Player Matchup

Danzaburou
Danzaburou
LilianChesne
Danzaburou
Level 19
God Stats
6W - 7L
1,377 SR
Queue Stats
17W - 18L
1,303 Elo+
Party 1
Sun Wukong
Sun Wukong
PAPERPICKLE
Sun Wukong
Level 4
God Stats
1W - 3L
1,239 SR
Queue Stats
122W - 125L
1,302 Elo+
Party 2
Neith
Neith
Warter68
Neith
Level 6
God Stats
17W - 16L
1,802 SR
Queue Stats
40W - 37L
1,302 Elo+
Party 2
Tiamat
Tiamat
loutho
Tiamat
Level 29
God Stats
1W - 2L
1,289 SR
Queue Stats
32W - 38L
1,128 Elo+
Party 1
Ymir
Ymir
pikachu852
Ymir
Level 21
God Stats
2W - 1L
1,311 SR
Queue Stats
35W - 29L
1,361 Elo+
Party 1
Team Averages
Level 16
1,404 SR
1,279 Elo+

VS

Team Averages
Level 21
1,472 SR
1,418 Elo+
Vamana
Vamana
FarrellA5-
Vamana
Level 15
God Stats
0W - 2L
1,443 SR
Queue Stats
9W - 16L
1,349 Elo+
Party 3
Tiamat
Tiamat
FoxyLog
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,656 Elo+
Solo
Kali
Kali
INFERNOSG
Kali
Level 16
God Stats
8W - 14L
1,315 SR
Queue Stats
18W - 28L
1,346 Elo+
Party 3
Arachne
Arachne
cametorecku
Arachne
Level 16
God Stats
5W - 7L
1,549 SR
Queue Stats
12W - 21L
1,346 Elo+
Party 3
Neith
Neith
skyruler2004
Neith
Level 46
God Stats
9W - 10L
1,553 SR
Queue Stats
88W - 96L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LilianChesne
Danzaburou
14
7 / 2 / 5
10,163
535
9,189
10,571
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
PAPERPICKLE
Sun Wukong
18
11 / 4 / 4
11,971
630
14,968
16,221
15,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Warter68
Neith
17
7 / 4 / 6
11,159
587
11,780
11,457
4,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
loutho
Tiamat
18
9 / 0 / 3
11,605
611
19,121
10,657
8,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 7
9,210
485
3,291
11,666
8,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FarrellA5-
Vamana
12
0 / 4 / 5
7,637
402
4,888
12,122
5,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
FoxyLog
Tiamat
10
4 / 6 / 1
7,773
409
4,475
8,016
3,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
15
5 / 9 / 0
9,863
519
12,287
18,123
6,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
cametorecku
Arachne
12
1 / 10 / 4
7,563
398
6,996
16,663
5,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 5 / 2
9,421
496
7,935
16,971
6,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
34
Kills
12
13
Deaths
34
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vamana
FarrellA5-
Vamana
0
4
5
0.63
L
Tiamat
FoxyLog
Tiamat
4
6
1
0.75
L
Kali
5
9
0
0.56
W
Danzaburou
LilianChesne
Danzaburou
7
2
5
4.75
W
Sun Wukong
PAPERPICKLE
Sun Wukong
11
4
4
3.25
W
Neith
Warter68
Neith
7
4
6
2.5
L
Arachne
cametorecku
Arachne
1
10
4
0.3
W
Tiamat
loutho
Tiamat
9
0
3
10.5
W
0
3
7
1.17
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,349
Damage
36,581
60,572
Taken
71,895
39,902
Mitigated
27,038
22,571
Healing
17,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
FarrellA5-
Vamana
4,888
2,714
716
2,923
12,122
5,541
574
2,876
9,110
0
24,448
L
Tiamat
FoxyLog
Tiamat
4,475
876
0
1,280
8,016
3,177
698
1,378
6,406
17,051
0
L
Kali
12,287
3,708
219
4,246
18,123
6,626
282
3,797
14,146
0
49,279
W
Danzaburou
LilianChesne
Danzaburou
9,189
5,201
0
5,240
10,571
3,583
3,606
257
10,314
0
43,653
W
Sun Wukong
PAPERPICKLE
Sun Wukong
14,968
4,029
0
5,854
16,221
15,419
0
1,881
14,340
684
75,550
W
Neith
Warter68
Neith
11,780
6,105
0
5,271
11,457
4,603
4,626
759
10,698
0
66,206
L
Arachne
cametorecku
Arachne
6,996
5,522
290
3,192
16,663
5,539
164
4,639
11,646
0
22,550
W
Tiamat
loutho
Tiamat
19,121
2,975
0
4,016
10,657
8,258
4,877
1,578
9,079
73,044
0
W
3,291
562
0
2,190
11,666
8,039
993
0
11,666
17,788
0
L
7,935
3,144
0
4,855
16,971
6,155
1,010
9,319
6,970
0
58,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,108
Gold Earned
42,257
512
Minions Killed
348
0
Camps Cleared
0
1,721,967
Distance Traveled
1,548,127
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,637
402
40
2
0
390,139
0
L
Tiamat
7,773
409
43
2
0
231,728
4
L
Kali
9,863
519
88
5
0
310,416
1
W
Danzaburou
10,163
535
69
4
0
344,363
1
W
Sun Wukong
11,971
630
150
8
0
364,793
1
W
Neith
11,159
587
128
7
0
292,406
0
L
Arachne
7,563
398
37
2
0
308,948
1
W
Tiamat
11,605
611
139
7
0
383,120
1
W
Ymir
9,210
485
26
1
0
337,285
1
L
Neith
9,421
496
140
7
0
306,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role