Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Fregnouguen
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,801 Elo+
Party 2
Susano
Susano
Indivyin
Susano
Level 160
God Stats
183W - 11L
2,113 SR
Queue Stats
1,149W - 126L
2,035 Elo+
Party 2
Tiamat
Tiamat
Jiansoo
Tiamat
Level 160
God Stats
28W - 0L
2,055 SR
Queue Stats
1,417W - 109L
2,191 Elo+
Party 2
Kuzenbo
Kuzenbo
TheFatherOfNUT
Kuzenbo
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
807W - 143L
2,141 Elo+
Party 2
Team Averages
Level 118
1,733 SR
1,934 Elo+

VS

Team Averages
Level 56
1,613 SR
1,587 Elo+
Sylvanus
Sylvanus
Jeddizzzle
Sylvanus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 100L
1,471 Elo+
Solo
Danzaburou
Danzaburou
oGrandsonFrmDaO
Danzaburou
Level 28
God Stats
57W - 44L
1,685 SR
Queue Stats
509W - 457L
1,669 Elo+
Party 1
Hera
Hera
vG-SasukeUchiha
Hera
Level 88
God Stats
19W - 24L
1,833 SR
Queue Stats
300W - 242L
1,662 Elo+
Party 1
Anubis
Anubis
xXNate427HAXx69
Anubis
Level 53
God Stats
24W - 29L
1,518 SR
Queue Stats
535W - 491L
1,538 Elo+
Party 1
Arachne
Arachne
xXStudMclovinXx
Arachne
Level 78
God Stats
16W - 16L
1,531 SR
Queue Stats
432W - 366L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
7 / 1 / 34
14,696
1,050
22,497
11,229
8,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 3 / 31
14,767
1,055
24,448
26,397
10,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
Indivyin
Susano
20
16 / 6 / 22
15,636
1,117
32,516
23,590
9,702
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Jiansoo
Tiamat
20
13 / 2 / 26
15,963
1,140
33,195
14,705
16,046
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 5 / 29
13,674
977
12,663
17,124
10,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jeddizzzle
Sylvanus
20
1 / 7 / 11
14,346
1,025
11,535
31,704
38,400
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
oGrandsonFrmDaO
Danzaburou
20
6 / 8 / 9
15,207
1,086
29,875
23,421
10,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 5 / 8
13,694
978
18,058
14,473
6,638
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
0 / 17 / 12
12,366
883
10,277
24,214
13,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
7 / 12 / 6
14,061
1,004
16,483
35,573
16,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

191
Kill Participation
63
49
Kills
17
17
Deaths
49
142
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
7
1
34
24
W
9
3
31
8.17
W
Susano
Indivyin
Susano
16
6
22
4.5
L
Sylvanus
Jeddizzzle
Sylvanus
1
7
11
0.93
W
Tiamat
Jiansoo
Tiamat
13
2
26
13
W
4
5
29
3.7
L
Danzaburou
oGrandsonFrmDaO
Danzaburou
6
8
9
1.31
L
3
5
8
1.4
L
0
17
12
0.35
L
7
12
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,319
Damage
86,228
93,045
Taken
129,385
55,227
Mitigated
86,346
31,121
Healing
16,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
22,497
1,361
17,378
8,065
11,229
8,086
0
4,220
6,975
44,504
0
W
24,448
6,055
0
0
26,397
10,536
0
12,147
14,158
0
46,302
W
Susano
Indivyin
Susano
32,516
12,370
0
250
23,590
9,702
0
9,472
14,056
0
54,014
L
Sylvanus
Jeddizzzle
Sylvanus
11,535
2,383
2,813
6,112
31,704
38,400
0
20,910
10,594
28,241
0
W
Tiamat
Jiansoo
Tiamat
33,195
2,030
741
4,262
14,705
16,046
0
5,735
8,875
62,104
0
W
12,663
2,537
0
425
17,124
10,857
0
7,923
9,111
30,486
0
L
Danzaburou
oGrandsonFrmDaO
Danzaburou
29,875
13,416
0
1,463
23,421
10,789
0
10,605
12,774
0
69,340
L
18,058
3,323
0
0
14,473
6,638
0
5,433
8,960
56,574
0
L
10,277
0
0
509
24,214
13,959
0
9,122
14,986
37,186
0
L
16,483
11,362
0
5,662
35,573
16,560
0
21,664
13,716
0
27,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,736
Gold Earned
69,674
308
Minions Killed
303
12
Camps Cleared
7
1,423,516
Distance Traveled
1,241,956
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,696
1,050
69
5
1
322,700
0
W
Odin
14,767
1,055
66
5
3
304,949
3
W
Susano
15,636
1,117
62
4
2
252,166
0
L
Sylvanus
14,346
1,025
24
2
1
231,784
0
W
Tiamat
15,963
1,140
84
6
5
294,493
2
W
Kuzenbo
13,674
977
27
2
1
249,208
0
L
Danzaburou
15,207
1,086
95
7
1
239,444
0
L
Hera
13,694
978
101
7
1
261,934
0
L
Anubis
12,366
883
66
5
0
219,046
0
L
Arachne
14,061
1,004
17
1
4
289,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role