Player Matchup

Cupid
Cupid
ZachOpotamus
Cupid
Level 16
God Stats
2W - 0L
1,750 SR
Queue Stats
4W - 8L
1,656 Elo+
Party 2
Jing Wei
Jing Wei
bayfaction
Jing Wei
Level 29
God Stats
1W - 2L
1,544 SR
Queue Stats
4W - 14L
1,245 Elo+
Party 2
Tyr
Tyr
eldir-
Tyr
Level 76
God Stats
2W - 0L
1,399 SR
Queue Stats
4W - 12L
1,245 Elo+
Party 2
Guan Yu
Guan Yu
samsoning-
Guan Yu
Level 25
God Stats
2W - 1L
1,699 SR
Queue Stats
4W - 14L
1,290 Elo+
Party 2
Team Averages
Level 37
1,598 SR
1,359 Elo+

VS

Team Averages
Level 33
1,279 SR
1,186 Elo+
Ao Kuang
Ao Kuang
Dipkota
Ao Kuang
Level 29
God Stats
4W - 14L
1,161 SR
Queue Stats
11W - 20L
982 Elo+
Party 1
Yemoja
Yemoja
EcchiSpooder
Yemoja
Level 15
God Stats
1W - 2L
1,307 SR
Queue Stats
1W - 8L
1,063 Elo+
Solo
Osiris
Osiris
JeffreyB_ackup
Osiris
Level 23
God Stats
0W - 1L
1,318 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Steven2468
Amaterasu
Level 66
God Stats
6W - 11L
1,331 SR
Queue Stats
36W - 54L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 7
13,623
908
14,307
14,284
6,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
bayfaction
Jing Wei
18
7 / 4 / 4
12,716
848
11,401
15,514
6,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
eldir-
Tyr
18
5 / 4 / 6
12,621
841
12,014
14,124
14,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Guan Yu
samsoning-
Guan Yu
18
4 / 4 / 9
12,599
840
7,057
15,195
13,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dipkota
Ao Kuang
19
7 / 6 / 4
11,784
786
12,864
15,310
7,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
16
1 / 5 / 4
10,394
693
6,950
14,468
17,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 6 / 2
11,730
782
18,576
19,103
24,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
Steven2468
Amaterasu
16
3 / 7 / 6
10,601
707
6,633
13,739
10,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
24
Kills
16
16
Deaths
24
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Dipkota
Ao Kuang
7
6
4
1.5
L
Yemoja
1
5
4
0.6
L
5
6
2
1
L
Amaterasu
Steven2468
Amaterasu
3
7
6
0.86
W
8
4
7
2.88
W
Jing Wei
bayfaction
Jing Wei
7
4
4
2.25
W
Tyr
eldir-
Tyr
5
4
6
2
W
Guan Yu
samsoning-
Guan Yu
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,779
Damage
45,023
59,117
Taken
62,620
41,022
Mitigated
59,943
22,118
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Dipkota
Ao Kuang
12,864
3,556
0
4,747
15,310
7,293
74
128
15,015
50,679
0
L
Yemoja
6,950
1,969
713
425
14,468
17,907
216
0
14,168
24,376
0
L
18,576
7,188
821
4,313
19,103
24,345
705
180
18,554
0
70,375
L
Amaterasu
Steven2468
Amaterasu
6,633
3,839
0
1,254
13,739
10,398
0
4
13,512
0
14,891
W
14,307
10,695
1,148
5,524
14,284
6,165
3,092
2,608
11,676
0
51,033
W
Jing Wei
bayfaction
Jing Wei
11,401
9,650
0
4,626
15,514
6,817
2,508
7,798
7,716
0
31,837
W
Tyr
eldir-
Tyr
12,014
2,619
0
3,644
14,124
14,230
1,536
5,338
8,786
0
38,818
W
Guan Yu
samsoning-
Guan Yu
7,057
1,609
1,384
5,792
15,195
13,810
1,622
4,932
10,263
0
28,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,559
Gold Earned
44,509
219
Minions Killed
202
6
Camps Cleared
7
1,110,523
Distance Traveled
979,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,784
786
57
4
1
269,074
0
L
Yemoja
10,394
693
44
3
0
230,832
0
L
Osiris
11,730
782
85
6
4
271,175
0
L
Amaterasu
10,601
707
16
1
2
208,439
0
W
Cupid
13,623
908
75
5
3
256,987
0
W
Jing Wei
12,716
848
38
3
1
258,998
0
W
Tyr
12,621
841
63
4
1
305,608
0
W
Guan Yu
12,599
840
43
3
1
288,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role