Player Matchup

Bellona
Bellona
Bronze III
Christofonz
Bellona
Bronze III
Level 75
God Stats
2W - 2L
1,510 SR
Queue Stats
13W - 16L
1,500 MMR
Party 1
Anhur
Anhur
Bronze III
DarthÑihilus
Anhur
Bronze III
Level 156
God Stats
6W - 4L
1,870 SR
Queue Stats
42W - 42L
1,542 MMR
Party 3
Set
Set
Silver I
ZeySmo
Set
Silver I
Level 86
God Stats
3W - 3L
1,739 SR
Queue Stats
94W - 83L
1,626 MMR
Party 1
Sobek
Sobek
Bronze III
iObe
Sobek
Bronze III
Level 101
God Stats
1W - 2L
1,738 SR
Queue Stats
7W - 6L
1,542 MMR
Party 3
Baron Samedi
Baron Samedi
Silver I
themadsnakee
Baron Samedi
Silver I
Level 48
God Stats
3W - 0L
1,949 SR
Queue Stats
5W - 3L
1,541 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 93
1,762 SR
1,550 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 135
1,541 SR
1,551 MMR
Hercules
Hercules
Gold V
HeavyWarcrier
Hercules
Gold V
Level 158
God Stats
6W - 4L
1,691 SR
Queue Stats
46W - 31L
1,540 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
MaximoCC
Baba Yaga
Bronze III
Level 108
God Stats
1W - 2L
1,523 SR
Queue Stats
39W - 47L
1,571 MMR
Party 2
Tyr
Tyr
Bronze III
Swordigo
Tyr
Bronze III
Level 137
God Stats
18W - 17L
1,733 SR
Queue Stats
59W - 53L
1,571 MMR
Party 2
Hun Batz
Hun Batz
Bronze III
mythen
Hun Batz
Bronze III
Level 156
God Stats
11W - 9L
1,328 SR
Queue Stats
252W - 243L
1,534 MMR
Solo
Neith
Neith
Silver I
ıRinari
Neith
Silver I
Level 117
God Stats
1W - 3L
1,431 SR
Queue Stats
21W - 19L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Christofonz
Bellona
20
4 / 2 / 4
12,782
556
14,907
17,936
18,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
6 / 3 / 6
12,509
544
16,488
18,481
10,256
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Set
ZeySmo
Set
20
9 / 2 / 6
13,779
599
18,725
18,433
15,229
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
iObe
Sobek
16
4 / 3 / 16
11,226
488
13,222
21,264
28,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
themadsnakee
Baron Samedi
15
2 / 7 / 5
10,200
443
10,306
14,200
8,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Nu WaPersephoneTsukuyomiScyllaAphrodite

VS

Bans
DanzaburouAresApolloGaneshaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HeavyWarcrier
Hercules
13
2 / 5 / 5
9,056
394
7,935
21,139
17,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
MaximoCC
Baba Yaga
17
5 / 5 / 9
11,320
492
16,248
15,938
7,506
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 3 / 7
11,761
511
18,731
20,852
18,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Hun Batz
mythen
Hun Batz
19
4 / 4 / 3
11,885
517
11,403
19,507
7,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
ıRinari
Neith
16
0 / 8 / 5
10,098
439
9,608
18,579
8,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
46
25
Kills
17
17
Deaths
25
37
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
Christofonz
Bellona
4
2
4
3
W
6
3
6
3
L
Hercules
HeavyWarcrier
Hercules
2
5
5
0.9
L
Baba Yaga
MaximoCC
Baba Yaga
5
5
9
1.9
L
6
3
7
3.17
W
Set
ZeySmo
Set
9
2
6
6
W
Sobek
iObe
Sobek
4
3
16
4
L
Hun Batz
mythen
Hun Batz
4
4
3
1.38
W
Baron Samedi
themadsnakee
Baron Samedi
2
7
5
0.64
L
Neith
ıRinari
Neith
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,648
Damage
63,925
90,314
Taken
96,015
81,116
Mitigated
59,493
33,626
Healing
32,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Christofonz
Bellona
14,907
6,518
0
9,771
17,936
18,433
196
1,967
15,969
240
86,739
W
16,488
9,212
0
6,229
18,481
10,256
2,024
3,399
15,082
0
97,100
L
Hercules
HeavyWarcrier
Hercules
7,935
2,756
0
5,779
21,139
17,174
0
7,051
14,088
0
22,166
L
Baba Yaga
MaximoCC
Baba Yaga
16,248
1,282
0
3,622
15,938
7,506
0
6,300
9,638
58,398
0
L
18,731
2,690
0
8,770
20,852
18,713
0
3,667
17,185
0
69,513
W
Set
ZeySmo
Set
18,725
7,756
0
5,685
18,433
15,229
212
2,654
15,779
0
150,941
W
Sobek
iObe
Sobek
13,222
875
0
7,649
21,264
28,235
90
4,086
17,178
34,945
0
L
Hun Batz
mythen
Hun Batz
11,403
2,756
0
8,460
19,507
7,444
546
3,125
16,382
0
101,140
W
Baron Samedi
themadsnakee
Baron Samedi
10,306
790
776
3,516
14,200
8,963
52
4,142
10,058
55,152
0
L
Neith
ıRinari
Neith
9,608
3,706
0
5,911
18,579
8,656
148
3,625
14,954
0
69,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,496
Gold Earned
54,120
651
Minions Killed
546
0
Camps Cleared
0
2,212,825
Distance Traveled
2,291,394
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,782
556
183
8
0
456,755
1
W
Anhur
12,509
544
163
7
0
392,192
8
L
Hercules
9,056
394
37
2
0
510,704
1
L
Baba Yaga
11,320
492
87
4
0
432,909
5
L
Tyr
11,761
511
126
5
0
499,063
9
W
Set
13,779
599
190
8
0
485,061
9
W
Sobek
11,226
488
24
1
0
478,913
12
L
Hun Batz
11,885
517
158
7
0
483,350
7
W
Baron Samedi
10,200
443
91
4
0
399,904
1
L
Neith
10,098
439
138
6
0
365,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role