Player Matchup

Rama
Rama
Celebrimborr
Rama
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 56L
1,449 Elo+
Party 1
Bacchus
Bacchus
FΛЯMΛGΣĐĐΩŇ
Bacchus
Level 158
God Stats
6W - 7L
1,293 SR
Queue Stats
486W - 503L
1,501 Elo+
Solo
Anubis
Anubis
MisioKnut
Anubis
Level 48
God Stats
36W - 22L
1,900 SR
Queue Stats
127W - 147L
1,469 Elo+
Solo
Fenrir
Fenrir
Vokhun
Fenrir
Level 118
God Stats
9W - 9L
1,622 SR
Queue Stats
140W - 141L
1,493 Elo+
Party 1
Vulcan
Vulcan
Walkers1997
Vulcan
Level 105
God Stats
5W - 2L
1,285 SR
Queue Stats
87W - 76L
1,450 Elo+
Solo
Team Averages
Level 114
1,520 SR
1,472 Elo+

VS

Team Averages
Level 114
1,625 SR
1,558 Elo+
Tiamat
Tiamat
Hawthorneonfire
Tiamat
Level 122
God Stats
4W - 1L
1,877 SR
Queue Stats
93W - 67L
1,587 Elo+
Party 2
Kali
Kali
Hulibu
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
KamishiniNoJari
Chernobog
Level 47
God Stats
1W - 7L
1,539 SR
Queue Stats
189W - 195L
1,452 Elo+
Solo
Jormungandr
Jormungandr
Snugsters
Jormungandr
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
tigrera
Ah Muzen Cab
Level 108
God Stats
1W - 2L
1,708 SR
Queue Stats
12W - 10L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
6,874
491
6,572
11,964
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 4
6,793
485
5,970
12,011
9,786
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
MisioKnut
Anubis
14
3 / 0 / 3
8,072
577
6,339
6,402
3,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Vokhun
Fenrir
14
2 / 1 / 3
7,831
559
3,671
8,223
3,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
15
2 / 2 / 1
8,462
604
5,348
8,305
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,332
524
5,492
7,381
8,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
Hulibu
Kali
13
3 / 4 / 0
7,531
538
4,747
11,854
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
KamishiniNoJari
Chernobog
6
0 / 1 / 1
5,396
385
1,046
1,985
425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
Snugsters
Jormungandr
12
4 / 1 / 3
7,377
527
6,831
9,645
5,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
tigrera
Ah Muzen Cab
12
4 / 3 / 4
7,230
516
9,441
13,941
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
11
Kills
11
11
Deaths
11
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
5
3
0.7
W
2
3
4
1.33
L
0
2
2
0.5
L
Kali
Hulibu
Kali
3
4
0
0.75
L
Chernobog
KamishiniNoJari
Chernobog
0
1
1
0.5
W
Anubis
MisioKnut
Anubis
3
0
3
4.5
L
Jormungandr
Snugsters
Jormungandr
4
1
3
5.5
W
Fenrir
Vokhun
Fenrir
2
1
3
3.5
W
Vulcan
2
2
1
1.25
L
Ah Muzen Cab
tigrera
Ah Muzen Cab
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,900
Damage
27,557
46,905
Taken
44,806
23,150
Mitigated
23,337
18,860
Healing
17,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,572
5,139
0
4,830
11,964
3,373
832
2,391
9,573
0
37,309
W
5,970
790
666
4,169
12,011
9,786
215
2,936
9,075
22,867
0
L
5,492
947
0
2,896
7,381
8,676
0
5,406
1,975
48,738
0
L
Kali
Hulibu
Kali
4,747
2,031
0
4,106
11,854
4,426
0
3,249
8,605
0
38,037
L
Chernobog
KamishiniNoJari
Chernobog
1,046
689
0
500
1,985
425
0
685
1,300
0
14,586
W
Anubis
MisioKnut
Anubis
6,339
549
0
4,262
6,402
3,447
774
1,011
5,391
47,372
0
L
Jormungandr
Snugsters
Jormungandr
6,831
1,776
0
1,898
9,645
5,631
126
4,227
5,418
26,380
0
W
Fenrir
Vokhun
Fenrir
3,671
1,390
0
612
8,223
3,504
0
771
7,452
0
51,134
W
Vulcan
5,348
1,205
0
4,321
8,305
3,040
286
5,214
3,091
56,590
0
L
Ah Muzen Cab
tigrera
Ah Muzen Cab
9,441
4,844
0
7,959
13,941
4,179
808
4,090
9,851
0
44,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,032
Gold Earned
34,866
442
Minions Killed
329
0
Camps Cleared
0
1,223,451
Distance Traveled
1,100,635
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,874
491
64
5
0
223,780
0
W
Bacchus
6,793
485
41
3
0
264,920
4
L
Tiamat
7,332
524
103
7
0
234,621
3
L
Kali
7,531
538
90
6
0
276,569
1
L
Chernobog
5,396
385
32
2
0
82,099
1
W
Anubis
8,072
577
102
7
0
219,835
3
L
Jormungandr
7,377
527
47
3
0
260,942
9
W
Fenrir
7,831
559
95
7
0
263,069
0
W
Vulcan
8,462
604
140
10
0
251,847
3
L
Ah Muzen Cab
7,230
516
57
4
0
246,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role