Player Matchup

Tiamat
Tiamat
FosterWalrus586
Tiamat
Level 136
God Stats
10W - 4L
1,500 SR
Queue Stats
330W - 308L
1,577 Elo+
Party 1
Tyr
Tyr
Probe_SkillzZ
Tyr
Level 109
God Stats
0W - 2L
1,254 SR
Queue Stats
71W - 69L
1,551 Elo+
Solo
Chiron
Chiron
SilverFuryDXB
Chiron
Level 51
God Stats
8W - 4L
1,722 SR
Queue Stats
19W - 24L
1,494 Elo+
Party 1
Arachne
Arachne
WitchHalliwell
Arachne
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 20L
1,500 Elo+
Solo
Khepri
Khepri
swiftmoney09
Khepri
Level 129
God Stats
16W - 18L
1,522 SR
Queue Stats
282W - 298L
1,515 Elo+
Solo
Team Averages
Level 106
1,500 SR
1,527 Elo+

VS

Team Averages
Level 99
1,581 SR
1,565 Elo+
Erlang Shen
Erlang Shen
Bruh-Weeb
Erlang Shen
Level 69
God Stats
15W - 11L
1,634 SR
Queue Stats
337W - 343L
1,577 Elo+
Party 2
Eset
Eset
CivicTorn
Eset
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,612 Elo+
Solo
Heimdallr
Heimdallr
Hellfire_Killa
Heimdallr
Level 68
God Stats
3W - 0L
1,711 SR
Queue Stats
340W - 324L
1,523 Elo+
Solo
Ra
Ra
iclickheadz
Ra
Level 106
God Stats
8W - 6L
1,559 SR
Queue Stats
611W - 569L
1,631 Elo+
Party 2
Guan Yu
Guan Yu
zxGucciGooberxz
Guan Yu
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
178W - 186L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 5
10,923
405
17,814
19,588
14,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
0 / 7 / 0
11,585
429
10,370
26,743
24,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
1 / 7 / 2
11,544
428
7,189
17,577
6,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
3 / 5 / 2
11,509
426
12,687
29,435
12,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
16
2 / 6 / 2
10,991
407
7,384
21,041
20,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bruh-Weeb
Erlang Shen
20
8 / 2 / 10
13,764
510
16,188
20,006
12,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
19
1 / 1 / 19
13,024
482
12,649
17,156
21,194
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Hellfire_Killa
Heimdallr
20
8 / 1 / 6
15,697
581
15,782
15,169
6,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 3 / 14
15,556
576
24,774
19,295
10,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 0 / 12
14,036
520
17,524
23,010
34,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
95
7
Kills
34
34
Deaths
7
11
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bruh-Weeb
Erlang Shen
8
2
10
6.5
W
Eset
1
1
19
10.5
L
1
9
5
0.39
W
Heimdallr
Hellfire_Killa
Heimdallr
8
1
6
11
L
0
7
0
0
L
1
7
2
0.29
L
3
5
2
0.8
W
11
3
14
6
L
Khepri
2
6
2
0.5
W
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,444
Damage
86,917
114,384
Taken
94,636
77,041
Mitigated
84,896
27,325
Healing
44,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bruh-Weeb
Erlang Shen
16,188
9,682
0
3,856
20,006
12,950
523
6,957
13,049
0
100,730
W
Eset
12,649
1,760
1,653
3,202
17,156
21,194
821
5,965
11,191
61,332
0
L
17,814
1,444
0
4,226
19,588
14,139
386
9,236
9,962
78,282
0
W
Heimdallr
Hellfire_Killa
Heimdallr
15,782
8,635
0
7,478
15,169
6,447
2,371
4,464
10,705
0
124,975
L
10,370
2,045
0
6,847
26,743
24,053
257
8,060
17,658
0
80,618
L
7,189
2,119
1,276
4,311
17,577
6,281
944
3,340
14,057
0
76,918
L
12,687
7,289
0
7,738
29,435
12,529
0
7,437
21,634
0
78,213
W
24,774
1,896
4,646
8,034
19,295
10,045
491
8,396
10,899
142,641
0
L
Khepri
7,384
773
0
2,927
21,041
20,039
35
8,336
12,479
43,283
0
W
17,524
1,726
3,845
11,752
23,010
34,260
1,269
2,091
20,919
0
76,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,552
Gold Earned
72,077
605
Minions Killed
777
0
Camps Cleared
0
2,531,339
Distance Traveled
2,711,083
17
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,764
510
143
5
0
575,474
6
W
Eset
13,024
482
99
4
0
520,169
4
L
Tiamat
10,923
405
129
5
0
473,896
2
W
Heimdallr
15,697
581
190
7
0
502,534
7
L
Tyr
11,585
429
164
6
0
500,885
2
L
Chiron
11,544
428
150
6
0
492,350
4
L
Arachne
11,509
426
104
4
0
568,898
2
W
Ra
15,556
576
200
7
0
586,295
10
L
Khepri
10,991
407
58
2
0
495,310
7
W
Guan Yu
14,036
520
145
5
0
526,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role