Player Matchup

Fenrir
Fenrir
Foxy is cute196
Fenrir
Level 7
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hera
Hera
MellowDaPro
Hera
Level 66
God Stats
55W - 53L
1,360 SR
Queue Stats
1,636W - 2,236L
1,282 Elo+
Solo
Loki
Loki
me26
Loki
Level 87
God Stats
10W - 32L
1,184 SR
Queue Stats
68W - 130L
1,041 Elo+
Solo
Team Averages
Level 53
1,273 SR
1,274 Elo+

VS

Team Averages
Level 30
1,339 SR
1,185 Elo+
Loki
Loki
 
Loki
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Dayskishiro
Tiamat
Level 16
God Stats
3W - 12L
1,410 SR
Queue Stats
5W - 17L
1,036 Elo+
Solo
Neith
Neith
Eva242012
Neith
Level 7
God Stats
3W - 17L
1,108 SR
Queue Stats
3W - 23L
1,018 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
7,509
536
1,063
7,824
3,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
2 / 2 / 2
8,605
615
10,470
7,951
2,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
me26
Loki
11
4 / 5 / 1
8,960
640
5,652
7,150
2,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
5 / 2 / 6
9,693
692
5,348
6,391
2,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
13
6 / 1 / 6
10,082
720
7,644
10,765
6,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Eva242012
Neith
11
2 / 3 / 7
9,014
644
3,435
8,307
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
13
13
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
2
6
4
W
Tiamat
6
1
6
9
W
Neith
Eva242012
Neith
2
3
7
1.83
L
0
6
0
0
L
2
2
2
1.5
L
Loki
me26
Loki
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,185
Damage
16,427
22,925
Taken
25,463
8,580
Mitigated
11,067
2,255
Healing
6,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,348
1,474
0
0
6,391
2,226
0
1,906
4,485
0
26,376
W
Tiamat
7,644
760
800
4,195
10,765
6,224
1,110
4,589
6,176
35,756
0
W
Neith
Eva242012
Neith
3,435
1,279
330
1,044
8,307
2,617
1,282
3,979
4,328
0
19,081
L
1,063
355
0
444
7,824
3,165
0
2,710
5,114
0
3,313
L
10,470
2,318
222
745
7,951
2,933
0
3,162
4,789
29,037
0
L
Loki
me26
Loki
5,652
1,332
179
665
7,150
2,482
0
1,800
5,350
0
20,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,074
Gold Earned
28,789
62
Minions Killed
119
0
Camps Cleared
0
596,643
Distance Traveled
721,409
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,693
692
32
2
0
273,777
0
W
Tiamat
10,082
720
57
4
0
238,196
7
W
Neith
9,014
644
30
2
0
209,436
0
L
Fenrir
7,509
536
4
0
0
143,125
2
L
Hera
8,605
615
37
3
0
254,944
0
L
Loki
8,960
640
21
2
0
198,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role