Player Matchup

Baba Yaga
Baba Yaga
FocalMirror1100
Baba Yaga
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 80L
1,609 Elo+
Party 1
Tyr
Tyr
hyphen5455
Tyr
Level 20
God Stats
4W - 1L
1,500 SR
Queue Stats
128W - 85L
1,632 Elo+
Party 1
Cupid
Cupid
windytarsier333
Cupid
Level 98
God Stats
15W - 10L
1,710 SR
Queue Stats
220W - 139L
1,620 Elo+
Party 1
Team Averages
Level 62
1,570 SR
1,620 Elo+

VS

Team Averages
Level 45
1,579 SR
1,443 Elo+
Neith
Neith
ACkeyblade1204
Neith
Level 5
God Stats
0W - 1L
1,737 SR
Queue Stats
3W - 9L
1,262 Elo+
Solo
Chernobog
Chernobog
Crimsonfist9
Chernobog
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,550 Elo+
Party 2
Zeus
Zeus
Vodexus
Zeus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 25L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FocalMirror1100
Baba Yaga
15
3 / 1 / 6
10,786
634
9,967
7,664
2,736
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 1 / 9
11,264
663
5,511
15,281
14,330
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
9 / 1 / 5
12,100
712
12,587
14,693
5,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
9,241
544
2,862
10,656
3,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Crimsonfist9
Chernobog
14
1 / 3 / 1
10,143
597
5,380
11,825
4,854
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
Vodexus
Zeus
13
2 / 5 / 1
9,835
579
16,224
9,293
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
15
Kills
3
3
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Chernobog
Crimsonfist9
Chernobog
1
3
1
0.5
W
Baba Yaga
FocalMirror1100
Baba Yaga
3
1
6
6
L
Zeus
Vodexus
Zeus
2
5
1
0.5
W
3
1
9
7.5
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,065
Damage
24,466
37,638
Taken
31,774
22,770
Mitigated
11,707
14,214
Healing
2,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,862
1,662
0
144
10,656
3,727
0
3,765
6,891
0
18,698
L
Chernobog
Crimsonfist9
Chernobog
5,380
2,951
219
752
11,825
4,854
0
4,085
7,740
0
33,326
W
Baba Yaga
FocalMirror1100
Baba Yaga
9,967
0
462
1,707
7,664
2,736
1,258
3,654
3,776
39,693
0
L
Zeus
Vodexus
Zeus
16,224
466
0
1,772
9,293
3,126
0
2,161
7,132
48,824
0
W
5,511
713
591
2,108
15,281
14,330
0
5,311
9,496
0
26,560
W
12,587
5,597
1,996
7,350
14,693
5,704
1,620
5,957
8,080
0
71,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,150
Gold Earned
29,219
189
Minions Killed
165
0
Camps Cleared
0
950,309
Distance Traveled
810,667
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,241
544
37
2
0
222,895
0
L
Chernobog
10,143
597
59
3
0
293,882
4
W
Baba Yaga
10,786
634
51
3
0
312,472
0
L
Zeus
9,835
579
69
4
0
293,890
4
W
Tyr
11,264
663
37
2
0
330,151
0
W
Cupid
12,100
712
101
6
0
307,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role