Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Baxton404
Ullr
Level 30
God Stats
3W - 5L
1,405 SR
Queue Stats
5W - 20L
1,295 Elo+
Solo
Ra
Ra
bartholomew55
Ra
Level 43
God Stats
1W - 2L
1,580 SR
Queue Stats
29W - 20L
1,620 Elo+
Party 2
Team Averages
Level 64
1,495 SR
1,472 Elo+

VS

Team Averages
Level 124
1,627 SR
1,664 Elo+
Zeus
Zeus
DirtyHarry999
Zeus
Level 127
God Stats
14W - 3L
1,787 SR
Queue Stats
390W - 343L
1,672 Elo+
Party 1
Fenrir
Fenrir
dane-97
Fenrir
Level 159
God Stats
14W - 12L
1,691 SR
Queue Stats
528W - 481L
1,679 Elo+
Party 1
Anhur
Anhur
wagwan966
Anhur
Level 87
God Stats
4W - 2L
1,404 SR
Queue Stats
231W - 161L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 1 / 1
7,038
704
2,647
6,244
5,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
8
0 / 5 / 1
6,089
609
3,958
9,399
2,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 6 / 0
6,620
662
3,630
7,619
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 5
8,447
845
10,889
3,428
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
dane-97
Fenrir
11
2 / 1 / 10
7,767
777
5,628
7,606
4,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
wagwan966
Anhur
11
3 / 1 / 6
7,531
753
3,220
6,297
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
12
12
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
1
1
1.5
L
Ullr
0
5
1
0.1
W
7
0
5
9.5
L
1
6
0
0.17
W
Fenrir
dane-97
Fenrir
2
1
10
7
W
Anhur
wagwan966
Anhur
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,235
Damage
19,737
23,262
Taken
17,331
10,633
Mitigated
7,101
7,127
Healing
4,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,647
446
1,765
2,565
6,244
5,207
0
2,529
3,335
8,362
0
L
Ullr
3,958
1,326
222
426
9,399
2,798
0
3,685
5,326
0
11,133
W
10,889
963
0
903
3,428
1,023
626
1,392
1,990
35,949
0
L
3,630
29
953
1,196
7,619
2,628
0
3,570
3,671
31,184
0
W
Fenrir
dane-97
Fenrir
5,628
1,481
0
2,082
7,606
4,077
0
2,314
5,136
0
29,623
W
Anhur
wagwan966
Anhur
3,220
1,351
0
1,490
6,297
2,001
608
2,296
3,865
0
17,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,747
Gold Earned
23,745
96
Minions Killed
145
0
Camps Cleared
0
506,065
Distance Traveled
549,909
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,038
704
13
1
0
151,799
3
L
Ullr
6,089
609
23
2
0
169,643
0
W
Zeus
8,447
845
69
7
0
183,986
0
L
Ra
6,620
662
60
6
0
184,623
3
W
Fenrir
7,767
777
51
5
0
195,473
3
W
Anhur
7,531
753
25
3
0
170,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role