Player Matchup

Arachne
Arachne
Azura21
Arachne
Level 87
God Stats
15W - 10L
1,630 SR
Queue Stats
195W - 192L
1,563 Elo+
Party 3
Tiamat
Tiamat
Rebootman
Tiamat
Level 87
God Stats
23W - 16L
1,548 SR
Queue Stats
278W - 277L
1,557 Elo+
Party 3
Athena
Athena
Salsasaurus
Athena
Level 66
God Stats
6W - 6L
1,500 SR
Queue Stats
299W - 300L
1,594 Elo+
Party 1
Aphrodite
Aphrodite
SnkySin
Aphrodite
Level 124
God Stats
42W - 29L
1,597 SR
Queue Stats
378W - 408L
1,501 Elo+
Party 1
Chiron
Chiron
gd7654
Chiron
Level 104
God Stats
10W - 7L
1,977 SR
Queue Stats
734W - 699L
1,521 Elo+
Solo
Team Averages
Level 94
1,650 SR
1,547 Elo+

VS

Team Averages
Level 92
1,520 SR
1,509 Elo+
Ao Kuang
Ao Kuang
Ins4neH4wk78
Ao Kuang
Level 56
God Stats
3W - 6L
1,868 SR
Queue Stats
163W - 172L
1,497 Elo+
Party 2
Tiamat
Tiamat
Patana7
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ReillyRead
Cupid
Level 82
God Stats
4W - 2L
1,500 SR
Queue Stats
43W - 55L
1,500 Elo+
Solo
Ganesha
Ganesha
kingzsk
Ganesha
Level 127
God Stats
10W - 17L
1,491 SR
Queue Stats
239W - 220L
1,507 Elo+
Solo
Osiris
Osiris
slurpy5
Osiris
Level 69
God Stats
7W - 17L
1,242 SR
Queue Stats
136W - 125L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azura21
Arachne
18
13 / 4 / 3
12,186
609
13,166
14,258
7,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Rebootman
Tiamat
19
2 / 5 / 2
12,012
601
15,090
14,267
10,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
16
5 / 4 / 8
11,149
557
8,352
15,151
11,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
SnkySin
Aphrodite
18
3 / 2 / 4
11,464
573
8,415
10,041
8,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
gd7654
Chiron
19
4 / 0 / 10
12,024
601
14,241
7,302
2,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ins4neH4wk78
Ao Kuang
15
8 / 6 / 3
10,005
500
10,669
17,444
6,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Patana7
Tiamat
17
2 / 5 / 3
9,976
499
5,649
15,451
7,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
13
2 / 6 / 2
8,306
415
6,480
11,785
4,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
kingzsk
Ganesha
14
0 / 6 / 10
9,022
451
5,815
17,677
14,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
slurpy5
Osiris
16
3 / 4 / 2
9,703
485
10,756
16,532
13,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
27
Kills
15
15
Deaths
27
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
Azura21
Arachne
13
4
3
3.63
L
Ao Kuang
Ins4neH4wk78
Ao Kuang
8
6
3
1.58
L
Tiamat
Patana7
Tiamat
2
5
3
0.7
W
Tiamat
Rebootman
Tiamat
2
5
2
0.6
L
Cupid
2
6
2
0.5
W
Athena
5
4
8
2.25
W
Aphrodite
SnkySin
Aphrodite
3
2
4
2.5
W
Chiron
gd7654
Chiron
4
0
10
9
L
Ganesha
kingzsk
Ganesha
0
6
10
0.83
L
Osiris
slurpy5
Osiris
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,264
Damage
39,369
61,019
Taken
78,889
39,806
Mitigated
47,065
24,546
Healing
21,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Azura21
Arachne
13,166
8,340
0
5,656
14,258
7,133
18
6,910
7,272
0
82,478
L
Ao Kuang
Ins4neH4wk78
Ao Kuang
10,669
1,755
0
6,673
17,444
6,644
442
6,179
11,192
41,609
0
L
Tiamat
Patana7
Tiamat
5,649
1,103
0
5,804
15,451
7,536
243
9,103
5,831
62,979
0
W
Tiamat
Rebootman
Tiamat
15,090
1,604
0
5,248
14,267
10,199
2,846
7,996
5,966
89,772
0
L
Cupid
6,480
3,837
723
2,255
11,785
4,354
0
2,766
8,989
0
47,803
W
Athena
8,352
1,693
0
1,614
15,151
11,719
836
3,125
11,992
35,896
0
W
Aphrodite
SnkySin
Aphrodite
8,415
692
1,693
6,500
10,041
8,007
480
1,589
8,448
62,724
0
W
Chiron
gd7654
Chiron
14,241
5,696
1,077
2,758
7,302
2,748
3,978
2,094
5,208
0
92,488
L
Ganesha
kingzsk
Ganesha
5,815
212
0
2,658
17,677
14,551
0
5,437
12,144
25,983
0
L
Osiris
slurpy5
Osiris
10,756
2,708
0
3,591
16,532
13,980
0
7,655
8,876
0
60,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,835
Gold Earned
47,012
638
Minions Killed
504
0
Camps Cleared
0
1,893,388
Distance Traveled
1,765,346
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,186
609
86
4
0
422,732
4
L
Ao Kuang
10,005
500
76
4
0
350,077
2
L
Tiamat
9,976
499
195
10
0
329,613
4
W
Tiamat
12,012
601
210
11
0
371,519
0
L
Cupid
8,306
415
111
6
0
339,382
3
W
Athena
11,149
557
53
3
0
369,083
2
W
Aphrodite
11,464
573
137
7
0
348,147
6
W
Chiron
12,024
601
152
8
0
381,907
4
L
Ganesha
9,022
451
9
0
0
370,661
10
L
Osiris
9,703
485
113
6
0
375,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role