Player Matchup

Tiamat
Tiamat
AyoBeegle
Tiamat
Level 48
God Stats
3W - 2L
1,489 SR
Queue Stats
39W - 38L
1,498 Elo+
Party 1
Sun Wukong
Sun Wukong
The_ConMan11
Sun Wukong
Level 71
God Stats
12W - 10L
1,375 SR
Queue Stats
57W - 47L
1,626 Elo+
Party 1
Arachne
Arachne
frank-and-bake
Arachne
Level 125
God Stats
8W - 5L
2,006 SR
Queue Stats
79W - 82L
1,548 Elo+
Party 1
Team Averages
Level 81
1,623 SR
1,557 Elo+

VS

Team Averages
Level 67
1,528 SR
1,526 Elo+
Neith
Neith
ToyKnight87
Neith
Level 70
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Achilles
Achilles
najjamanonswitch
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,648 Elo+
Solo
Scylla
Scylla
rust234
Scylla
Level 64
God Stats
8W - 6L
1,583 SR
Queue Stats
197W - 218L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AyoBeegle
Tiamat
14
8 / 2 / 4
10,493
807
17,588
9,528
6,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
The_ConMan11
Sun Wukong
12
2 / 2 / 8
8,981
691
7,328
12,795
5,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 1 / 7
9,461
728
5,536
10,139
4,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
8,117
624
10,244
10,738
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 4 / 2
8,294
638
6,108
12,810
10,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
rust234
Scylla
12
2 / 4 / 3
8,350
642
6,813
11,295
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
14
Kills
5
5
Deaths
14
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AyoBeegle
Tiamat
8
2
4
5
W
Sun Wukong
The_ConMan11
Sun Wukong
2
2
8
3
L
1
6
3
0.42
W
4
1
7
7.5
L
2
4
2
0.75
L
Scylla
rust234
Scylla
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,452
Damage
23,165
32,462
Taken
34,843
16,524
Mitigated
18,085
11,330
Healing
6,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AyoBeegle
Tiamat
17,588
1,422
231
3,082
9,528
6,753
753
1,897
7,511
53,410
0
W
Sun Wukong
The_ConMan11
Sun Wukong
7,328
1,215
0
3,231
12,795
5,727
600
2,911
9,646
0
32,027
L
10,244
5,075
812
2,334
10,738
3,740
88
4,855
5,883
0
26,961
W
5,536
3,734
1,404
3,382
10,139
4,044
1,380
1,626
8,411
0
24,310
L
6,108
1,618
0
711
12,810
10,717
0
5,371
7,439
0
21,355
L
Scylla
rust234
Scylla
6,813
280
311
2,624
11,295
3,628
0
7,387
3,908
30,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,935
Gold Earned
24,761
154
Minions Killed
136
0
Camps Cleared
0
779,573
Distance Traveled
643,061
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,493
807
68
5
0
257,495
0
W
Sun Wukong
8,981
691
41
3
0
239,873
4
L
Neith
8,117
624
45
3
0
172,717
5
W
Arachne
9,461
728
45
3
0
282,205
3
L
Achilles
8,294
638
32
2
0
234,594
5
L
Scylla
8,350
642
59
5
0
235,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role