Player Matchup

Anhur
Anhur
B11L11A11N11K
Anhur
Level 28
God Stats
8W - 11L
1,280 SR
Queue Stats
186W - 250L
1,262 Elo+
Party 2
Ravana
Ravana
Damnedsoul07
Ravana
Level 28
God Stats
11W - 17L
1,230 SR
Queue Stats
178W - 246L
1,251 Elo+
Party 2
Bellona
Bellona
Michael_Rose_-
Bellona
Level 25
God Stats
4W - 6L
1,178 SR
Queue Stats
79W - 90L
1,371 Elo+
Solo
Nemesis
Nemesis
Spence_96
Nemesis
Level 28
God Stats
40W - 38L
1,365 SR
Queue Stats
428W - 503L
1,309 Elo+
Party 1
Scylla
Scylla
VansPK
Scylla
Level 15
God Stats
15W - 13L
1,503 SR
Queue Stats
108W - 145L
1,274 Elo+
Party 1
Team Averages
Level 25
1,311 SR
1,293 Elo+

VS

Team Averages
Level 16
1,409 SR
1,335 Elo+
Loki
Loki
OmegaRaizer601
Loki
Level 14
God Stats
1W - 5L
1,273 SR
Queue Stats
37W - 42L
1,211 Elo+
Party 3
Sun Wukong
Sun Wukong
XxkAltamiranoxX
Sun Wukong
Level 5
God Stats
13W - 10L
1,698 SR
Queue Stats
59W - 66L
1,211 Elo+
Party 3
Tiamat
Tiamat
argongas318
Tiamat
Level 25
God Stats
1W - 2L
1,185 SR
Queue Stats
5W - 8L
1,160 Elo+
Solo
Yemoja
Yemoja
kingmatt818
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,796 Elo+
Solo
Janus
Janus
sweet_skullz
Janus
Level 16
God Stats
15W - 12L
1,389 SR
Queue Stats
27W - 27L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 13
13,037
543
13,132
17,497
7,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
18
9 / 0 / 12
12,611
525
12,652
13,882
8,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
4 / 1 / 6
13,546
564
10,176
14,010
9,278
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Spence_96
Nemesis
18
13 / 5 / 7
13,538
564
16,161
21,155
9,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
VansPK
Scylla
18
7 / 8 / 8
12,753
531
11,044
11,478
3,681
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 11 / 3
11,337
472
13,604
19,129
5,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
XxkAltamiranoxX
Sun Wukong
15
1 / 11 / 2
9,537
397
9,746
26,568
16,583
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
16
0 / 6 / 0
9,783
408
7,689
15,401
18,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
15
2 / 10 / 4
9,633
401
4,405
21,245
16,449
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
5 / 2 / 0
8,286
345
4,524
3,569
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
23
39
Kills
14
16
Deaths
40
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
2
13
6.25
W
Ravana
9
0
12
15
W
4
1
6
7
L
6
11
3
0.68
W
Nemesis
Spence_96
Nemesis
13
5
7
3.3
W
Scylla
VansPK
Scylla
7
8
8
1.38
L
Sun Wukong
XxkAltamiranoxX
Sun Wukong
1
11
2
0.18
L
Tiamat
0
6
0
0
L
Yemoja
2
10
4
0.4
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,165
Damage
39,968
78,022
Taken
85,912
37,332
Mitigated
58,195
25,459
Healing
11,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,132
5,571
681
6,257
17,497
7,006
279
5,353
11,873
0
81,629
W
Ravana
12,652
4,536
566
7,178
13,882
8,251
653
2,846
10,710
0
43,114
W
10,176
3,610
0
4,032
14,010
9,278
4,107
1,922
11,988
0
72,396
L
13,604
2,916
0
928
19,129
5,968
344
2,061
16,970
0
65,841
W
Nemesis
Spence_96
Nemesis
16,161
8,759
0
4,984
21,155
9,116
4,705
4,044
16,911
0
102,862
W
Scylla
VansPK
Scylla
11,044
1,724
0
1,761
11,478
3,681
1,959
2,949
8,271
56,071
0
L
Sun Wukong
XxkAltamiranoxX
Sun Wukong
9,746
1,888
0
3,942
26,568
16,583
299
3,484
22,856
0
58,618
L
Tiamat
7,689
725
0
2,923
15,401
18,341
730
406
14,749
45,993
0
L
Yemoja
4,405
1,004
2,397
1,670
21,245
16,449
382
4,093
17,028
23,770
0
L
4,524
590
0
0
3,569
854
413
1,000
2,569
22,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,485
Gold Earned
48,576
481
Minions Killed
339
0
Camps Cleared
0
2,184,838
Distance Traveled
1,670,045
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,037
543
88
4
0
383,617
3
W
Ravana
12,611
525
58
2
0
482,921
1
W
Bellona
13,546
564
134
6
0
448,296
2
L
Loki
11,337
472
104
4
0
445,475
1
W
Nemesis
13,538
564
92
4
0
479,151
0
W
Scylla
12,753
531
109
5
0
390,853
0
L
Sun Wukong
9,537
397
76
3
0
375,396
2
L
Tiamat
9,783
408
81
3
0
350,254
1
L
Yemoja
9,633
401
34
1
0
319,306
0
L
Janus
8,286
345
44
2
0
179,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role