Player Matchup

Ymir
Ymir
Gabchik
Ymir
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 28L
1,490 Elo+
Solo
Scylla
Scylla
Hormat
Scylla
Level 67
God Stats
7W - 9L
1,669 SR
Queue Stats
103W - 106L
1,437 Elo+
Solo
Artemis
Artemis
Loak
Artemis
Level 56
God Stats
9W - 7L
1,530 SR
Queue Stats
20W - 25L
1,429 Elo+
Party 2
Arachne
Arachne
SerjGrand1337
Arachne
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,382 Elo+
Party 2
Tyr
Tyr
muddy23
Tyr
Level 59
God Stats
19W - 18L
1,199 SR
Queue Stats
293W - 323L
1,367 Elo+
Solo
Team Averages
Level 60
1,480 SR
1,421 Elo+

VS

Team Averages
Level 85
1,330 SR
1,370 Elo+
Kukulkan
Kukulkan
Lekikoololant
Kukulkan
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
ashashia
Yemoja
Level 68
God Stats
29W - 52L
1,211 SR
Queue Stats
102W - 180L
1,326 Elo+
Party 1
Ratatoskr
Ratatoskr
hydroxyproline
Ratatoskr
Level 84
God Stats
3W - 8L
1,294 SR
Queue Stats
363W - 413L
1,388 Elo+
Party 1
Chernobog
Chernobog
ofekPL
Chernobog
Level 116
God Stats
43W - 35L
1,443 SR
Queue Stats
541W - 602L
1,349 Elo+
Solo
King Arthur
King Arthur
ogerajin
King Arthur
Level 79
God Stats
89W - 142L
1,203 SR
Queue Stats
131W - 210L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gabchik
Ymir
9
2 / 0 / 3
5,570
506
2,187
5,086
2,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Hormat
Scylla
7
0 / 3 / 0
4,541
413
1,051
4,194
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Loak
Artemis
9
3 / 3 / 1
5,565
506
3,248
5,353
1,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
8
0 / 2 / 0
4,765
433
709
8,582
2,504
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tyr
10
1 / 4 / 0
5,521
502
4,513
10,775
6,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lekikoololant
Kukulkan
12
1 / 0 / 3
6,993
636
4,010
4,392
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
ashashia
Yemoja
9
1 / 3 / 1
5,391
490
3,002
4,817
3,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
hydroxyproline
Ratatoskr
11
6 / 1 / 1
6,847
622
4,911
5,467
1,663
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chernobog
ofekPL
Chernobog
10
1 / 2 / 2
6,048
550
3,761
5,919
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
ogerajin
King Arthur
12
3 / 0 / 2
6,843
622
6,462
8,622
4,081
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
12
12
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
Gabchik
Ymir
2
0
3
3.5
L
Scylla
Hormat
Scylla
0
3
0
0
W
Kukulkan
Lekikoololant
Kukulkan
1
0
3
2.5
L
Artemis
Loak
Artemis
3
3
1
1.17
L
Arachne
0
2
0
0
W
Yemoja
ashashia
Yemoja
1
3
1
0.5
W
Ratatoskr
hydroxyproline
Ratatoskr
6
1
1
6.5
L
Tyr
1
4
0
0.25
W
Chernobog
ofekPL
Chernobog
1
2
2
1
W
King Arthur
ogerajin
King Arthur
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,708
Damage
22,146
33,990
Taken
29,217
13,951
Mitigated
12,430
10,621
Healing
8,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Gabchik
Ymir
2,187
475
0
1,357
5,086
2,373
0
1,254
3,832
13,920
0
L
Scylla
Hormat
Scylla
1,051
0
0
705
4,194
1,111
0
1,903
2,119
17,774
0
W
Kukulkan
Lekikoololant
Kukulkan
4,010
0
0
500
4,392
1,680
846
1,051
3,341
41,597
0
L
Artemis
Loak
Artemis
3,248
2,124
282
381
5,353
1,408
0
1,748
3,605
0
20,949
L
Arachne
709
180
159
3,506
8,582
2,504
0
1,036
7,470
0
20,478
W
Yemoja
ashashia
Yemoja
3,002
241
386
72
4,817
3,341
0
1,210
3,607
15,640
0
W
Ratatoskr
hydroxyproline
Ratatoskr
4,911
1,089
0
2,138
5,467
1,663
754
0
5,367
0
28,378
L
Tyr
4,513
1,327
0
4,231
10,775
6,555
0
803
9,952
0
26,043
W
Chernobog
ofekPL
Chernobog
3,761
1,986
111
2,198
5,919
1,665
862
977
4,942
0
34,020
W
King Arthur
ogerajin
King Arthur
6,462
811
0
3,084
8,622
4,081
411
0
8,377
0
39,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,962
Gold Earned
32,122
198
Minions Killed
317
0
Camps Cleared
0
957,658
Distance Traveled
1,005,850
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,570
506
16
1
0
191,062
0
L
Scylla
4,541
413
30
3
0
173,596
5
W
Kukulkan
6,993
636
91
8
0
197,453
3
L
Artemis
5,565
506
48
4
0
186,102
0
L
Arachne
4,765
433
43
4
0
214,094
1
W
Yemoja
5,391
490
26
2
0
182,096
4
W
Ratatoskr
6,847
622
66
6
0
240,132
3
L
Tyr
5,521
502
61
6
0
192,804
1
W
Chernobog
6,048
550
58
5
0
186,840
3
W
King Arthur
6,843
622
76
7
0
199,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role