Player Matchup

Ymir
Ymir
ElusiveElephant
Ymir
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,206 Elo+
Party 2
Cupid
Cupid
KenshinHimuraa
Cupid
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 28L
1,407 Elo+
Party 2
Tiamat
Tiamat
end3rguy930
Tiamat
Level 67
God Stats
2W - 2L
1,580 SR
Queue Stats
2W - 5L
1,230 Elo+
Party 2
Team Averages
Level 49
1,527 SR
1,281 Elo+

VS

Team Averages
Level 22
1,540 SR
1,185 Elo+
Ganesha
Ganesha
BlueWaterSeal
Ganesha
Level 18
God Stats
15W - 17L
1,575 SR
Queue Stats
122W - 129L
1,167 Elo+
Party 1
Thoth
Thoth
Skephs
Thoth
Level 21
God Stats
0W - 5L
1,500 SR
Queue Stats
127W - 135L
1,114 Elo+
Party 1
Neith
Neith
yerMator81
Neith
Level 27
God Stats
38W - 28L
1,545 SR
Queue Stats
244W - 230L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 9
7,614
761
3,338
7,938
3,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 1 / 6
7,420
742
3,599
4,962
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
12
7 / 0 / 4
8,374
837
12,760
4,997
4,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
8
0 / 4 / 3
5,989
599
3,680
10,138
6,277
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
Skephs
Thoth
9
1 / 4 / 1
6,352
635
6,900
6,888
1,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
9
2 / 3 / 1
6,552
655
3,291
6,696
1,946
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
11
Kills
3
3
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
4
3
0.38
W
1
2
9
2.75
W
3
1
6
6
L
Thoth
Skephs
Thoth
1
4
1
0.38
W
Tiamat
7
0
4
9
L
Neith
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,697
Damage
13,871
17,897
Taken
23,722
9,198
Mitigated
10,048
7,135
Healing
5,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
3,680
316
1,035
2,302
10,138
6,277
0
5,819
4,041
10,762
0
W
3,338
203
0
2,003
7,938
3,319
491
5,240
2,346
14,777
0
W
3,599
1,714
466
2,007
4,962
1,434
1,450
2,830
1,931
0
13,538
L
Thoth
Skephs
Thoth
6,900
631
0
222
6,888
1,825
0
4,364
2,172
15,262
0
W
Tiamat
12,760
1,319
0
2,659
4,997
4,445
898
1,794
2,988
36,135
0
L
Neith
3,291
747
270
1,433
6,696
1,946
0
4,977
1,371
0
21,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,408
Gold Earned
18,893
102
Minions Killed
109
0
Camps Cleared
0
526,455
Distance Traveled
483,764
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,989
599
1
0
0
159,406
2
W
Ymir
7,614
761
19
2
0
176,180
2
W
Cupid
7,420
742
17
2
0
172,577
0
L
Thoth
6,352
635
38
4
0
169,904
0
W
Tiamat
8,374
837
66
7
0
177,698
0
L
Neith
6,552
655
70
7
0
154,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role