Player Matchup

Ganesha
Ganesha
Pach_DARK
Ganesha
Level 66
God Stats
10W - 13L
1,782 SR
Queue Stats
990W - 842L
1,573 Elo+
Party 1
Mercury
Mercury
Pach_Rro
Mercury
Level 85
God Stats
23W - 25L
1,662 SR
Queue Stats
885W - 756L
1,610 Elo+
Party 1
Nu Wa
Nu Wa
Zabelmeister
Nu Wa
Level 81
God Stats
7W - 4L
1,524 SR
Queue Stats
253W - 231L
1,561 Elo+
Solo
The Morrigan
The Morrigan
kingprime12
The Morrigan
Level 73
God Stats
50W - 25L
1,696 SR
Queue Stats
227W - 194L
1,591 Elo+
Party 1
Danzaburou
Danzaburou
lilfatpack1
Danzaburou
Level 64
God Stats
5W - 0L
1,854 SR
Queue Stats
16W - 11L
1,592 Elo+
Solo
Team Averages
Level 74
1,704 SR
1,585 Elo+

VS

Team Averages
Level 83
1,539 SR
1,529 Elo+
Cupid
Cupid
Kensuriu
Cupid
Level 86
God Stats
39W - 35L
1,563 SR
Queue Stats
75W - 73L
1,542 Elo+
Party 3
Ra
Ra
MalgorathsHorror
Ra
Level 88
God Stats
4W - 1L
1,807 SR
Queue Stats
114W - 108L
1,580 Elo+
Party 2
Guan Yu
Guan Yu
SinisterClam69
Guan Yu
Level 73
God Stats
4W - 4L
1,671 SR
Queue Stats
96W - 80L
1,574 Elo+
Party 2
Hercules
Hercules
TheMaenads
Hercules
Level 99
God Stats
0W - 4L
1,153 SR
Queue Stats
58W - 60L
1,569 Elo+
Party 3
He Bo
He Bo
superfruit86
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Pach_DARK
Ganesha
11
0 / 0 / 5
6,676
477
2,766
5,955
3,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Pach_Rro
Mercury
13
2 / 1 / 5
7,656
547
6,563
8,674
2,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 2 / 5
7,500
536
6,778
5,369
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
kingprime12
The Morrigan
14
4 / 0 / 0
8,024
573
7,413
5,792
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
lilfatpack1
Danzaburou
14
5 / 3 / 1
8,398
600
8,297
10,562
4,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kensuriu
Cupid
10
0 / 4 / 1
6,189
442
3,063
9,512
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 4
7,459
533
3,290
7,344
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
0 / 2 / 0
6,635
474
3,602
11,202
7,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
TheMaenads
Hercules
12
3 / 2 / 2
7,409
529
3,524
12,447
6,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
3 / 3 / 2
7,258
518
5,921
6,924
2,033
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
13
Kills
6
6
Deaths
14
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
Kensuriu
Cupid
0
4
1
0.13
L
0
3
4
0.67
W
Ganesha
Pach_DARK
Ganesha
0
0
5
2.5
W
Mercury
Pach_Rro
Mercury
2
1
5
4.5
L
0
2
0
0
L
Hercules
TheMaenads
Hercules
3
2
2
2
W
2
2
5
2.25
W
The Morrigan
kingprime12
The Morrigan
4
0
0
4
W
Danzaburou
lilfatpack1
Danzaburou
5
3
1
1.83
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,817
Damage
19,400
36,352
Taken
47,429
13,819
Mitigated
22,545
11,674
Healing
17,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Kensuriu
Cupid
3,063
1,658
78
3,080
9,512
3,176
0
926
8,540
0
31,451
L
3,290
457
561
2,325
7,344
2,726
366
2,862
4,230
57,306
0
W
Ganesha
Pach_DARK
Ganesha
2,766
306
0
2,375
5,955
3,077
0
2,280
3,675
15,941
0
W
Mercury
Pach_Rro
Mercury
6,563
3,505
0
881
8,674
2,968
0
2,892
5,757
0
47,898
L
3,602
105
85
5,544
11,202
7,759
0
6,250
4,876
0
40,749
L
Hercules
TheMaenads
Hercules
3,524
1,349
0
4,994
12,447
6,851
148
4,221
7,975
0
14,821
W
6,778
1,470
0
840
5,369
1,685
70
1,798
3,571
53,839
0
W
The Morrigan
kingprime12
The Morrigan
7,413
2,352
0
3,730
5,792
1,546
461
379
5,163
49,672
0
W
Danzaburou
lilfatpack1
Danzaburou
8,297
3,748
0
3,848
10,562
4,543
63
1,862
8,700
0
52,304
L
5,921
394
0
1,173
6,924
2,033
0
1,941
4,851
46,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,254
Gold Earned
34,950
428
Minions Killed
378
0
Camps Cleared
0
1,342,384
Distance Traveled
1,318,905
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,189
442
81
6
0
214,835
3
L
Ra
7,459
533
121
9
0
270,487
4
W
Ganesha
6,676
477
9
1
0
292,146
2
W
Mercury
7,656
547
92
7
0
319,380
3
L
Guan Yu
6,635
474
75
5
0
271,480
3
L
Hercules
7,409
529
23
2
0
304,448
5
W
Nu Wa
7,500
536
117
8
0
258,294
3
W
The Morrigan
8,024
573
101
7
0
246,797
3
W
Danzaburou
8,398
600
109
8
0
225,767
1
L
He Bo
7,258
518
78
6
0
257,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role