Player Matchup

Ullr
Ullr
DAAARRKI
Ullr
Level 8
God Stats
5W - 2L
1,692 SR
Queue Stats
11W - 6L
1,693 Elo+
Solo
Guan Yu
Guan Yu
HugeCritoris
Guan Yu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Spofforth
Cthulhu
Level 18
God Stats
0W - 2L
1,301 SR
Queue Stats
83W - 70L
1,626 Elo+
Solo
Tiamat
Tiamat
ericksume01
Tiamat
Level 26
God Stats
4W - 9L
1,400 SR
Queue Stats
366W - 344L
1,548 Elo+
Solo
Arachne
Arachne
jungka
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 44L
1,623 Elo+
Solo
Team Averages
Level 19
1,479 SR
1,598 Elo+

VS

Team Averages
Level 26
1,564 SR
1,487 Elo+
Sobek
Sobek
Eluding
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,491 Elo+
Party 1
Chernobog
Chernobog
EzGameNerds
Chernobog
Level 24
God Stats
3W - 1L
1,757 SR
Queue Stats
52W - 33L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
Nose10
Kukulkan
Level 24
God Stats
1W - 3L
1,304 SR
Queue Stats
77W - 63L
1,441 Elo+
Solo
King Arthur
King Arthur
PhillPanic
King Arthur
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 31L
1,449 Elo+
Party 1
Serqet
Serqet
SkylerVGC
Serqet
Level 44
God Stats
2W - 1L
1,757 SR
Queue Stats
21W - 18L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
1 / 11 / 1
9,131
397
8,038
22,569
7,750
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
HugeCritoris
Guan Yu
14
4 / 0 / 2
10,090
439
4,022
7,516
6,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Spofforth
Cthulhu
16
5 / 8 / 5
10,892
474
13,954
32,386
24,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
11
1 / 12 / 1
7,638
332
6,622
16,822
7,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
jungka
Arachne
15
3 / 9 / 3
9,743
424
5,111
19,942
6,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Eluding
Sobek
15
5 / 6 / 14
11,619
505
11,640
24,583
25,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
EzGameNerds
Chernobog
18
13 / 3 / 15
13,578
590
27,206
22,986
12,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Nose10
Kukulkan
18
10 / 1 / 9
13,533
588
25,512
13,248
6,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
PhillPanic
King Arthur
18
6 / 2 / 10
12,464
542
7,411
16,967
15,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
SkylerVGC
Serqet
19
6 / 2 / 11
12,923
562
9,304
18,821
12,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
99
14
Kills
40
40
Deaths
14
12
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
11
1
0.14
W
Sobek
Eluding
Sobek
5
6
14
2
W
Chernobog
EzGameNerds
Chernobog
13
3
15
6.83
L
Guan Yu
HugeCritoris
Guan Yu
4
0
2
5
W
Kukulkan
Nose10
Kukulkan
10
1
9
14.5
W
King Arthur
PhillPanic
King Arthur
6
2
10
5.5
W
Serqet
SkylerVGC
Serqet
6
2
11
5.75
L
Cthulhu
Spofforth
Cthulhu
5
8
5
0.94
L
Tiamat
1
12
1
0.13
L
Arachne
jungka
Arachne
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,747
Damage
81,073
99,235
Taken
96,605
53,596
Mitigated
73,059
14,555
Healing
29,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
8,038
3,049
0
1,418
22,569
7,750
812
7,557
13,906
0
62,297
W
Sobek
Eluding
Sobek
11,640
1,221
0
9,040
24,583
25,156
351
5,424
18,889
33,771
0
W
Chernobog
EzGameNerds
Chernobog
27,206
17,508
0
10,010
22,986
12,678
11,087
5,314
17,231
0
103,739
L
Guan Yu
HugeCritoris
Guan Yu
4,022
718
116
2,728
7,516
6,634
0
1,270
6,214
131
35,202
W
Kukulkan
Nose10
Kukulkan
25,512
3,138
0
1,981
13,248
6,379
2,002
5,770
7,478
101,148
0
W
King Arthur
PhillPanic
King Arthur
7,411
364
0
2,678
16,967
15,930
0
1,199
15,695
8,053
80,000
W
Serqet
SkylerVGC
Serqet
9,304
2,572
0
6,023
18,821
12,916
521
3,000
15,796
0
96,897
L
Cthulhu
Spofforth
Cthulhu
13,954
718
315
3,923
32,386
24,890
0
11,521
20,628
39,874
0
L
Tiamat
6,622
376
0
1,992
16,822
7,976
0
9,594
6,676
27,805
0
L
Arachne
jungka
Arachne
5,111
3,367
0
4,063
19,942
6,346
0
6,657
12,299
0
27,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,494
Gold Earned
64,117
326
Minions Killed
588
0
Camps Cleared
0
1,589,206
Distance Traveled
2,303,680
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,131
397
116
5
0
321,560
0
W
Sobek
11,619
505
31
1
0
442,122
6
W
Chernobog
13,578
590
146
6
0
451,840
1
L
Guan Yu
10,090
439
85
4
0
299,104
0
W
Kukulkan
13,533
588
156
7
0
401,753
2
W
King Arthur
12,464
542
125
5
0
470,810
4
W
Serqet
12,923
562
130
6
0
537,155
1
L
Cthulhu
10,892
474
36
2
0
434,989
5
L
Tiamat
7,638
332
38
2
0
229,937
0
L
Arachne
9,743
424
51
2
0
303,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role