Player Matchup

Vamana
Vamana
Bramton
Vamana
Level 127
God Stats
11W - 4L
1,409 SR
Queue Stats
57W - 32L
1,618 Elo+
Solo
Camazotz
Camazotz
Justt Horizon
Camazotz
Level 129
God Stats
6W - 3L
1,486 SR
Queue Stats
121W - 98L
1,606 Elo+
Solo
Ra
Ra
RM_BVB45
Ra
Level 115
God Stats
38W - 33L
1,565 SR
Queue Stats
871W - 827L
1,619 Elo+
Solo
Anhur
Anhur
furiac3j
Anhur
Level 117
God Stats
9W - 9L
1,821 SR
Queue Stats
428W - 415L
1,553 Elo+
Solo
Ravana
Ravana
Áríes
Ravana
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 38L
1,589 Elo+
Solo
Team Averages
Level 120
1,556 SR
1,597 Elo+

VS

Team Averages
Level 122
1,436 SR
1,566 Elo+
Artio
Artio
GlizzyChampion
Artio
Level 79
God Stats
9W - 6L
1,524 SR
Queue Stats
271W - 229L
1,543 Elo+
Solo
Nu Wa
Nu Wa
Lukisset
Nu Wa
Level 109
God Stats
1W - 7L
1,323 SR
Queue Stats
26W - 28L
1,547 Elo+
Solo
Danzaburou
Danzaburou
Nagashika
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
RumplyCarlos
Erlang Shen
Level 135
God Stats
1W - 1L
1,511 SR
Queue Stats
82W - 83L
1,637 Elo+
Solo
Tiamat
Tiamat
Xnestorio80
Tiamat
Level 126
God Stats
3W - 3L
1,321 SR
Queue Stats
34W - 31L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bramton
Vamana
14
4 / 1 / 8
8,415
842
10,493
12,127
8,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Camazotz
Justt Horizon
Camazotz
16
7 / 1 / 8
9,719
972
11,471
11,263
4,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 1 / 5
8,788
879
8,001
4,223
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
furiac3j
Anhur
15
2 / 1 / 5
8,261
826
4,915
8,855
3,256
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
Áríes
Ravana
15
2 / 4 / 7
8,492
849
8,907
7,888
3,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,196
720
4,738
10,985
7,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Lukisset
Nu Wa
13
1 / 3 / 4
7,080
708
7,243
6,396
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Nagashika
Danzaburou
13
1 / 4 / 2
7,668
767
5,742
9,194
3,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
RumplyCarlos
Erlang Shen
13
1 / 4 / 5
7,635
764
9,346
14,374
7,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
15
4 / 5 / 4
8,200
820
9,237
9,901
6,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
19
Kills
8
8
Deaths
19
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vamana
Bramton
Vamana
4
1
8
8
L
1
3
3
0.83
W
Camazotz
Justt Horizon
Camazotz
7
1
8
11
L
Nu Wa
Lukisset
Nu Wa
1
3
4
1
L
Danzaburou
Nagashika
Danzaburou
1
4
2
0.5
W
4
1
5
6.5
L
Erlang Shen
RumplyCarlos
Erlang Shen
1
4
5
0.88
L
Tiamat
4
5
4
1.2
W
Anhur
furiac3j
Anhur
2
1
5
4.5
W
Ravana
Áríes
Ravana
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,787
Damage
36,306
44,356
Taken
50,850
21,405
Mitigated
27,975
18,848
Healing
10,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Bramton
Vamana
10,493
3,135
0
4,749
12,127
8,668
389
5,843
5,858
2,925
20,982
L
4,738
654
1,454
3,131
10,985
7,857
0
2,839
8,021
8,943
0
W
Camazotz
Justt Horizon
Camazotz
11,471
3,868
0
6,303
11,263
4,348
243
6,569
4,360
0
25,823
L
Nu Wa
Lukisset
Nu Wa
7,243
1,159
0
880
6,396
2,006
0
1,398
4,948
23,630
0
L
Danzaburou
Nagashika
Danzaburou
5,742
1,449
0
1,527
9,194
3,482
148
1,891
7,203
0
27,831
W
8,001
129
2,644
981
4,223
1,533
125
2,427
1,728
35,227
0
L
Erlang Shen
RumplyCarlos
Erlang Shen
9,346
4,021
0
2,610
14,374
7,679
0
2,063
12,188
398
21,249
L
Tiamat
9,237
650
0
1,354
9,901
6,951
0
1,104
8,662
27,748
0
W
Anhur
furiac3j
Anhur
4,915
2,380
0
3,014
8,855
3,256
751
3,079
5,491
0
33,471
W
Ravana
Áríes
Ravana
8,907
1,549
0
1,157
7,888
3,600
1,029
3,717
4,089
0
21,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,675
Gold Earned
37,779
251
Minions Killed
210
9
Camps Cleared
8
923,508
Distance Traveled
912,906
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,415
842
21
2
1
181,671
1
L
Artio
7,196
720
7
1
0
183,611
0
W
Camazotz
9,719
972
35
4
4
215,955
3
L
Nu Wa
7,080
708
40
4
4
191,616
2
L
Danzaburou
7,668
767
67
7
1
176,828
3
W
Ra
8,788
879
74
7
1
181,917
1
L
Erlang Shen
7,635
764
28
3
2
182,984
4
L
Tiamat
8,200
820
68
7
1
177,867
1
W
Anhur
8,261
826
80
8
2
162,869
2
W
Ravana
8,492
849
41
4
1
181,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role