Player Matchup

Hades
Hades
BRUMYLOK3
Hades
Level 26
God Stats
1W - 3L
1,568 SR
Queue Stats
14W - 14L
1,496 Elo+
Party 2
Chang'e
Chang'e
In_Finity7
Chang'e
Level 62
God Stats
1W - 1L
1,682 SR
Queue Stats
82W - 80L
1,590 Elo+
Party 3
Danzaburou
Danzaburou
R4MMYii
Danzaburou
Level 121
God Stats
18W - 18L
1,463 SR
Queue Stats
56W - 73L
1,407 Elo+
Party 2
Thor
Thor
SalmonSpace5178
Thor
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
371W - 393L
1,503 Elo+
Party 2
Hou Yi
Hou Yi
Zimirian
Hou Yi
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 57L
1,536 Elo+
Party 3
Team Averages
Level 81
1,543 SR
1,506 Elo+

VS

Team Averages
Level 73
1,612 SR
1,479 Elo+
Skadi
Skadi
DRAGONIOD101
Skadi
Level 85
God Stats
15W - 17L
1,672 SR
Queue Stats
348W - 390L
1,472 Elo+
Party 1
Tiamat
Tiamat
LetsMakeASeal-_-
Tiamat
Level 48
God Stats
3W - 2L
1,846 SR
Queue Stats
619W - 660L
1,466 Elo+
Party 1
Sylvanus
Sylvanus
MissAcute
Sylvanus
Level 101
God Stats
5W - 8L
1,427 SR
Queue Stats
355W - 432L
1,493 Elo+
Party 1
King Arthur
King Arthur
lKrimson
King Arthur
Level 42
God Stats
4W - 6L
1,408 SR
Queue Stats
73W - 75L
1,446 Elo+
Solo
Ravana
Ravana
vampirewolf493
Ravana
Level 88
God Stats
24W - 9L
1,705 SR
Queue Stats
587W - 650L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BRUMYLOK3
Hades
7
0 / 5 / 2
4,497
450
574
5,835
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
In_Finity7
Chang'e
7
1 / 4 / 2
4,966
497
5,740
9,996
4,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
R4MMYii
Danzaburou
9
0 / 4 / 0
5,359
536
3,621
5,839
3,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 4 / 1
5,147
515
1,974
7,251
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
Zimirian
Hou Yi
7
1 / 5 / 1
4,424
442
2,364
5,349
1,195
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 1 / 2
5,858
586
5,433
5,724
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
4 / 2 / 5
5,934
593
4,099
3,678
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
MissAcute
Sylvanus
8
1 / 1 / 9
5,018
502
4,990
6,905
5,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

King Arthur
lKrimson
King Arthur
12
5 / 0 / 1
6,640
664
4,613
6,491
3,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
5 / 0 / 6
6,238
624
4,830
3,940
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
3
Kills
22
22
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hades
BRUMYLOK3
Hades
0
5
2
0.2
W
7
1
2
8
L
Chang'e
In_Finity7
Chang'e
1
4
2
0.5
W
4
2
5
3.25
W
Sylvanus
MissAcute
Sylvanus
1
1
9
5.5
L
Danzaburou
R4MMYii
Danzaburou
0
4
0
0
L
1
4
1
0.38
L
Hou Yi
Zimirian
Hou Yi
1
5
1
0.3
W
King Arthur
lKrimson
King Arthur
5
0
1
5.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,273
Damage
23,965
34,270
Taken
26,738
12,758
Mitigated
14,448
8,500
Healing
8,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
BRUMYLOK3
Hades
574
61
14
874
5,835
1,519
0
1,957
3,650
9,830
0
W
5,433
3,337
0
1,669
5,724
1,808
72
2,028
3,696
0
24,062
L
Chang'e
In_Finity7
Chang'e
5,740
235
220
3,602
9,996
4,615
0
2,757
7,219
20,443
0
W
4,099
289
0
982
3,678
2,571
140
804
2,788
20,820
0
W
Sylvanus
MissAcute
Sylvanus
4,990
2,369
1,125
1,658
6,905
5,050
408
2,526
4,379
13,075
3,478
L
Danzaburou
R4MMYii
Danzaburou
3,621
1,320
0
1,244
5,839
3,359
572
0
5,839
0
30,138
L
1,974
206
0
2,020
7,251
2,070
0
1,218
5,919
0
24,789
L
Hou Yi
Zimirian
Hou Yi
2,364
959
0
526
5,349
1,195
0
2,132
3,201
0
9,487
W
King Arthur
lKrimson
King Arthur
4,613
1,211
0
500
6,491
3,504
507
85
6,406
0
31,987
W
4,830
1,279
0
2,183
3,940
1,515
101
785
3,155
0
29,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,393
Gold Earned
29,688
194
Minions Killed
232
0
Camps Cleared
0
817,011
Distance Traveled
912,338
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,497
450
24
2
0
170,445
0
W
Skadi
5,858
586
37
4
0
165,545
2
L
Chang'e
4,966
497
37
4
0
166,558
0
W
Tiamat
5,934
593
38
4
0
178,023
0
W
Sylvanus
5,018
502
27
3
0
145,860
1
L
Danzaburou
5,359
536
69
7
0
134,605
2
L
Thor
5,147
515
47
5
0
188,913
2
L
Hou Yi
4,424
442
17
2
0
156,490
0
W
King Arthur
6,640
664
77
8
0
205,956
2
W
Ravana
6,238
624
53
5
0
216,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role