Player Matchup

Rama
Rama
ItzyKitty
Rama
Level 157
God Stats
2W - 3L
1,375 SR
Queue Stats
20W - 19L
1,398 Elo+
Party 2
Nemesis
Nemesis
MeowItsQuinn
Nemesis
Level 127
God Stats
18W - 24L
1,506 SR
Queue Stats
423W - 382L
1,558 Elo+
Party 2
Ares
Ares
Zannnn
Ares
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
bob zombiedeath
Chaac
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
darkcrittercub
Baron Samedi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 114
1,476 SR
1,491 Elo+

VS

Team Averages
Level 59
1,542 SR
1,563 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BigMomba1449
Ymir
Level 36
God Stats
2W - 6L
1,500 SR
Queue Stats
187W - 209L
1,425 Elo+
Party 1
Nemesis
Nemesis
BustyShota
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,541 Elo+
Party 3
Tiamat
Tiamat
Chodyssius
Tiamat
Level 103
God Stats
0W - 1L
1,617 SR
Queue Stats
42W - 28L
1,694 Elo+
Party 3
Danzaburou
Danzaburou
Jaeyoonyo0o0o0o
Danzaburou
Level 68
God Stats
4W - 4L
1,595 SR
Queue Stats
33W - 28L
1,656 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
9 / 0 / 4
6,787
679
8,547
5,914
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Nemesis
MeowItsQuinn
Nemesis
11
4 / 0 / 3
6,001
600
4,364
6,654
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
Zannnn
Ares
9
4 / 0 / 9
6,395
640
4,801
5,842
2,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 2 / 0
4,463
446
1,033
5,657
3,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
darkcrittercub
Baron Samedi
10
0 / 0 / 5
5,435
544
3,033
4,042
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 0 / 0
6,326
633
3,424
3,854
2,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
0 / 7 / 0
4,499
450
1,650
9,692
3,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
BustyShota
Nemesis
8
0 / 3 / 1
4,963
496
2,247
5,954
1,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Chodyssius
Tiamat
10
0 / 2 / 0
5,510
551
4,526
5,220
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Jaeyoonyo0o0o0o
Danzaburou
7
0 / 5 / 0
4,502
450
2,449
6,470
1,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
17
Kills
2
2
Deaths
17
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
0
0
2
L
0
7
0
0
L
Nemesis
BustyShota
Nemesis
0
3
1
0.17
L
Tiamat
Chodyssius
Tiamat
0
2
0
0
W
Rama
9
0
4
11
L
Danzaburou
Jaeyoonyo0o0o0o
Danzaburou
0
5
0
0
W
Nemesis
MeowItsQuinn
Nemesis
4
0
3
5.5
W
Ares
Zannnn
Ares
4
0
9
8.5
W
0
2
0
0
W
Baron Samedi
darkcrittercub
Baron Samedi
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,778
Damage
14,296
28,109
Taken
31,190
11,252
Mitigated
10,766
14,595
Healing
5,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,424
833
0
1,307
3,854
2,101
302
0
3,679
35,656
0
L
1,650
184
65
309
9,692
3,287
0
3,682
6,010
8,332
0
L
Nemesis
BustyShota
Nemesis
2,247
762
0
766
5,954
1,637
0
1,561
4,393
0
22,230
L
Tiamat
Chodyssius
Tiamat
4,526
435
0
1,859
5,220
2,223
0
1,294
3,926
35,254
0
W
Rama
8,547
6,514
0
4,093
5,914
1,806
780
1,589
4,267
0
39,600
L
Danzaburou
Jaeyoonyo0o0o0o
Danzaburou
2,449
957
0
1,143
6,470
1,518
0
1,297
5,173
0
17,291
W
Nemesis
MeowItsQuinn
Nemesis
4,364
2,232
0
3,614
6,654
2,179
0
1,258
5,333
0
29,896
W
Ares
Zannnn
Ares
4,801
311
0
3,062
5,842
2,499
0
1,560
4,254
16,082
0
W
1,033
90
0
1,851
5,657
3,153
0
3,082
2,350
0
14,874
W
Baron Samedi
darkcrittercub
Baron Samedi
3,033
300
317
1,658
4,042
1,615
0
1,536
2,305
32,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,081
Gold Earned
25,800
280
Minions Killed
260
0
Camps Cleared
0
911,942
Distance Traveled
853,273
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,326
633
86
9
0
158,561
3
L
Ymir
4,499
450
14
1
0
155,921
3
L
Nemesis
4,963
496
49
5
0
199,559
2
L
Tiamat
5,510
551
79
8
0
175,195
3
W
Rama
6,787
679
78
8
0
166,816
4
L
Danzaburou
4,502
450
32
3
0
164,037
2
W
Nemesis
6,001
600
71
7
0
197,539
2
W
Ares
6,395
640
32
3
0
188,575
1
W
Chaac
4,463
446
22
2
0
174,376
0
W
Baron Samedi
5,435
544
77
8
0
184,636
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role