Player Matchup

Neith
Neith
HippedBridge689
Neith
Level 28
God Stats
269W - 303L
1,453 SR
Queue Stats
787W - 851L
1,323 Elo+
Solo
Bellona
Bellona
IFold98
Bellona
Level 14
God Stats
2W - 4L
1,480 SR
Queue Stats
55W - 55L
1,246 Elo+
Solo
Arachne
Arachne
MTD-vinicius
Arachne
Level 25
God Stats
23W - 20L
1,762 SR
Queue Stats
233W - 273L
1,315 Elo+
Solo
Medusa
Medusa
Shadownildo
Medusa
Level 8
God Stats
7W - 8L
1,835 SR
Queue Stats
16W - 24L
1,717 Elo+
Solo
Fenrir
Fenrir
peguipapai
Fenrir
Level 7
God Stats
3W - 9L
1,322 SR
Queue Stats
13W - 26L
1,211 Elo+
Solo
Team Averages
Level 16
1,570 SR
1,362 Elo+

VS

Team Averages
Level 16
1,406 SR
1,267 Elo+
Cthulhu
Cthulhu
Alvaro260710
Cthulhu
Level 7
God Stats
7W - 7L
1,314 SR
Queue Stats
9W - 10L
1,279 Elo+
Solo
Set
Set
Evox1
Set
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 148L
1,206 Elo+
Solo
Hel
Hel
XxKaosghostxX
Hel
Level 15
God Stats
10W - 14L
1,429 SR
Queue Stats
37W - 39L
1,251 Elo+
Solo
Bellona
Bellona
atrocitus_32
Bellona
Level 15
God Stats
3W - 4L
1,287 SR
Queue Stats
4W - 9L
1,239 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bound92
Ah Muzen Cab
Level 27
God Stats
26W - 16L
1,502 SR
Queue Stats
55W - 54L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 15
14,320
1,023
12,925
21,861
10,046
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
IFold98
Bellona
20
3 / 4 / 12
13,414
958
20,589
26,325
18,089
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
MTD-vinicius
Arachne
20
16 / 11 / 7
16,619
1,187
30,439
34,360
13,601
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
20
3 / 9 / 13
13,399
957
21,089
27,618
11,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
peguipapai
Fenrir
16
0 / 8 / 4
10,996
785
2,225
10,625
4,775
Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alvaro260710
Cthulhu
20
5 / 3 / 21
14,915
1,065
22,971
30,308
44,090
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Set
Evox1
Set
20
2 / 5 / 16
13,331
952
9,893
15,309
8,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
6 / 10 / 13
13,840
989
21,517
19,324
7,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bellona
atrocitus_32
Bellona
20
9 / 3 / 12
14,961
1,069
14,957
17,371
20,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Muzen Cab
bound92
Ah Muzen Cab
20
12 / 4 / 16
16,193
1,157
38,640
13,825
7,127
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
112
25
Kills
34
34
Deaths
25
51
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alvaro260710
Cthulhu
5
3
21
5.17
W
Set
Evox1
Set
2
5
16
2
L
3
2
15
5.25
L
Bellona
IFold98
Bellona
3
4
12
2.25
L
Arachne
MTD-vinicius
Arachne
16
11
7
1.77
L
Medusa
3
9
13
1.06
W
6
10
13
1.25
W
Bellona
atrocitus_32
Bellona
9
3
12
5
W
Ah Muzen Cab
bound92
Ah Muzen Cab
12
4
16
5
L
Fenrir
peguipapai
Fenrir
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,267
Damage
107,978
120,789
Taken
96,137
58,294
Mitigated
87,052
12,488
Healing
16,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alvaro260710
Cthulhu
22,971
2,741
196
959
30,308
44,090
0
0
30,308
50,473
0
W
Set
Evox1
Set
9,893
2,651
0
998
15,309
8,108
0
0
15,309
0
28,467
L
12,925
3,210
0
1,336
21,861
10,046
0
5,283
16,353
0
35,041
L
Bellona
IFold98
Bellona
20,589
9,982
0
2,420
26,325
18,089
0
11,610
14,104
0
48,825
L
Arachne
MTD-vinicius
Arachne
30,439
25,903
426
8,066
34,360
13,601
0
10,332
23,608
0
48,379
L
Medusa
21,089
9,879
0
0
27,618
11,783
0
11,792
15,476
0
57,134
W
21,517
3,067
2,789
3,538
19,324
7,722
0
0
19,324
34,717
0
W
Bellona
atrocitus_32
Bellona
14,957
7,248
0
1,413
17,371
20,005
0
0
17,371
0
40,384
W
Ah Muzen Cab
bound92
Ah Muzen Cab
38,640
31,950
0
6,260
13,825
7,127
0
0
13,825
0
79,162
L
Fenrir
peguipapai
Fenrir
2,225
634
0
240
10,625
4,775
0
3,965
6,410
0
5,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,748
Gold Earned
73,240
239
Minions Killed
288
6
Camps Cleared
6
1,069,235
Distance Traveled
1,182,733
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,915
1,065
57
4
0
268,601
0
W
Set
13,331
952
36
3
0
236,897
0
L
Neith
14,320
1,023
65
5
0
271,598
4
L
Bellona
13,414
958
50
4
1
262,288
0
L
Arachne
16,619
1,187
31
2
4
236,109
0
L
Medusa
13,399
957
90
6
0
213,996
0
W
Hel
13,840
989
37
3
2
228,879
0
W
Bellona
14,961
1,069
61
4
3
257,861
0
W
Ah Muzen Cab
16,193
1,157
97
7
1
190,495
0
L
Fenrir
10,996
785
3
0
1
85,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role