Player Matchup

Fenrir
Fenrir
Dragonoid9231
Fenrir
Level 14
God Stats
0W - 4L
1,214 SR
Queue Stats
5W - 9L
1,392 Elo+
Solo
Hel
Hel
Fml_invisst
Hel
Level 18
God Stats
5W - 8L
1,718 SR
Queue Stats
5W - 9L
1,612 Elo+
Solo
Sylvanus
Sylvanus
Kriggs2446
Sylvanus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,214 Elo+
Solo
Thanatos
Thanatos
Nameless3777
Thanatos
Level 21
God Stats
1W - 2L
1,288 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Janus
Janus
Ranger3759
Janus
Level 16
God Stats
1W - 4L
1,239 SR
Queue Stats
11W - 16L
1,447 Elo+
Solo
Team Averages
Level 14
1,392 SR
1,433 Elo+

VS

Team Averages
Level 33
1,434 SR
1,454 Elo+
Artemis
Artemis
ILLestHoots420
Artemis
Level 16
God Stats
7W - 11L
1,484 SR
Queue Stats
9W - 22L
1,269 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jsmity
Cu Chulainn
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
92W - 64L
1,466 Elo+
Solo
Bellona
Bellona
PoonchGang
Bellona
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
48W - 42L
1,668 Elo+
Party 1
Fenrir
Fenrir
PootyChungus
Fenrir
Level 108
God Stats
23W - 33L
1,472 SR
Queue Stats
141W - 142L
1,448 Elo+
Party 1
Ra
Ra
TheDeadliestHoot
Ra
Level 7
God Stats
1W - 0L
1,213 SR
Queue Stats
3W - 6L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 3
6,456
430
4,522
9,385
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
2 / 3 / 1
5,917
394
2,106
7,068
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
Kriggs2446
Sylvanus
2
0 / 2 / 0
4,593
306
319
1,599
900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
Nameless3777
Thanatos
1
0 / 0 / 0
2,844
190
0
0
0
Janus
8
1 / 7 / 3
5,592
373
3,868
7,763
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
7,656
510
2,486
5,664
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Jsmity
Cu Chulainn
14
5 / 2 / 3
8,923
595
6,034
11,619
5,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
PoonchGang
Bellona
14
4 / 0 / 3
9,084
606
4,842
8,702
9,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
16
6 / 0 / 0
10,067
671
2,680
9,265
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

10
2 / 6 / 3
7,365
491
3,968
6,971
1,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
18
18
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
2
3
1
0.83
W
1
0
2
2
W
Cu Chulainn
Jsmity
Cu Chulainn
5
2
3
3.25
L
Sylvanus
Kriggs2446
Sylvanus
0
2
0
0
L
Thanatos
Nameless3777
Thanatos
0
0
0
0
W
Bellona
PoonchGang
Bellona
4
0
3
5.5
W
Fenrir
6
0
0
6
L
Janus
1
7
3
0.36
W
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,815
Damage
20,010
25,815
Taken
42,221
8,161
Mitigated
22,440
6,002
Healing
18,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,522
393
0
462
9,385
3,322
0
1,713
7,572
0
19,360
L
2,106
154
1,325
3,036
7,068
2,014
0
511
6,444
17,690
0
W
2,486
1,033
0
3,073
5,664
1,827
3,033
270
5,352
0
26,616
W
Cu Chulainn
Jsmity
Cu Chulainn
6,034
1,862
0
5,968
11,619
5,482
3,487
998
10,586
0
60,208
L
Sylvanus
Kriggs2446
Sylvanus
319
319
0
24
1,599
900
63
83
1,466
3,079
0
L
Thanatos
Nameless3777
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
PoonchGang
Bellona
4,842
715
0
2,048
8,702
9,499
5,135
1,090
7,562
788
40,508
W
Fenrir
2,680
578
50
7,018
9,265
3,763
2,353
794
8,441
0
68,043
L
Janus
3,868
1,459
0
1,155
7,763
1,925
780
1,613
6,025
21,102
0
W
3,968
816
115
434
6,971
1,869
1,515
2,767
3,987
23,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,402
Gold Earned
43,095
92
Minions Killed
412
0
Camps Cleared
0
743,426
Distance Traveled
1,304,720
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,456
430
41
3
0
235,209
0
L
Hel
5,917
394
20
1
0
279,372
0
W
Artemis
7,656
510
51
3
0
243,953
1
W
Cu Chulainn
8,923
595
94
6
0
273,568
0
L
Sylvanus
4,593
306
5
0
0
42,961
0
L
Thanatos
2,844
190
0
0
0
0
0
W
Bellona
9,084
606
91
6
0
261,869
3
W
Fenrir
10,067
671
141
9
0
299,373
4
L
Janus
5,592
373
26
2
0
185,884
0
W
Ra
7,365
491
35
2
0
225,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role