Player Matchup

Tiamat
Tiamat
NaiNye
Tiamat
Level 155
God Stats
8W - 6L
1,737 SR
Queue Stats
230W - 108L
1,619 Elo+
Solo
Set
Set
Stokes
Set
Level 159
God Stats
2W - 2L
1,638 SR
Queue Stats
149W - 112L
1,780 Elo+
Party 3
Hercules
Hercules
cozyhime
Hercules
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 105L
1,780 Elo+
Party 3
Yemoja
Yemoja
el guero perron
Yemoja
Level 160
God Stats
5W - 7L
1,548 SR
Queue Stats
163W - 114L
1,689 Elo+
Party 3
Apollo
Apollo
xVespert
Apollo
Level 128
God Stats
2W - 1L
1,925 SR
Queue Stats
31W - 26L
1,689 Elo+
Party 3
Team Averages
Level 152
1,670 SR
1,711 Elo+

VS

Team Averages
Level 154
1,748 SR
1,747 Elo+
Loki
Loki
Athyol
Loki
Level 148
God Stats
12W - 8L
1,698 SR
Queue Stats
349W - 248L
1,791 Elo+
Party 1
Cerberus
Cerberus
Blue-XCV
Cerberus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,680 Elo+
Party 2
Apollo
Apollo
DoqterDre
Apollo
Level 159
God Stats
31W - 15L
1,821 SR
Queue Stats
533W - 443L
1,694 Elo+
Party 2
Tiamat
Tiamat
Etiros
Tiamat
Level 145
God Stats
8W - 2L
1,776 SR
Queue Stats
367W - 290L
1,827 Elo+
Party 1
Bellona
Bellona
Kambonie
Bellona
Level 159
God Stats
27W - 16L
1,943 SR
Queue Stats
340W - 249L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
NaiNye
Tiamat
14
2 / 7 / 2
8,506
473
12,603
13,623
8,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
Stokes
Set
15
4 / 6 / 1
9,240
513
10,424
16,743
7,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
cozyhime
Hercules
17
1 / 2 / 0
10,036
558
6,422
18,411
12,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 6 / 3
7,854
436
5,175
13,929
5,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
xVespert
Apollo
16
1 / 5 / 5
9,413
523
8,522
15,457
4,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Athyol
Loki
18
11 / 3 / 5
11,018
612
14,353
12,154
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Blue-XCV
Cerberus
14
7 / 4 / 12
9,819
546
9,478
14,512
11,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
DoqterDre
Apollo
17
3 / 2 / 9
10,433
580
8,208
15,333
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Etiros
Tiamat
17
3 / 1 / 12
10,170
565
12,022
10,174
8,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Kambonie
Bellona
19
2 / 1 / 2
11,158
620
14,940
12,700
14,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
11
Kills
26
26
Deaths
11
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Loki
Athyol
Loki
11
3
5
4.5
W
Cerberus
Blue-XCV
Cerberus
7
4
12
3.25
W
Apollo
DoqterDre
Apollo
3
2
9
3.75
W
Tiamat
Etiros
Tiamat
3
1
12
9
W
Bellona
Kambonie
Bellona
2
1
2
3
L
Tiamat
NaiNye
Tiamat
2
7
2
0.43
L
Set
Stokes
Set
4
6
1
0.75
L
Hercules
cozyhime
Hercules
1
2
0
0.5
L
3
6
3
0.75
L
Apollo
xVespert
Apollo
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,146
Damage
59,001
78,163
Taken
64,873
38,412
Mitigated
43,750
30,647
Healing
26,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Athyol
Loki
14,353
5,737
0
3,334
12,154
4,446
0
2,955
9,199
0
66,879
W
Cerberus
Blue-XCV
Cerberus
9,478
562
0
5,817
14,512
11,205
0
6,009
8,503
20,678
0
W
Apollo
DoqterDre
Apollo
8,208
5,678
0
7,944
15,333
5,422
3,302
3,670
11,663
0
73,591
W
Tiamat
Etiros
Tiamat
12,022
537
0
4,732
10,174
8,475
324
4,196
5,978
64,082
0
W
Bellona
Kambonie
Bellona
14,940
5,662
0
4,931
12,700
14,202
1,050
1,234
11,151
4,369
87,364
L
Tiamat
NaiNye
Tiamat
12,603
1,510
0
3,155
13,623
8,131
150
5,783
7,306
67,174
0
L
Set
Stokes
Set
10,424
3,606
0
4,717
16,743
7,447
0
3,673
12,986
296
63,827
L
Hercules
cozyhime
Hercules
6,422
3,279
0
10,839
18,411
12,104
0
1,226
17,177
0
66,180
L
5,175
1,859
2,829
1,844
13,929
5,785
0
7,801
5,833
20,919
0
L
Apollo
xVespert
Apollo
8,522
3,681
0
7,263
15,457
4,945
0
2,840
12,310
0
74,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,049
Gold Earned
52,598
548
Minions Killed
563
0
Camps Cleared
0
1,649,731
Distance Traveled
1,803,065
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,018
612
116
6
0
388,050
6
W
Cerberus
9,819
546
23
1
0
344,426
2
W
Apollo
10,433
580
130
7
0
338,230
5
W
Tiamat
10,170
565
115
6
0
373,003
6
W
Bellona
11,158
620
179
10
0
359,356
3
L
Tiamat
8,506
473
123
7
0
318,331
5
L
Set
9,240
513
114
6
0
343,341
2
L
Hercules
10,036
558
155
9
0
340,761
2
L
Yemoja
7,854
436
30
2
0
345,302
8
L
Apollo
9,413
523
126
7
0
301,996
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role