Player Matchup

Odin
Odin
MPCAPI9LB
Odin
Level 51
God Stats
9W - 16L
1,408 SR
Queue Stats
118W - 181L
1,191 Elo+
Solo
Tiamat
Tiamat
Sparten1887
Tiamat
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
zXKin SlayerXz
Khepri
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 70L
1,319 Elo+
Party 1
Team Averages
Level 78
1,469 SR
1,336 Elo+

VS

Team Averages
Level 73
1,494 SR
1,277 Elo+
Kuzenbo
Kuzenbo
CreeperSmasher01
Kuzenbo
Level 45
God Stats
18W - 34L
1,274 SR
Queue Stats
254W - 230L
1,242 Elo+
Party 2
Izanami
Izanami
apricotsage46
Izanami
Level 102
God Stats
8W - 5L
1,861 SR
Queue Stats
299W - 254L
1,358 Elo+
Party 2
Tiamat
Tiamat
rafael123pro1
Tiamat
Level 71
God Stats
18W - 25L
1,347 SR
Queue Stats
99W - 176L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
2 / 7 / 0
7,965
613
6,400
12,535
7,371
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
10
0 / 9 / 2
7,337
564
12,222
12,470
6,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 7 / 2
7,391
569
6,481
13,561
7,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 17
10,329
795
6,991
14,210
14,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
14
9 / 0 / 10
10,630
818
14,951
13,338
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
10 / 2 / 11
10,280
791
8,886
11,350
9,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
2
Kills
23
23
Deaths
2
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
0
17
12.5
L
Odin
2
7
0
0.29
L
Tiamat
0
9
2
0.11
W
Izanami
9
0
10
14
W
10
2
11
7.75
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,103
Damage
30,828
38,566
Taken
38,898
21,950
Mitigated
28,703
4,730
Healing
22,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,991
2,139
849
5,772
14,210
14,760
1,004
6,197
8,013
19,371
0
L
Odin
6,400
2,785
0
0
12,535
7,371
0
4,038
8,497
0
20,332
L
Tiamat
12,222
2,166
246
1,702
12,470
6,881
0
6,325
6,145
34,039
0
W
Izanami
14,951
10,975
330
9,167
13,338
4,865
1,482
7,263
6,075
0
65,838
W
8,886
398
807
5,336
11,350
9,078
468
5,335
6,015
24,409
0
L
6,481
359
135
2,647
13,561
7,698
0
5,547
8,014
21,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,693
Gold Earned
31,239
111
Minions Killed
143
0
Camps Cleared
0
574,483
Distance Traveled
678,417
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,329
795
18
1
0
247,925
0
L
Odin
7,965
613
29
2
0
175,480
0
L
Tiamat
7,337
564
57
4
0
172,794
1
W
Izanami
10,630
818
86
7
0
199,254
1
W
Tiamat
10,280
791
39
3
0
231,238
0
L
Khepri
7,391
569
25
2
0
226,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role