Player Matchup

Tiamat
Tiamat
Alexis2505
Tiamat
Level 28
God Stats
2W - 1L
1,235 SR
Queue Stats
15W - 13L
1,467 Elo+
Solo
Arachne
Arachne
BCGC MOO
Arachne
Level 18
God Stats
21W - 24L
1,545 SR
Queue Stats
112W - 112L
1,532 Elo+
Solo
Guan Yu
Guan Yu
BlackJinjaMuSsy
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
SosaShotz-
Zhong Kui
Level 28
God Stats
5W - 4L
1,357 SR
Queue Stats
135W - 144L
1,504 Elo+
Solo
Apollo
Apollo
umad411
Apollo
Level 29
God Stats
4W - 3L
1,631 SR
Queue Stats
90W - 100L
1,470 Elo+
Solo
Team Averages
Level 22
1,454 SR
1,487 Elo+

VS

Team Averages
Level 19
1,573 SR
1,599 Elo+
Sun Wukong
Sun Wukong
Crezhy
Sun Wukong
Level 21
God Stats
3W - 10L
1,294 SR
Queue Stats
39W - 65L
1,369 Elo+
Solo
Olorun
Olorun
Fearthe_Mercy
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,739 Elo+
Solo
Nemesis
Nemesis
ICE Potato5498
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 34L
1,339 Elo+
Solo
Cerberus
Cerberus
KingDavid72999
Cerberus
Level 15
God Stats
4W - 1L
1,747 SR
Queue Stats
4W - 1L
1,805 Elo+
Solo
Neith
Neith
watermuffen94
Neith
Level 25
God Stats
2W - 2L
1,826 SR
Queue Stats
31W - 20L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alexis2505
Tiamat
17
1 / 3 / 14
10,944
912
8,380
14,209
13,410
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
BCGC MOO
Arachne
18
10 / 2 / 10
12,725
1,060
27,121
13,148
5,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
7 / 3 / 11
12,592
1,049
14,421
17,542
21,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
SosaShotz-
Zhong Kui
18
6 / 0 / 14
12,248
1,021
17,303
6,428
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
umad411
Apollo
17
2 / 4 / 11
10,832
903
12,259
15,693
7,438
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

239

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crezhy
Sun Wukong
17
2 / 5 / 5
11,070
923
11,060
18,621
22,218
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 6 / 5
10,133
844
12,200
16,051
6,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 10 / 2
10,165
847
4,534
16,102
6,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
18
5 / 5 / 6
13,343
1,112
16,576
25,078
28,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 0 / 4
11,454
955
14,397
10,968
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
34
26
Kills
12
12
Deaths
26
60
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Alexis2505
Tiamat
1
3
14
2.67
W
Arachne
BCGC MOO
Arachne
10
2
10
7.5
W
7
3
11
4.17
L
Sun Wukong
Crezhy
Sun Wukong
2
5
5
0.9
L
0
6
5
0.42
L
2
10
2
0.3
L
Cerberus
5
5
6
1.6
W
Zhong Kui
SosaShotz-
Zhong Kui
6
0
14
13
W
Apollo
umad411
Apollo
2
4
11
1.88
L
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,484
Damage
58,767
67,020
Taken
86,820
52,084
Mitigated
68,383
19,435
Healing
21,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Alexis2505
Tiamat
8,380
867
1,076
4,897
14,209
13,410
0
5,872
8,290
24,026
0
W
Arachne
BCGC MOO
Arachne
27,121
22,870
0
4,166
13,148
5,517
0
5,133
8,015
0
38,920
W
14,421
2,626
1,515
4,080
17,542
21,463
0
9,060
8,482
0
35,641
L
Sun Wukong
Crezhy
Sun Wukong
11,060
2,316
704
897
18,621
22,218
0
3,402
14,994
1,116
29,687
L
12,200
7,055
1,779
5,500
16,051
6,948
0
3,951
12,050
35,840
0
L
4,534
1,347
0
947
16,102
6,422
0
8,746
7,256
0
7,879
L
Cerberus
16,576
960
0
6,405
25,078
28,341
0
7,120
17,658
33,851
0
W
Zhong Kui
SosaShotz-
Zhong Kui
17,303
1,377
0
1,076
6,428
4,256
0
2,352
4,076
33,548
0
W
Apollo
umad411
Apollo
12,259
4,997
682
1,943
15,693
7,438
0
6,759
8,934
0
29,156
L
14,397
7,108
294
4,537
10,968
4,454
0
2,464
8,454
0
41,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,341
Gold Earned
56,165
166
Minions Killed
191
9
Camps Cleared
3
1,083,011
Distance Traveled
1,027,320
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,944
912
31
3
4
172,145
0
W
Arachne
12,725
1,060
25
2
2
204,799
0
W
Guan Yu
12,592
1,049
45
4
2
256,741
1
L
Sun Wukong
11,070
923
36
3
1
239,051
0
L
Olorun
10,133
844
48
4
0
176,188
0
L
Nemesis
10,165
847
4
0
0
183,676
2
L
Cerberus
13,343
1,112
45
4
1
239,785
0
W
Zhong Kui
12,248
1,021
41
3
0
232,129
0
W
Apollo
10,832
903
24
2
1
217,197
4
L
Neith
11,454
955
58
5
1
188,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role