Player Matchup

Janus
Janus
Campeon-Esclavo
Janus
Level 20
God Stats
0W - 1L
1,427 SR
Queue Stats
4W - 6L
1,506 Elo+
Party 2
Thanatos
Thanatos
Daniel_Wolf-300
Thanatos
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 66L
1,533 Elo+
Party 2
Vulcan
Vulcan
Heathcliff1678
Vulcan
Level 29
God Stats
3W - 4L
1,846 SR
Queue Stats
87W - 87L
1,484 Elo+
Party 2
Set
Set
SAMUELCHAVEZ584
Set
Level 129
God Stats
1W - 1L
1,783 SR
Queue Stats
155W - 157L
1,464 Elo+
Solo
He Bo
He Bo
SecludedRPGer
He Bo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 71
1,611 SR
1,497 Elo+

VS

Team Averages
Level 101
1,500 SR
1,536 Elo+
Hou Yi
Hou Yi
BaronOfTheBidoof
Hou Yi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 64L
1,555 Elo+
Party 1
Hera
Hera
Cuckymon98
Hera
Level 101
God Stats
3W - 5L
1,500 SR
Queue Stats
294W - 345L
1,496 Elo+
Solo
Ares
Ares
GodofHyprdeath
Ares
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 45L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
Kardot
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
death wish1010
Izanami
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 37L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 2
8,879
740
18,262
12,361
3,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
14
2 / 10 / 3
8,234
686
7,041
14,214
5,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
3 / 5 / 3
9,304
775
15,209
10,453
4,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 11 / 6
8,035
670
4,238
15,494
6,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
0 / 7 / 4
7,610
634
2,738
11,160
4,026
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 22
12,253
1,021
15,831
12,678
6,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
5 / 4 / 24
10,225
852
10,233
10,141
4,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 27
10,126
844
6,571
11,655
9,810
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Kardot
Danzaburou
16
5 / 1 / 21
10,223
852
10,584
11,490
5,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
11 / 2 / 26
11,741
978
15,192
12,918
6,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
162
8
Kills
42
42
Deaths
9
18
Assists
120
Player
Kills
Deaths
Assists
KDA
W
17
1
22
28
L
3
9
2
0.44
W
5
4
24
4.25
L
Thanatos
2
10
3
0.35
W
4
1
27
17.5
L
3
5
3
0.9
W
Danzaburou
Kardot
Danzaburou
5
1
21
15.5
L
0
11
6
0.27
L
0
7
4
0.29
W
11
2
26
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,488
Damage
58,411
63,682
Taken
58,882
24,317
Mitigated
34,181
10,691
Healing
30,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,831
7,449
3,754
5,620
12,678
6,872
1,438
8,803
3,771
0
33,711
L
18,262
0
825
473
12,361
3,731
0
2,251
10,110
29,521
0
W
10,233
1,403
1,295
1,607
10,141
4,925
781
7,024
3,027
20,473
0
L
Thanatos
7,041
1,007
379
3,809
14,214
5,388
0
2,780
11,434
0
11,170
W
6,571
97
3,487
2,888
11,655
9,810
276
4,664
6,871
11,406
0
L
15,209
2,609
1,371
1,694
10,453
4,771
0
3,555
6,898
39,838
0
W
Danzaburou
Kardot
Danzaburou
10,584
2,275
0
3,226
11,490
5,995
764
7,603
3,691
0
24,814
L
4,238
1,149
1,829
255
15,494
6,401
0
4,270
11,224
0
18,063
L
2,738
0
0
56
11,160
4,026
0
3,948
7,212
9,636
0
W
15,192
8,815
4,210
4,307
12,918
6,579
2,748
7,495
5,313
0
48,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,062
Gold Earned
54,568
105
Minions Killed
162
0
Camps Cleared
0
888,892
Distance Traveled
1,232,450
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,253
1,021
41
3
0
232,766
0
L
Janus
8,879
740
19
2
0
161,441
1
W
Hera
10,225
852
26
2
0
230,012
1
L
Thanatos
8,234
686
6
1
0
186,557
0
W
Ares
10,126
844
7
1
0
279,443
0
L
Vulcan
9,304
775
42
4
0
186,820
0
W
Danzaburou
10,223
852
21
2
0
247,471
0
L
Set
8,035
670
24
2
0
176,067
0
L
He Bo
7,610
634
14
1
0
178,007
3
W
Izanami
11,741
978
67
6
0
242,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role