Player Matchup

Yemoja
Yemoja
FlamingSausages
Yemoja
Level 26
God Stats
16W - 11L
1,529 SR
Queue Stats
186W - 214L
1,205 Elo+
Party 2
Ra
Ra
KingDShadows
Ra
Level 17
God Stats
4W - 2L
1,566 SR
Queue Stats
5W - 14L
1,632 Elo+
Party 2
Heimdallr
Heimdallr
Tray_K-47_
Heimdallr
Level 26
God Stats
20W - 22L
1,586 SR
Queue Stats
208W - 247L
1,404 Elo+
Solo
Jormungandr
Jormungandr
greco044
Jormungandr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 85L
1,383 Elo+
Solo
Fenrir
Fenrir
xbioformx
Fenrir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 122L
1,419 Elo+
Solo
Team Averages
Level 24
1,536 SR
1,408 Elo+

VS

Team Averages
Level 15
1,400 SR
1,257 Elo+
The Morrigan
The Morrigan
BTH16-
The Morrigan
Level 27
God Stats
6W - 10L
1,518 SR
Queue Stats
10W - 14L
1,434 Elo+
Solo
Chaac
Chaac
Medcrafter
Chaac
Level 29
God Stats
11W - 18L
1,500 SR
Queue Stats
273W - 333L
1,367 Elo+
Solo
Bakasura
Bakasura
grim_reaper7907
Bakasura
Level 4
God Stats
0W - 2L
1,223 SR
Queue Stats
0W - 2L
1,202 Elo+
Party 1
Thanatos
Thanatos
grizzlyboy2211
Thanatos
Level 5
God Stats
0W - 1L
1,259 SR
Queue Stats
0W - 3L
1,137 Elo+
Party 1
Thor
Thor
wallas_1983
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
7,672
480
1,858
4,396
2,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
0 / 2 / 1
6,427
402
1,225
5,557
1,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Tray_K-47_
Heimdallr
14
9 / 0 / 0
8,993
562
7,467
5,201
3,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
greco044
Jormungandr
14
2 / 0 / 4
8,320
520
4,260
7,736
7,083
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
xbioformx
Fenrir
14
5 / 1 / 3
8,345
522
5,665
9,841
4,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BTH16-
The Morrigan
14
2 / 1 / 0
8,584
537
9,736
6,447
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
12
0 / 4 / 0
7,225
452
6,781
14,856
10,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
9
0 / 9 / 0
6,125
383
1,219
11,925
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
8
0 / 6 / 1
6,028
377
686
10,792
3,091
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
0 / 2 / 0
5,168
323
179
3,930
848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
17
Kills
2
3
Deaths
22
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BTH16-
The Morrigan
2
1
0
2
W
1
0
2
2
W
0
2
1
0.25
L
Chaac
0
4
0
0
W
Heimdallr
Tray_K-47_
Heimdallr
9
0
0
9
W
Jormungandr
greco044
Jormungandr
2
0
4
4
L
Bakasura
0
9
0
0
L
Thanatos
0
6
1
0.08
L
0
2
0
0
W
Fenrir
xbioformx
Fenrir
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,475
Damage
18,601
32,731
Taken
47,950
18,657
Mitigated
20,158
6,648
Healing
9,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BTH16-
The Morrigan
9,736
1,248
11
869
6,447
2,757
783
2,067
4,380
60,570
618
W
1,858
249
522
864
4,396
2,044
678
3,349
903
30,096
0
W
1,225
149
353
435
5,557
1,499
942
4,050
1,191
26,854
0
L
Chaac
6,781
2,036
0
3,527
14,856
10,218
886
3,899
10,957
0
42,753
W
Heimdallr
Tray_K-47_
Heimdallr
7,467
3,758
0
1,969
5,201
3,054
1,546
533
4,641
0
44,910
W
Jormungandr
greco044
Jormungandr
4,260
1,604
0
500
7,736
7,083
0
0
7,361
36,050
0
L
Bakasura
1,219
1,136
0
1,570
11,925
3,244
564
432
11,490
0
33,448
L
Thanatos
686
236
0
3,524
10,792
3,091
290
365
10,427
0
20,950
L
179
0
0
272
3,930
848
0
580
3,350
0
5,860
W
Fenrir
xbioformx
Fenrir
5,665
2,114
0
2,005
9,841
4,977
0
639
9,067
0
56,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,757
Gold Earned
33,130
333
Minions Killed
300
0
Camps Cleared
0
1,430,204
Distance Traveled
1,358,869
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,584
537
131
8
0
253,456
1
W
Yemoja
7,672
480
50
3
0
301,392
2
W
Ra
6,427
402
53
3
0
270,736
0
L
Chaac
7,225
452
77
5
0
323,460
0
W
Heimdallr
8,993
562
72
5
0
280,333
1
W
Jormungandr
8,320
520
63
4
0
258,266
0
L
Bakasura
6,125
383
52
3
0
313,926
0
L
Thanatos
6,028
377
30
2
0
250,742
2
L
Thor
5,168
323
10
1
0
217,285
0
W
Fenrir
8,345
522
95
6
0
319,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role