Player Matchup

Sobek
Sobek
HitBawx
Sobek
Level 16
God Stats
2W - 3L
1,716 SR
Queue Stats
14W - 29L
1,171 Elo+
Party 2
Hel
Hel
RaimundoVoador
Hel
Level 27
God Stats
39W - 21L
1,548 SR
Queue Stats
79W - 55L
1,423 Elo+
Party 1
Neith
Neith
bruncleDAD
Neith
Level 8
God Stats
135W - 156L
1,222 SR
Queue Stats
170W - 195L
1,185 Elo+
Party 2
Arachne
Arachne
iMrDesi
Arachne
Level 26
God Stats
49W - 37L
1,470 SR
Queue Stats
77W - 62L
1,422 Elo+
Party 1
Artemis
Artemis
spabl0GA15
Artemis
Level 18
God Stats
16W - 14L
1,500 SR
Queue Stats
257W - 242L
1,340 Elo+
Solo
Team Averages
Level 19
1,491 SR
1,308 Elo+

VS

Team Averages
Level 6
1,460 SR
1,433 Elo+
Danzaburou
Danzaburou
BladedSlime
Danzaburou
Level 6
God Stats
0W - 2L
1,307 SR
Queue Stats
4W - 9L
1,451 Elo+
Party 4
Bakasura
Bakasura
Nofoodforu97
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Zeus
Zeus
Ocean_twentyone
Zeus
Level 3
God Stats
1W - 2L
1,491 SR
Queue Stats
3W - 5L
1,451 Elo+
Party 4
Chernobog
Chernobog
Ossiris7
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,262 Elo+
Solo
Cthulhu
Cthulhu
tgicyuk
Cthulhu
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HitBawx
Sobek
17
5 / 1 / 29
10,741
1,193
6,541
11,007
14,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 1 / 26
9,903
1,100
11,647
8,487
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
16
5 / 2 / 21
9,315
1,035
10,113
8,735
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
iMrDesi
Arachne
18
18 / 0 / 19
11,327
1,259
22,964
14,335
7,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Artemis
spabl0GA15
Artemis
16
14 / 1 / 21
11,271
1,252
24,145
9,187
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

342

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BladedSlime
Danzaburou
14
0 / 8 / 3
8,308
923
12,661
18,051
7,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Nofoodforu97
Bakasura
13
0 / 17 / 1
7,566
841
1,398
19,421
7,570
14
1 / 11 / 4
8,610
957
11,109
16,005
5,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Ossiris7
Chernobog
14
3 / 2 / 2
9,336
1,037
8,509
13,966
5,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
tgicyuk
Cthulhu
13
1 / 11 / 4
8,264
918
9,778
18,608
17,629
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
19
49
Kills
5
5
Deaths
49
116
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BladedSlime
Danzaburou
0
8
3
0.19
W
Sobek
HitBawx
Sobek
5
1
29
19.5
L
Bakasura
Nofoodforu97
Bakasura
0
17
1
0.03
L
1
11
4
0.27
L
Chernobog
Ossiris7
Chernobog
3
2
2
2
W
7
1
26
20
W
Neith
5
2
21
7.75
W
Arachne
iMrDesi
Arachne
18
0
19
27.5
W
Artemis
spabl0GA15
Artemis
14
1
21
24.5
L
Cthulhu
tgicyuk
Cthulhu
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,410
Damage
43,455
51,751
Taken
86,051
35,827
Mitigated
44,206
21,218
Healing
4,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BladedSlime
Danzaburou
12,661
6,907
0
3,527
18,051
7,621
0
2,042
16,009
0
30,936
W
Sobek
HitBawx
Sobek
6,541
902
0
2,869
11,007
14,312
0
5,173
5,694
17,726
0
L
Bakasura
Nofoodforu97
Bakasura
1,398
856
0
285
19,421
7,570
0
3,497
15,924
0
5,918
L
11,109
2,364
0
566
16,005
5,679
0
4,501
11,504
25,928
0
L
Chernobog
Ossiris7
Chernobog
8,509
4,095
0
0
13,966
5,707
0
3,418
10,548
0
31,142
W
11,647
1,397
3,863
3,996
8,487
4,043
0
3,563
4,924
33,581
0
W
Neith
10,113
5,874
0
2,372
8,735
5,704
0
3,038
5,697
0
23,299
W
Arachne
iMrDesi
Arachne
22,964
17,489
0
5,497
14,335
7,180
0
5,724
8,351
0
30,221
W
Artemis
spabl0GA15
Artemis
24,145
14,439
0
2,621
9,187
4,588
0
3,389
5,798
0
30,174
L
Cthulhu
tgicyuk
Cthulhu
9,778
994
114
0
18,608
17,629
0
4,730
13,878
21,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,557
Gold Earned
42,084
142
Minions Killed
134
4
Camps Cleared
6
870,811
Distance Traveled
661,498
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,308
923
32
4
4
128,526
0
W
Sobek
10,741
1,193
15
2
1
169,405
0
L
Bakasura
7,566
841
9
1
1
123,146
0
L
Zeus
8,610
957
35
4
0
123,376
2
L
Chernobog
9,336
1,037
33
4
1
126,499
0
W
Hel
9,903
1,100
61
7
0
192,000
0
W
Neith
9,315
1,035
31
3
0
119,634
3
W
Arachne
11,327
1,259
22
2
2
220,414
0
W
Artemis
11,271
1,252
13
1
1
169,358
1
L
Cthulhu
8,264
918
25
3
0
159,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role