Player Matchup

Yemoja
Yemoja
Silver I
HeavensLite
Yemoja
Silver I
Level 61
God Stats
0W - 1L
1,578 SR
Queue Stats
4W - 4L
1,626 MMR
Party 1
Mercury
Mercury
Silver I
Mercenaryo
Mercury
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold III
SelectThrone
Vulcan
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vamana
Vamana
Gold III
ShadyAxl
Vamana
Gold III
Level 147
God Stats
7W - 6L
1,285 SR
Queue Stats
86W - 88L
1,528 MMR
Party 2
Neith
Neith
Bronze III
YOUSUCK24620
Neith
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,473 SR
1,511 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,476 SR
1,511 MMR
Cu Chulainn
Cu Chulainn
Gold II
AndriuewW
Cu Chulainn
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold I
ImStyle
Ne Zha
Gold I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold III
Quantum5103
Cupid
Gold III
Level 111
God Stats
14W - 15L
1,499 SR
Queue Stats
654W - 649L
1,512 MMR
Solo
Nu Wa
Nu Wa
Bronze III
YargenBlargen
Nu Wa
Bronze III
Level 156
God Stats
3W - 5L
1,381 SR
Queue Stats
85W - 95L
1,541 MMR
Solo
Sobek
Sobek
Gold III
lCjeCl
Sobek
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 9 / 1
5,740
383
4,752
12,773
5,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Mercenaryo
Mercury
10
2 / 7 / 1
6,732
449
4,573
11,563
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
15
4 / 4 / 2
8,813
588
9,984
7,005
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
ShadyAxl
Vamana
13
2 / 4 / 1
8,111
541
6,583
14,362
9,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 9 / 0
5,541
369
3,166
10,394
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bans
HeimdallrSetAwilixAphrodite

VS

Bans
PersephoneApolloDanzaburouHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AndriuewW
Cu Chulainn
15
4 / 2 / 4
9,214
614
9,180
12,950
10,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
ImStyle
Ne Zha
14
7 / 2 / 6
8,914
594
9,482
12,012
4,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
14 / 0 / 4
10,180
679
13,162
8,529
3,277
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
7 / 3 / 6
9,233
616
6,265
7,953
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
lCjeCl
Sobek
11
1 / 1 / 17
8,054
537
6,564
12,805
9,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
8
Kills
33
33
Deaths
8
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AndriuewW
Cu Chulainn
4
2
4
3
L
Yemoja
0
9
1
0.06
W
Ne Zha
ImStyle
Ne Zha
7
2
6
5
L
Mercury
Mercenaryo
Mercury
2
7
1
0.36
W
14
0
4
16
L
Vulcan
4
4
2
1.25
L
Vamana
ShadyAxl
Vamana
2
4
1
0.63
L
0
9
0
0
W
7
3
6
3.33
W
Sobek
lCjeCl
Sobek
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,058
Damage
44,653
56,097
Taken
54,249
22,082
Mitigated
32,145
8,256
Healing
22,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AndriuewW
Cu Chulainn
9,180
1,314
0
5,239
12,950
10,481
0
2,344
10,568
10,452
47,842
L
Yemoja
4,752
709
385
759
12,773
5,010
0
3,797
8,951
21,246
0
W
Ne Zha
ImStyle
Ne Zha
9,482
1,733
0
4,005
12,012
4,801
0
4,832
7,000
0
49,638
L
Mercury
Mercenaryo
Mercury
4,573
1,910
0
1,647
11,563
3,525
0
3,210
8,253
0
27,445
W
13,162
9,528
266
6,883
8,529
3,277
3,001
3,139
5,346
0
68,261
L
Vulcan
9,984
3,642
0
1,137
7,005
1,924
0
1,155
5,800
58,119
0
L
Vamana
ShadyAxl
Vamana
6,583
1,881
0
3,235
14,362
9,221
0
3,083
10,854
4,953
48,355
L
3,166
1,244
0
1,093
10,394
2,402
0
3,228
7,166
0
19,763
W
6,265
1,571
0
2,747
7,953
3,888
1,071
3,591
4,205
54,196
4,541
W
Sobek
lCjeCl
Sobek
6,564
1,101
0
3,031
12,805
9,698
184
2,046
10,753
21,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,937
Gold Earned
45,595
339
Minions Killed
434
0
Camps Cleared
0
1,437,553
Distance Traveled
1,490,774
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,214
614
118
8
0
303,118
1
L
Yemoja
5,740
383
21
1
0
277,248
4
W
Ne Zha
8,914
594
88
6
0
322,853
2
L
Mercury
6,732
449
62
4
0
300,379
1
W
Cupid
10,180
679
115
8
0
258,180
3
L
Vulcan
8,813
588
111
7
0
323,201
5
L
Vamana
8,111
541
112
7
0
267,299
1
L
Neith
5,541
369
33
2
0
269,426
0
W
Nu Wa
9,233
616
101
7
0
285,369
4
W
Sobek
8,054
537
12
1
0
321,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role