Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
AngryLizardo
Loki
Level 24
God Stats
20W - 19L
1,498 SR
Queue Stats
153W - 191L
1,397 Elo+
Party 1
Cupid
Cupid
Judas Esquire
Cupid
Level 26
God Stats
22W - 19L
1,424 SR
Queue Stats
269W - 276L
1,419 Elo+
Party 1
Tiamat
Tiamat
homely-whey8
Tiamat
Level 17
God Stats
1W - 5L
1,442 SR
Queue Stats
96W - 111L
1,472 Elo+
Party 2
Izanami
Izanami
verguld-Aak
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,406 Elo+
Party 2
Team Averages
Level 23
1,473 SR
1,439 Elo+

VS

Team Averages
Level 18
1,460 SR
1,392 Elo+
Pele
Pele
CARTER BN
Pele
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Hera
Hera
Dbso92
Hera
Level 30
God Stats
4W - 4L
1,430 SR
Queue Stats
26W - 18L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
LowwiK
Sun Wukong
Level 20
God Stats
19W - 19L
1,376 SR
Queue Stats
117W - 116L
1,413 Elo+
Solo
Medusa
Medusa
QuirosXD
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,135 Elo+
Solo
Heimdallr
Heimdallr
Vintaige
Heimdallr
Level 28
God Stats
12W - 10L
1,495 SR
Queue Stats
74W - 73L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 3 / 1
7,533
419
4,750
12,664
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
5 / 6 / 1
7,654
425
4,771
12,171
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 3 / 1
6,631
368
3,626
13,722
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
12
4 / 13 / 3
7,982
443
11,428
17,590
11,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
verguld-Aak
Izanami
13
0 / 12 / 0
7,618
423
4,565
14,254
4,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
8 / 0 / 5
11,528
640
10,391
10,092
4,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
Dbso92
Hera
16
9 / 2 / 6
11,036
613
10,291
9,115
3,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
LowwiK
Sun Wukong
17
10 / 0 / 3
11,312
628
12,014
13,834
8,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
QuirosXD
Medusa
13
5 / 8 / 7
8,719
484
8,799
14,559
5,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Vintaige
Heimdallr
16
5 / 0 / 2
10,186
566
9,952
6,103
3,543
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
10
Kills
37
37
Deaths
10
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
1
0.5
L
5
6
1
0.92
W
Pele
8
0
5
10.5
W
Hera
Dbso92
Hera
9
2
6
6
L
0
3
1
0.17
W
Sun Wukong
LowwiK
Sun Wukong
10
0
3
11.5
W
Medusa
QuirosXD
Medusa
5
8
7
1.06
W
Heimdallr
Vintaige
Heimdallr
5
0
2
6
L
Tiamat
4
13
3
0.42
L
Izanami
verguld-Aak
Izanami
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,140
Damage
51,447
70,401
Taken
53,703
26,639
Mitigated
25,708
13,306
Healing
20,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,750
3,695
0
4,278
12,664
3,513
0
2,046
10,618
0
39,173
L
4,771
1,748
0
1,546
12,171
3,294
0
1,200
10,971
0
23,909
W
Pele
10,391
2,669
0
3,443
10,092
4,000
596
946
9,146
0
100,140
W
Hera
Dbso92
Hera
10,291
3,153
172
3,833
9,115
3,941
3,288
2,731
6,384
60,504
0
L
3,626
1,376
219
4,062
13,722
3,785
0
1,488
12,234
0
36,523
W
Sun Wukong
LowwiK
Sun Wukong
12,014
3,452
0
6,510
13,834
8,901
2,194
0
13,834
3,288
66,363
W
Medusa
QuirosXD
Medusa
8,799
5,686
0
2,768
14,559
5,323
1,444
7,291
7,268
0
25,269
W
Heimdallr
Vintaige
Heimdallr
9,952
3,188
0
3,697
6,103
3,543
2,899
460
5,643
0
66,124
L
Tiamat
11,428
1,600
0
1,910
17,590
11,600
39
4,519
13,071
41,661
0
L
Izanami
verguld-Aak
Izanami
4,565
3,330
0
1,291
14,254
4,447
908
1,502
12,752
0
42,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,418
Gold Earned
52,781
336
Minions Killed
571
0
Camps Cleared
0
1,597,740
Distance Traveled
1,703,403
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,533
419
83
5
0
381,142
8
L
Loki
7,654
425
48
3
0
333,600
3
W
Pele
11,528
640
158
9
0
405,223
1
W
Hera
11,036
613
114
6
0
323,113
4
L
Cupid
6,631
368
45
3
0
429,234
4
W
Sun Wukong
11,312
628
144
8
0
385,696
8
W
Medusa
8,719
484
38
2
0
310,789
3
W
Heimdallr
10,186
566
117
7
0
278,582
7
L
Tiamat
7,982
443
77
4
0
248,903
0
L
Izanami
7,618
423
83
5
0
204,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role