Player Matchup

Camazotz
Camazotz
EfexxoTix
Camazotz
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,345 Elo+
Party 1
Jormungandr
Jormungandr
Made_in_UrAnus__
Jormungandr
Level 105
God Stats
0W - 1L
1,811 SR
Queue Stats
14W - 24L
1,331 Elo+
Party 1
Baron Samedi
Baron Samedi
gewaltig_Fluppe
Baron Samedi
Level 65
God Stats
5W - 5L
1,502 SR
Queue Stats
19W - 21L
1,425 Elo+
Party 1
Anubis
Anubis
xP_iBxnger
Anubis
Level 139
God Stats
1W - 2L
1,833 SR
Queue Stats
114W - 119L
1,515 Elo+
Party 1
Mercury
Mercury
xXIronhaydXx
Mercury
Level 128
God Stats
4W - 4L
1,488 SR
Queue Stats
22W - 29L
1,475 Elo+
Party 1
Team Averages
Level 104
1,627 SR
1,418 Elo+

VS

Team Averages
Level 134
1,545 SR
1,561 Elo+
Ganesha
Ganesha
JustHigh
Ganesha
Level 126
God Stats
15W - 8L
1,517 SR
Queue Stats
104W - 94L
1,526 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kane0
Tsukuyomi
Level 129
God Stats
1W - 0L
1,921 SR
Queue Stats
12W - 6L
1,708 Elo+
Party 2
Tiamat
Tiamat
PahPuch
Tiamat
Level 158
God Stats
5W - 3L
1,287 SR
Queue Stats
258W - 244L
1,527 Elo+
Party 2
He Bo
He Bo
Røark
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ivan5758
Bellona
Level 129
God Stats
15W - 15L
1,500 SR
Queue Stats
153W - 163L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
EfexxoTix
Camazotz
16
0 / 6 / 3
9,449
556
8,690
14,435
4,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Made_in_UrAnus__
Jormungandr
17
2 / 4 / 2
10,755
633
10,944
23,276
21,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
gewaltig_Fluppe
Baron Samedi
15
0 / 5 / 4
9,283
546
8,745
11,208
5,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
xP_iBxnger
Anubis
17
2 / 9 / 1
10,498
618
9,643
18,393
7,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
xXIronhaydXx
Mercury
17
2 / 7 / 2
10,293
605
8,292
16,606
6,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JustHigh
Ganesha
18
0 / 2 / 25
13,088
770
7,284
21,064
28,044
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Kane0
Tsukuyomi
20
14 / 1 / 9
14,794
870
33,088
15,651
7,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
PahPuch
Tiamat
19
5 / 2 / 18
12,839
755
14,125
11,171
11,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
Røark
He Bo
20
6 / 0 / 7
12,791
752
12,913
7,297
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ivan5758
Bellona
19
6 / 2 / 15
12,668
745
8,767
17,837
20,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
105
6
Kills
31
31
Deaths
7
12
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Camazotz
EfexxoTix
Camazotz
0
6
3
0.25
W
Ganesha
JustHigh
Ganesha
0
2
25
6.25
W
Tsukuyomi
Kane0
Tsukuyomi
14
1
9
18.5
L
Jormungandr
Made_in_UrAnus__
Jormungandr
2
4
2
0.75
W
Tiamat
PahPuch
Tiamat
5
2
18
7
W
He Bo
Røark
He Bo
6
0
7
9.5
L
Baron Samedi
gewaltig_Fluppe
Baron Samedi
0
5
4
0.4
W
Bellona
ivan5758
Bellona
6
2
15
6.75
L
Anubis
xP_iBxnger
Anubis
2
9
1
0.28
L
Mercury
xXIronhaydXx
Mercury
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,314
Damage
76,177
83,918
Taken
73,020
44,978
Mitigated
71,455
18,381
Healing
20,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
EfexxoTix
Camazotz
8,690
2,553
0
4,221
14,435
4,908
1
5,805
8,294
0
32,460
W
Ganesha
JustHigh
Ganesha
7,284
429
0
5,599
21,064
28,044
466
8,870
11,820
21,763
0
W
Tsukuyomi
Kane0
Tsukuyomi
33,088
10,762
0
4,198
15,651
7,770
1,815
5,514
9,932
0
67,422
L
Jormungandr
Made_in_UrAnus__
Jormungandr
10,944
1,497
1,036
3,891
23,276
21,056
0
6,472
16,186
37,589
0
W
Tiamat
PahPuch
Tiamat
14,125
755
0
3,492
11,171
11,894
754
4,285
6,861
40,921
0
W
He Bo
Røark
He Bo
12,913
485
0
4,026
7,297
3,390
1,532
3,839
3,392
59,929
0
L
Baron Samedi
gewaltig_Fluppe
Baron Samedi
8,745
359
1,145
2,029
11,208
5,003
1
5,017
5,974
22,883
0
W
Bellona
ivan5758
Bellona
8,767
926
0
2,963
17,837
20,357
207
6,710
11,034
1,163
41,606
L
Anubis
xP_iBxnger
Anubis
9,643
179
0
5,131
18,393
7,812
0
8,434
9,382
41,714
0
L
Mercury
xXIronhaydXx
Mercury
8,292
3,299
0
928
16,606
6,199
0
7,846
8,256
0
31,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,278
Gold Earned
66,180
327
Minions Killed
367
6
Camps Cleared
10
1,378,434
Distance Traveled
1,694,240
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,449
556
62
4
1
300,698
3
W
Ganesha
13,088
770
8
0
0
294,484
3
W
Tsukuyomi
14,794
870
64
4
3
353,245
0
L
Jormungandr
10,755
633
89
5
0
268,634
0
W
Tiamat
12,839
755
95
6
5
349,840
3
W
He Bo
12,791
752
134
8
0
324,253
4
L
Baron Samedi
9,283
546
37
2
0
276,031
1
W
Bellona
12,668
745
66
4
2
372,418
2
L
Anubis
10,498
618
93
5
0
216,128
1
L
Mercury
10,293
605
46
3
5
316,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role