Player Matchup

Tiamat
Tiamat
CalleClee
Tiamat
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,589 Elo+
Party 2
Heimdallr
Heimdallr
Savox
Heimdallr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,589 Elo+
Party 2
Cerberus
Cerberus
jessi415
Cerberus
Level 68
God Stats
63W - 57L
1,377 SR
Queue Stats
356W - 371L
1,414 Elo+
Solo
Aphrodite
Aphrodite
supkill67
Aphrodite
Level 68
God Stats
9W - 5L
1,918 SR
Queue Stats
103W - 108L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
the_marc_zoy_yo
Sun Wukong
Level 48
God Stats
5W - 10L
1,174 SR
Queue Stats
137W - 136L
1,305 Elo+
Solo
Team Averages
Level 75
1,494 SR
1,475 Elo+

VS

Team Averages
Level 80
1,290 SR
1,373 Elo+
Agni
Agni
CKPOMHOCTb
Agni
Level 124
God Stats
10W - 7L
1,202 SR
Queue Stats
225W - 272L
1,382 Elo+
Solo
Chronos
Chronos
Carnaja
Chronos
Level 108
God Stats
4W - 5L
1,179 SR
Queue Stats
459W - 510L
1,483 Elo+
Solo
Mulan
Mulan
Jessikah96
Mulan
Level 67
God Stats
4W - 7L
1,191 SR
Queue Stats
172W - 226L
1,364 Elo+
Party 1
Sun Wukong
Sun Wukong
JojoVovich
Sun Wukong
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 140L
1,365 Elo+
Solo
Aphrodite
Aphrodite
toleriane
Aphrodite
Level 56
God Stats
14W - 13L
1,381 SR
Queue Stats
55W - 81L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CalleClee
Tiamat
19
1 / 7 / 7
12,213
436
16,041
21,901
11,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Savox
Heimdallr
19
7 / 4 / 8
12,197
436
23,947
28,395
11,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
jessi415
Cerberus
20
7 / 4 / 5
13,936
498
16,928
34,747
16,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
supkill67
Aphrodite
17
2 / 5 / 11
12,264
438
17,559
33,649
28,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
the_marc_zoy_yo
Sun Wukong
20
1 / 0 / 7
11,980
428
11,530
20,515
16,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 11
13,811
493
41,297
17,313
7,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
Carnaja
Chronos
19
5 / 3 / 8
12,442
444
21,236
26,922
12,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
19
4 / 4 / 10
12,634
451
7,214
18,308
17,415
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
JojoVovich
Sun Wukong
20
2 / 2 / 4
14,194
507
21,302
24,597
31,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
toleriane
Aphrodite
19
2 / 7 / 10
12,869
460
15,950
28,283
17,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
63
18
Kills
20
20
Deaths
18
38
Assists
43
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
L
Tiamat
CalleClee
Tiamat
1
7
7
0.64
W
Chronos
Carnaja
Chronos
5
3
8
3
W
Mulan
4
4
10
2.25
W
Sun Wukong
JojoVovich
Sun Wukong
2
2
4
2
L
Heimdallr
Savox
Heimdallr
7
4
8
2.75
L
Cerberus
jessi415
Cerberus
7
4
5
2.38
L
Aphrodite
supkill67
Aphrodite
2
5
11
1.5
L
Sun Wukong
the_marc_zoy_yo
Sun Wukong
1
0
7
4.5
W
Aphrodite
toleriane
Aphrodite
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,005
Damage
106,999
139,207
Taken
115,423
83,860
Mitigated
86,837
73,470
Healing
56,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
41,297
1,950
1,986
4,556
17,313
7,367
1,660
9,057
8,256
112,939
0
L
Tiamat
CalleClee
Tiamat
16,041
936
1,319
7,142
21,901
11,807
1,662
14,230
7,621
72,962
0
W
Chronos
Carnaja
Chronos
21,236
6,368
0
6,678
26,922
12,888
1,011
11,580
15,267
91,275
0
W
Mulan
7,214
365
1,291
4,204
18,308
17,415
1,473
9,236
8,972
0
61,702
W
Sun Wukong
JojoVovich
Sun Wukong
21,302
3,429
0
6,998
24,597
31,246
1,997
6,430
17,442
0
107,657
L
Heimdallr
Savox
Heimdallr
23,947
12,989
1,499
11,444
28,395
11,059
3,612
20,154
8,211
0
84,587
L
Cerberus
jessi415
Cerberus
16,928
754
710
15,559
34,747
16,591
0
16,584
18,008
136,545
0
L
Aphrodite
supkill67
Aphrodite
17,559
2,991
9,563
20,082
33,649
28,063
1,308
20,696
12,878
57,490
0
L
Sun Wukong
the_marc_zoy_yo
Sun Wukong
11,530
2,579
0
6,152
20,515
16,340
128
6,819
12,896
0
75,711
W
Aphrodite
toleriane
Aphrodite
15,950
3,080
13,479
17,389
28,283
17,921
1,357
14,225
14,032
55,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,590
Gold Earned
65,950
667
Minions Killed
611
0
Camps Cleared
0
2,504,371
Distance Traveled
2,610,274
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,811
493
144
5
0
542,385
1
L
Tiamat
12,213
436
124
4
0
489,833
10
W
Chronos
12,442
444
109
4
0
514,567
0
W
Mulan
12,634
451
113
4
0
498,617
0
W
Sun Wukong
14,194
507
164
6
0
465,020
1
L
Heimdallr
12,197
436
127
5
0
472,127
4
L
Cerberus
13,936
498
247
9
0
517,217
5
L
Aphrodite
12,264
438
62
2
0
435,580
1
L
Sun Wukong
11,980
428
107
4
0
589,614
1
W
Aphrodite
12,869
460
81
3
0
589,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role