio
2
2
4
2
W
0
1
6
3
L
Tiamat
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,732
Damage
21,554
34,304
Taken
26,931
12,493
Mitigated
11,129
12,705
Healing
9,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,432
704
0
2,251
5,863
889
0
492
5,371
0
17,888
W
Tsukuyomi
 
Tsukuyomi
3,987
1,110
0
781
6,609
2,090
53
162
6,447
0
39,253
W
Anhur
 
Anhur
4,038
1,767
0
2,838
4,622
1,304
834
307
4,315
0
41,024
W
Cu Chulainn
AckermanPeak
Cu Chulainn
3,972
463
0
1,406
3,346
2,392
537
0
3,346
0
29,456
L
2,749
1,339
0
3,034
8,732
2,309
0
1,911
6,659
0
17,071
L
Amaterasu
ItaIianDan
Amaterasu
1,626
376
0
2,283
7,840
3,097
0
0
7,840
0
19,796
L
Fafnir
2,178
837
0
2,603
6,001
3,519
0
2,721
3,192
7,576
0
W
Artio
3,472
352
708
2,655
8,729
4,310
0
3,053
5,676
13,319
0
W
6,085
1,215
0
998
3,625
1,033
500
1,403
2,222
21,632
0
L
Tiamat
2,747
262
0
2,534
5,868
2,679
0
3,928
1,685
22,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,234
Gold Earned
29,316
151
Minions Killed
283
0
Camps Cleared
0
915,371
Distance Traveled
910,449
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,362
436
29
3
0
167,649
1
W
Tsukuyomi
6,746
675
79
8
0
207,017
1
W
Anhur
6,289
629
83
8
0
156,910
1
W
Cu Chulainn
6,228
623
50
5
0
200,190
1
L
Kali
4,866
487
25
3
0
196,233
0
L
Amaterasu
4,794
479
48
5
0
179,028
2
L
Fafnir
4,524
452
19
2
0
192,899
0
W
Artio
4,980
498
29
3
0
177,292
0
W
Hera
5,073
507
42
4
0
169,040
3
L
Tiamat
4,688
469
30
3
0
179,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role