Player Matchup

Yemoja
Yemoja
Funshokolad
Yemoja
Level 22
God Stats
6W - 4L
1,862 SR
Queue Stats
177W - 171L
1,596 Elo+
Solo
Neith
Neith
Ricefarmer69
Neith
Level 24
God Stats
18W - 24L
1,303 SR
Queue Stats
174W - 162L
1,651 Elo+
Solo
Cerberus
Cerberus
SofisteC
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,715 Elo+
Solo
Achilles
Achilles
Zhorzho
Achilles
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,563 Elo+
Party 1
Baba Yaga
Baba Yaga
equ23
Baba Yaga
Level 27
God Stats
7W - 6L
1,643 SR
Queue Stats
25W - 17L
1,636 Elo+
Party 1
Team Averages
Level 19
1,562 SR
1,632 Elo+

VS

Team Averages
Level 37
1,536 SR
1,508 Elo+
Ra
Ra
JaimeesGay
Ra
Level 1
God Stats
1W - 1L
1,314 SR
Queue Stats
1W - 1L
1,298 Elo+
Party 2
Sun Wukong
Sun Wukong
LinneP
Sun Wukong
Level 28
God Stats
5W - 1L
1,756 SR
Queue Stats
67W - 51L
1,623 Elo+
Solo
Neith
Neith
MoonlitPetals
Neith
Level 10
God Stats
257W - 235L
1,569 SR
Queue Stats
314W - 298L
1,523 Elo+
Solo
Artio
Artio
Schwarzwaldrambo
Artio
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
237W - 232L
1,524 Elo+
Solo
Tiamat
Tiamat
zAIm4-_
Tiamat
Level 117
God Stats
2W - 2L
1,539 SR
Queue Stats
54W - 51L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
3 / 0 / 12
15,554
864
10,010
14,211
15,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 4 / 8
18,224
1,012
33,615
22,764
10,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
SofisteC
Cerberus
20
3 / 10 / 17
16,709
928
25,534
45,881
50,954
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
Zhorzho
Achilles
20
2 / 10 / 10
14,905
828
15,142
29,600
22,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
equ23
Baba Yaga
20
5 / 4 / 15
16,652
925
37,499
23,899
12,052
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 0
12,640
702
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
LinneP
Sun Wukong
20
5 / 3 / 17
17,068
948
32,341
33,379
50,867
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 8 / 15
18,843
1,047
44,209
27,529
11,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 7 / 20
17,224
957
22,892
46,653
66,140
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
zAIm4-_
Tiamat
20
7 / 3 / 17
17,761
987
31,850
21,828
11,470
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
97
21
Kills
28
28
Deaths
21
62
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Yemoja
3
0
12
9
W
0
0
0
0
W
Sun Wukong
LinneP
Sun Wukong
5
3
17
4.5
W
11
8
15
2.31
L
8
4
8
3
W
5
7
20
2.14
L
Cerberus
SofisteC
Cerberus
3
10
17
1.15
L
Achilles
Zhorzho
Achilles
2
10
10
0.7
L
Baba Yaga
equ23
Baba Yaga
5
4
15
3.13
W
Tiamat
zAIm4-_
Tiamat
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,800
Damage
131,292
136,355
Taken
129,389
112,251
Mitigated
140,386
35,131
Healing
34,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
10,010
2,193
15,863
3,813
14,211
15,932
0
6,250
7,636
24,655
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
LinneP
Sun Wukong
32,341
6,635
0
5,118
33,379
50,867
0
16,962
16,067
1,423
63,431
W
44,209
22,373
1,035
5,856
27,529
11,909
0
15,519
11,985
0
90,722
L
33,615
10,074
0
3,899
22,764
10,527
0
8,958
12,620
0
107,733
W
22,892
2,740
6,025
8,749
46,653
66,140
0
26,912
19,139
36,448
0
L
Cerberus
SofisteC
Cerberus
25,534
2,813
0
5,936
45,881
50,954
0
16,282
28,275
43,141
0
L
Achilles
Zhorzho
Achilles
15,142
7,491
0
1,170
29,600
22,786
0
12,854
15,901
997
22,997
L
Baba Yaga
equ23
Baba Yaga
37,499
4,829
196
4,254
23,899
12,052
0
10,125
12,795
59,319
0
W
Tiamat
zAIm4-_
Tiamat
31,850
3,826
136
7,506
21,828
11,470
0
14,590
7,238
78,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,044
Gold Earned
83,536
366
Minions Killed
331
1
Camps Cleared
10
1,586,166
Distance Traveled
1,363,096
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
15,554
864
39
2
0
287,259
1
W
Ra
12,640
702
0
0
0
0
0
W
Sun Wukong
17,068
948
69
4
5
346,033
6
W
Neith
18,843
1,047
132
7
2
306,259
2
L
Neith
18,224
1,012
191
11
0
332,389
0
W
Artio
17,224
957
22
1
2
373,309
0
L
Cerberus
16,709
928
65
4
0
315,232
0
L
Achilles
14,905
828
27
2
1
303,902
1
L
Baba Yaga
16,652
925
44
2
0
347,384
1
W
Tiamat
17,761
987
108
6
1
337,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role