Player Matchup

Tiamat
Tiamat
I Chukwu
Tiamat
Level 148
God Stats
11W - 13L
1,388 SR
Queue Stats
591W - 603L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
NotAnEpic
Danzaburou
Level 87
God Stats
7W - 8L
1,316 SR
Queue Stats
180W - 175L
1,505 Elo+
Party 2
Susano
Susano
SeRx MaBlu
Susano
Level 87
God Stats
3W - 3L
1,309 SR
Queue Stats
108W - 117L
1,434 Elo+
Solo
Ratatoskr
Ratatoskr
Surutto
Ratatoskr
Level 102
God Stats
4W - 1L
1,170 SR
Queue Stats
157W - 156L
1,445 Elo+
Party 2
Khepri
Khepri
jade 123456789
Khepri
Level 61
God Stats
45W - 60L
1,314 SR
Queue Stats
164W - 208L
1,427 Elo+
Party 2
Team Averages
Level 97
1,299 SR
1,447 Elo+

VS

Team Averages
Level 99
1,572 SR
1,483 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Nyxroma
Cupid
Level 50
God Stats
2W - 4L
1,608 SR
Queue Stats
22W - 14L
1,543 Elo+
Party 1
Fenrir
Fenrir
Teo-Jbt
Fenrir
Level 89
God Stats
6W - 3L
1,702 SR
Queue Stats
61W - 69L
1,382 Elo+
Solo
Fafnir
Fafnir
TheDonKing03
Fafnir
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 94L
1,644 Elo+
Party 1
Tiamat
Tiamat
UnJointedNote95
Tiamat
Level 68
God Stats
5W - 6L
1,550 SR
Queue Stats
179W - 191L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
I Chukwu
Tiamat
10
3 / 1 / 4
6,182
618
4,143
3,413
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
NotAnEpic
Danzaburou
10
6 / 1 / 10
6,866
687
8,615
6,007
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
SeRx MaBlu
Susano
8
0 / 4 / 0
4,769
477
2,921
5,814
1,913
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ratatoskr
Surutto
Ratatoskr
9
5 / 1 / 7
6,190
619
4,145
6,504
1,924
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
3 / 2 / 5
5,800
580
2,767
6,130
2,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
5 / 0 / 0
7,211
721
5,813
7,034
2,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
Nyxroma
Cupid
8
0 / 3 / 1
4,717
472
2,525
5,098
1,270
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Teo-Jbt
Fenrir
8
1 / 4 / 3
5,379
538
2,660
8,050
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
7
3 / 5 / 0
5,648
565
2,711
7,787
4,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 5 / 3
4,527
453
1,356
4,736
2,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
17
Kills
9
9
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
5
0
0
5
W
Tiamat
I Chukwu
Tiamat
3
1
4
5
W
Danzaburou
NotAnEpic
Danzaburou
6
1
10
11
L
Cupid
Nyxroma
Cupid
0
3
1
0.17
W
Susano
SeRx MaBlu
Susano
0
4
0
0
W
Ratatoskr
Surutto
Ratatoskr
5
1
7
8.5
L
Fenrir
Teo-Jbt
Fenrir
1
4
3
0.63
L
Fafnir
3
5
0
0.6
L
0
5
3
0.3
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,591
Damage
15,065
27,868
Taken
32,705
12,063
Mitigated
12,984
7,960
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,813
1,801
0
3,635
7,034
2,892
0
261
6,773
0
43,842
W
Tiamat
I Chukwu
Tiamat
4,143
1,402
0
1,118
3,413
3,385
342
870
2,543
34,524
0
W
Danzaburou
NotAnEpic
Danzaburou
8,615
4,144
0
2,105
6,007
2,292
1,609
1,598
4,409
0
29,436
L
Cupid
Nyxroma
Cupid
2,525
1,171
145
1,081
5,098
1,270
0
1,104
3,994
0
20,783
W
Susano
SeRx MaBlu
Susano
2,921
515
0
130
5,814
1,913
0
0
5,814
57
16,373
W
Ratatoskr
Surutto
Ratatoskr
4,145
1,453
0
2,480
6,504
1,924
0
1,294
5,210
0
24,189
L
Fenrir
Teo-Jbt
Fenrir
2,660
728
198
3,388
8,050
2,436
0
1,521
6,529
0
22,785
L
Fafnir
2,711
694
0
1,148
7,787
4,000
0
2,451
5,336
7,689
0
L
1,356
178
258
608
4,736
2,386
204
1,620
3,116
10,721
0
W
2,767
331
369
1,758
6,130
2,549
212
305
5,825
15,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,807
Gold Earned
27,482
197
Minions Killed
215
0
Camps Cleared
0
932,856
Distance Traveled
886,366
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,211
721
95
10
0
185,905
0
W
Tiamat
6,182
618
61
6
0
195,308
2
W
Danzaburou
6,866
687
44
4
0
173,466
3
L
Cupid
4,717
472
34
3
0
171,084
2
W
Susano
4,769
477
23
2
0
184,999
2
W
Ratatoskr
6,190
619
52
5
0
201,377
1
L
Fenrir
5,379
538
45
5
0
203,338
1
L
Fafnir
5,648
565
18
2
0
191,252
2
L
Tiamat
4,527
453
23
2
0
134,787
0
W
Khepri
5,800
580
17
2
0
177,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role