Player Matchup

Mercury
Mercury
Alibango
Mercury
Level 49
God Stats
16W - 9L
1,570 SR
Queue Stats
280W - 267L
1,529 Elo+
Party 2
Sobek
Sobek
Raeuberpfanne
Sobek
Level 26
God Stats
0W - 2L
1,765 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Eset
Eset
SaintMush
Eset
Level 85
God Stats
25W - 20L
1,583 SR
Queue Stats
512W - 484L
1,559 Elo+
Party 2
Tiamat
Tiamat
ScreamingPipes
Tiamat
Level 81
God Stats
25W - 18L
1,561 SR
Queue Stats
304W - 283L
1,551 Elo+
Party 2
Neith
Neith
Velox420
Neith
Level 40
God Stats
0W - 1L
1,479 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 56
1,592 SR
1,528 Elo+

VS

Team Averages
Level 90
1,690 SR
1,666 Elo+
Ymir
Ymir
Bielmaideu
Ymir
Level 67
God Stats
3W - 3L
1,646 SR
Queue Stats
11W - 10L
1,530 Elo+
Party 3
Nemesis
Nemesis
Funci24
Nemesis
Level 26
God Stats
1W - 0L
1,734 SR
Queue Stats
8W - 3L
1,747 Elo+
Party 3
Bellona
Bellona
JoanC5
Bellona
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 124L
1,679 Elo+
Party 3
Artemis
Artemis
Redlabel63
Artemis
Level 125
God Stats
2W - 0L
1,755 SR
Queue Stats
57W - 34L
1,698 Elo+
Party 3
Agni
Agni
Zanncrow
Agni
Level 88
God Stats
3W - 3L
1,815 SR
Queue Stats
94W - 84L
1,675 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alibango
Mercury
8
0 / 4 / 1
4,832
483
1,470
6,617
1,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 4 / 1
4,715
472
1,297
6,486
2,035
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Eset
8
1 / 6 / 0
5,027
503
3,890
6,596
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 3 / 1
6,250
625
4,894
7,400
6,743
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Velox420
Neith
8
1 / 6 / 1
5,105
511
3,551
5,936
1,077
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 3
7,026
703
3,057
7,409
4,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Funci24
Nemesis
11
1 / 1 / 3
5,996
600
2,677
5,269
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
JoanC5
Bellona
12
8 / 1 / 2
7,108
711
7,473
8,427
5,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Redlabel63
Artemis
11
4 / 2 / 6
6,369
637
7,201
7,421
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
11
3 / 1 / 5
6,513
651
4,555
6,346
2,431
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
23
23
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
Alibango
Mercury
0
4
1
0.13
W
7
1
3
8.5
W
Nemesis
Funci24
Nemesis
1
1
3
2.5
W
Bellona
JoanC5
Bellona
8
1
2
9
L
1
4
1
0.38
W
Artemis
Redlabel63
Artemis
4
2
6
3.5
L
Eset
1
6
0
0.17
L
2
3
1
0.83
L
Neith
Velox420
Neith
1
6
1
0.25
W
Agni
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,102
Damage
24,963
33,035
Taken
34,872
13,889
Mitigated
17,325
5,364
Healing
11,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Alibango
Mercury
1,470
624
0
1,045
6,617
1,859
0
1,528
5,089
0
21,089
W
3,057
428
0
2,722
7,409
4,341
732
1,286
6,109
19,203
0
W
Nemesis
Funci24
Nemesis
2,677
951
0
567
5,269
3,195
0
2,433
2,836
0
25,132
W
Bellona
JoanC5
Bellona
7,473
2,086
0
901
8,427
5,010
0
2,238
6,099
0
43,802
L
1,297
126
0
468
6,486
2,035
0
527
5,959
3,230
0
W
Artemis
Redlabel63
Artemis
7,201
3,987
0
4,191
7,421
2,348
2,012
1,295
6,126
0
34,437
L
Eset
3,890
149
0
693
6,596
2,175
0
4,094
2,502
20,330
0
L
4,894
854
0
2,423
7,400
6,743
0
360
7,040
28,674
0
L
Neith
Velox420
Neith
3,551
1,595
0
735
5,936
1,077
0
1,103
4,833
0
19,561
W
Agni
4,555
623
0
3,377
6,346
2,431
1,325
2,383
3,621
37,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,929
Gold Earned
33,012
192
Minions Killed
335
0
Camps Cleared
0
896,646
Distance Traveled
1,012,392
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,832
483
43
4
0
209,102
2
W
Ymir
7,026
703
35
4
0
196,247
0
W
Nemesis
5,996
600
67
7
0
218,611
2
W
Bellona
7,108
711
83
8
0
239,638
3
L
Sobek
4,715
472
7
1
0
179,223
1
W
Artemis
6,369
637
78
8
0
146,211
2
L
Eset
5,027
503
41
4
0
176,649
5
L
Tiamat
6,250
625
64
6
0
153,451
3
L
Neith
5,105
511
37
4
0
178,221
3
W
Agni
6,513
651
72
7
0
211,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role