Player Matchup

Heimdallr
Heimdallr
Crawlid
Heimdallr
Level 82
God Stats
15W - 7L
1,820 SR
Queue Stats
358W - 235L
1,603 Elo+
Party 1
Vulcan
Vulcan
Gordelicia7
Vulcan
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
192W - 139L
1,580 Elo+
Party 1
Tiamat
Tiamat
ICantL0veMyself
Tiamat
Level 16
God Stats
18W - 15L
1,431 SR
Queue Stats
50W - 42L
1,457 Elo+
Party 1
Ymir
Ymir
LeoRCamara
Ymir
Level 156
God Stats
12W - 3L
1,594 SR
Queue Stats
255W - 242L
1,539 Elo+
Party 1
Thanatos
Thanatos
PaulinhoReiDelaz
Thanatos
Level 84
God Stats
31W - 21L
1,410 SR
Queue Stats
720W - 449L
1,535 Elo+
Party 1
Team Averages
Level 91
1,551 SR
1,543 Elo+

VS

Team Averages
Level 81
1,474 SR
1,403 Elo+
Raijin
Raijin
Bahiense
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ElViru
Yemoja
Level 23
God Stats
2W - 3L
1,765 SR
Queue Stats
5W - 20L
1,219 Elo+
Party 2
Erlang Shen
Erlang Shen
LotsaSaturn27
Erlang Shen
Level 127
God Stats
8W - 10L
1,147 SR
Queue Stats
301W - 291L
1,506 Elo+
Solo
Arachne
Arachne
MainZofia
Arachne
Level 44
God Stats
2W - 2L
1,568 SR
Queue Stats
332W - 336L
1,401 Elo+
Solo
Anhur
Anhur
NachLau
Anhur
Level 64
God Stats
2W - 3L
1,388 SR
Queue Stats
47W - 63L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Crawlid
Heimdallr
10
2 / 1 / 3
5,772
525
4,795
4,743
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
11
2 / 0 / 3
6,228
566
3,878
3,640
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 2 / 0
6,455
587
5,976
5,368
3,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 0 / 5
5,900
536
4,851
4,144
1,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
6 / 0 / 3
6,570
597
4,496
7,481
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bahiense
Raijin
9
0 / 3 / 0
5,269
479
2,836
4,412
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
ElViru
Yemoja
6
0 / 2 / 0
4,809
437
2,710
5,332
1,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
LotsaSaturn27
Erlang Shen
10
1 / 3 / 1
5,935
540
3,761
10,416
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
MainZofia
Arachne
9
2 / 3 / 1
5,577
507
2,776
7,248
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
NachLau
Anhur
7
0 / 4 / 0
4,331
394
1,879
7,067
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
14
Kills
3
3
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Raijin
Bahiense
Raijin
0
3
0
0
W
Heimdallr
Crawlid
Heimdallr
2
1
3
3.5
L
Yemoja
ElViru
Yemoja
0
2
0
0
W
Vulcan
2
0
3
3.5
W
2
2
0
1
W
2
0
5
4.5
L
Erlang Shen
LotsaSaturn27
Erlang Shen
1
3
1
0.5
L
Arachne
MainZofia
Arachne
2
3
1
0.83
L
Anhur
NachLau
Anhur
0
4
0
0
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,996
Damage
13,962
25,376
Taken
34,475
10,401
Mitigated
11,806
12,134
Healing
10,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Bahiense
Raijin
2,836
0
0
1,048
4,412
1,211
0
1,562
2,810
26,995
0
W
Heimdallr
Crawlid
Heimdallr
4,795
2,355
0
1,947
4,743
1,380
553
1,187
3,556
0
26,950
L
Yemoja
ElViru
Yemoja
2,710
518
401
1,028
5,332
1,878
0
2,550
2,760
11,776
0
W
Vulcan
3,878
717
0
295
3,640
1,193
80
1,299
2,209
36,721
0
W
5,976
1,387
0
2,472
5,368
3,982
103
0
5,368
31,223
0
W
4,851
742
0
1,063
4,144
1,557
0
1,185
2,919
18,713
0
L
Erlang Shen
LotsaSaturn27
Erlang Shen
3,761
1,820
0
5,608
10,416
3,490
0
5,660
4,242
0
26,575
L
Arachne
MainZofia
Arachne
2,776
2,163
0
1,534
7,248
3,625
0
2,757
4,440
0
20,601
L
Anhur
NachLau
Anhur
1,879
594
0
1,379
7,067
1,602
232
1,501
5,518
0
15,486
W
4,496
1,919
0
6,357
7,481
2,289
0
1,529
5,778
0
32,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,925
Gold Earned
25,921
301
Minions Killed
212
0
Camps Cleared
0
1,087,533
Distance Traveled
1,044,192
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,269
479
70
6
0
188,641
3
W
Heimdallr
5,772
525
49
4
0
214,413
0
L
Yemoja
4,809
437
17
2
0
194,170
1
W
Vulcan
6,228
566
66
6
0
206,458
2
W
Tiamat
6,455
587
82
7
0
196,383
1
W
Ymir
5,900
536
32
3
0
230,826
1
L
Erlang Shen
5,935
540
53
5
0
187,702
2
L
Arachne
5,577
507
45
4
0
249,538
3
L
Anhur
4,331
394
27
2
0
224,141
0
W
Thanatos
6,570
597
72
7
0
239,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role