Player Matchup

Merlin
Merlin
PapaBon
Merlin
Level 44
God Stats
42W - 51L
1,399 SR
Queue Stats
319W - 313L
1,467 Elo+
Party 2
Ares
Ares
Popе
Ares
Level 4
God Stats
5W - 0L
1,500 SR
Queue Stats
27W - 13L
1,903 Elo+
Party 3
Tyr
Tyr
Samsara90
Tyr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 114L
1,793 Elo+
Solo
Hun Batz
Hun Batz
l1on3000King
Hun Batz
Level 25
God Stats
48W - 22L
1,500 SR
Queue Stats
54W - 22L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
nine11insider
Kukulkan
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 35L
1,712 Elo+
Party 2
Team Averages
Level 21
1,480 SR
1,675 Elo+

VS

Team Averages
Level 22
1,466 SR
1,585 Elo+
Ymir
Ymir
JankJanka
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 16L
1,538 Elo+
Party 1
Xing Tian
Xing Tian
SusMaMLoL420
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 44L
1,600 Elo+
Party 1
Ne Zha
Ne Zha
Yuriy199
Ne Zha
Level 25
God Stats
4W - 5L
1,317 SR
Queue Stats
8W - 6L
1,578 Elo+
Party 1
Kukulkan
Kukulkan
reer1123456
Kukulkan
Level 25
God Stats
4W - 5L
1,515 SR
Queue Stats
40W - 24L
1,604 Elo+
Party 1
Heimdallr
Heimdallr
yeBoiii-CDXX
Heimdallr
Level 22
God Stats
30W - 21L
1,498 SR
Queue Stats
37W - 26L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
PapaBon
Merlin
20
8 / 3 / 15
15,026
1,002
26,247
18,975
7,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Popе
Ares
20
8 / 4 / 18
14,981
999
22,515
22,537
28,800
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
14 / 4 / 20
17,359
1,157
33,745
21,022
32,802
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hun Batz
l1on3000King
Hun Batz
20
1 / 3 / 21
13,358
891
13,395
23,031
30,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
nine11insider
Kukulkan
20
5 / 6 / 14
13,748
917
24,214
14,285
6,517
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
1 / 3 / 12
12,896
860
13,838
22,655
30,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
SusMaMLoL420
Xing Tian
20
8 / 2 / 9
16,007
1,067
18,717
30,247
48,087
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Yuriy199
Ne Zha
19
3 / 13 / 9
13,340
889
19,483
29,742
15,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
reer1123456
Kukulkan
20
5 / 7 / 11
14,427
962
22,576
20,184
11,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
yeBoiii-CDXX
Heimdallr
19
3 / 11 / 12
13,848
923
14,236
25,403
15,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
73
36
Kills
20
20
Deaths
36
88
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
3
12
2.33
W
Merlin
PapaBon
Merlin
8
3
15
5.17
W
Ares
Popе
Ares
8
4
18
4.25
W
14
4
20
6
L
Xing Tian
SusMaMLoL420
Xing Tian
8
2
9
6.25
L
Ne Zha
Yuriy199
Ne Zha
3
13
9
0.58
W
Hun Batz
l1on3000King
Hun Batz
1
3
21
3.83
W
Kukulkan
nine11insider
Kukulkan
5
6
14
2
L
Kukulkan
reer1123456
Kukulkan
5
7
11
1.5
L
Heimdallr
yeBoiii-CDXX
Heimdallr
3
11
12
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,116
Damage
88,850
99,850
Taken
128,231
106,022
Mitigated
121,850
9,705
Healing
11,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
13,838
885
1,624
1,533
22,655
30,601
0
11,563
11,092
25,168
0
W
Merlin
PapaBon
Merlin
26,247
2,173
0
923
18,975
7,588
0
11,508
6,499
59,906
0
W
Ares
Popе
Ares
22,515
645
2,174
1,262
22,537
28,800
0
13,535
8,758
29,852
0
W
33,745
3,484
0
4,293
21,022
32,802
0
7,305
13,467
0
48,169
L
Xing Tian
SusMaMLoL420
Xing Tian
18,717
2,898
0
4,203
30,247
48,087
0
18,617
11,630
42,394
0
L
Ne Zha
Yuriy199
Ne Zha
19,483
9,036
0
3,469
29,742
15,771
0
15,953
13,789
0
36,976
W
Hun Batz
l1on3000King
Hun Batz
13,395
2,524
240
291
23,031
30,315
0
12,095
10,597
0
31,627
W
Kukulkan
nine11insider
Kukulkan
24,214
2,436
0
522
14,285
6,517
0
9,730
4,530
43,040
0
L
Kukulkan
reer1123456
Kukulkan
22,576
3,723
0
205
20,184
11,929
0
11,913
8,271
43,777
0
L
Heimdallr
yeBoiii-CDXX
Heimdallr
14,236
6,371
0
0
25,403
15,462
0
14,930
10,473
0
32,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,472
Gold Earned
70,518
199
Minions Killed
192
6
Camps Cleared
7
1,399,403
Distance Traveled
1,308,940
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,896
860
30
2
0
283,252
0
W
Merlin
15,026
1,002
82
5
2
278,785
0
W
Ares
14,981
999
8
1
0
289,346
4
W
Tyr
17,359
1,157
29
2
3
340,230
1
L
Xing Tian
16,007
1,067
43
3
2
297,655
2
L
Ne Zha
13,340
889
44
3
1
248,398
0
W
Hun Batz
13,358
891
39
3
0
255,441
0
W
Kukulkan
13,748
917
41
3
1
235,601
0
L
Kukulkan
14,427
962
45
3
1
256,845
0
L
Heimdallr
13,848
923
30
2
3
222,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role