Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Angelus Di Nex
Heimdallr
Level 87
God Stats
0W - 2L
1,203 SR
Queue Stats
399W - 473L
1,349 Elo+
Solo
Anubis
Anubis
DivisionIVD
Anubis
Level 45
God Stats
84W - 110L
1,452 SR
Queue Stats
141W - 177L
1,385 Elo+
Solo
Janus
Janus
NED123
Janus
Level 51
God Stats
0W - 4L
1,133 SR
Queue Stats
1W - 8L
1,002 Elo+
Party 2
Mulan
Mulan
harry2232323
Mulan
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 168L
1,432 Elo+
Party 2
Team Averages
Level 65
1,357 SR
1,334 Elo+

VS

Team Averages
Level 80
1,537 SR
1,431 Elo+
Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
GodOnKrak
Ah Puch
Level 88
God Stats
1W - 0L
1,821 SR
Queue Stats
3W - 6L
1,288 Elo+
Party 1
Medusa
Medusa
SuperHamBoy
Medusa
Level 84
God Stats
6W - 10L
1,500 SR
Queue Stats
38W - 44L
1,441 Elo+
Party 1
Hun Batz
Hun Batz
Tapatah
Hun Batz
Level 61
God Stats
5W - 3L
1,362 SR
Queue Stats
68W - 71L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
horvagab
Baron Samedi
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 68L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 2 / 1
7,007
438
6,993
11,214
5,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
Angelus Di Nex
Heimdallr
10
1 / 4 / 0
6,238
390
4,926
10,581
3,654
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
13
2 / 7 / 0
7,777
486
7,099
11,196
6,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
NED123
Janus
12
0 / 7 / 1
7,257
454
874
8,185
2,462
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 2
7,934
496
5,795
12,148
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 3 / 4
7,345
459
5,253
9,410
6,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
GodOnKrak
Ah Puch
14
6 / 0 / 2
8,459
529
7,469
3,904
1,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
14
6 / 0 / 3
8,350
522
9,075
11,395
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Tapatah
Hun Batz
12
3 / 1 / 2
7,548
472
3,317
10,831
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
horvagab
Baron Samedi
15
6 / 2 / 2
8,854
553
7,811
10,425
6,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
22
23
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
1
0.75
W
Bellona
 
Bellona
1
3
4
1
L
Heimdallr
Angelus Di Nex
Heimdallr
1
4
0
0.25
L
Anubis
2
7
0
0.29
W
Ah Puch
GodOnKrak
Ah Puch
6
0
2
7
L
Janus
NED123
Janus
0
7
1
0.07
W
Medusa
6
0
3
7.5
W
Hun Batz
Tapatah
Hun Batz
3
1
2
4
L
2
3
2
1
W
Baron Samedi
horvagab
Baron Samedi
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,687
Damage
32,925
53,324
Taken
45,965
22,028
Mitigated
20,709
14,599
Healing
20,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,993
383
450
2,774
11,214
5,095
0
1,636
9,488
32,499
0
W
Bellona
 
Bellona
5,253
2,250
0
2,603
9,410
6,303
0
3,188
6,222
0
29,328
L
Heimdallr
Angelus Di Nex
Heimdallr
4,926
1,403
0
2,849
10,581
3,654
0
361
10,170
0
28,658
L
Anubis
7,099
624
0
2,530
11,196
6,042
509
6,469
4,677
37,394
0
W
Ah Puch
GodOnKrak
Ah Puch
7,469
103
207
1,355
3,904
1,049
0
221
3,641
40,977
0
L
Janus
NED123
Janus
874
229
0
1,205
8,185
2,462
53
4,612
3,498
37,645
0
W
Medusa
9,075
4,451
135
7,556
11,395
4,028
1,896
3,909
7,480
0
44,718
W
Hun Batz
Tapatah
Hun Batz
3,317
776
0
3,516
10,831
3,321
0
1,686
9,145
0
39,882
L
5,795
411
0
4,791
12,148
4,775
0
2,202
9,846
0
53,667
W
Baron Samedi
horvagab
Baron Samedi
7,811
1,014
0
5,208
10,425
6,008
1,107
5,914
4,511
48,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,213
Gold Earned
40,556
349
Minions Killed
375
0
Camps Cleared
0
1,358,775
Distance Traveled
1,617,700
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,007
438
47
3
0
289,944
3
W
Bellona
7,345
459
46
3
0
300,026
4
L
Heimdallr
6,238
390
44
3
0
287,689
2
L
Anubis
7,777
486
72
5
0
193,576
2
W
Ah Puch
8,459
529
83
5
0
387,826
3
L
Janus
7,257
454
85
5
0
267,560
2
W
Medusa
8,350
522
76
5
0
349,605
5
W
Hun Batz
7,548
472
69
4
0
321,220
2
L
Mulan
7,934
496
101
6
0
320,006
13
W
Baron Samedi
8,854
553
101
6
0
259,023
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role