Player Matchup

Hachiman
Hachiman
AngryHoonter
Hachiman
Level 28
God Stats
4W - 3L
1,657 SR
Queue Stats
84W - 96L
1,304 Elo+
Party 1
Bellona
Bellona
B-Dawg_Gaming
Bellona
Level 20
God Stats
1W - 1L
1,342 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Undead Mr Popo
Tiamat
Level 40
God Stats
22W - 16L
1,542 SR
Queue Stats
74W - 98L
1,316 Elo+
Party 1
Team Averages
Level 29
1,514 SR
1,373 Elo+

VS

Team Averages
Level 74
1,539 SR
1,233 Elo+
Danzaburou
Danzaburou
KasperQ80
Danzaburou
Level 11
God Stats
0W - 1L
1,428 SR
Queue Stats
2W - 2L
1,187 Elo+
Solo
Anubis
Anubis
Koushikmd
Anubis
Level 106
God Stats
4W - 7L
1,540 SR
Queue Stats
92W - 143L
1,284 Elo+
Solo
Neith
Neith
SITHDaddy07
Neith
Level 104
God Stats
1W - 3L
1,650 SR
Queue Stats
17W - 22L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AngryHoonter
Hachiman
20
18 / 11 / 5
23,002
697
28,166
34,696
10,984
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
20
4 / 10 / 13
20,681
627
7,481
31,491
30,518
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 10 / 15
22,833
692
35,400
29,273
15,580
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KasperQ80
Danzaburou
20
11 / 8 / 15
22,088
669
22,066
27,105
13,602
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
Koushikmd
Anubis
20
9 / 10 / 12
22,379
678
18,954
21,530
10,075
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 14 / 12
21,137
641
36,423
27,505
10,641
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
69
32
Kills
30
31
Deaths
32
33
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AngryHoonter
Hachiman
18
11
5
1.86
W
Bellona
4
10
13
1.05
L
Danzaburou
KasperQ80
Danzaburou
11
8
15
2.31
L
Anubis
Koushikmd
Anubis
9
10
12
1.5
L
10
14
12
1.14
W
10
10
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,047
Damage
77,443
95,460
Taken
76,140
57,082
Mitigated
34,318
18,164
Healing
13,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AngryHoonter
Hachiman
28,166
23,472
0
9,121
34,696
10,984
3,182
7,584
27,112
0
151,832
W
Bellona
7,481
1,753
0
1,913
31,491
30,518
0
5,406
25,879
0
45,025
L
Danzaburou
KasperQ80
Danzaburou
22,066
12,122
0
6,836
27,105
13,602
2,240
14,326
12,343
0
75,801
L
Anubis
Koushikmd
Anubis
18,954
490
0
4,908
21,530
10,075
0
8,089
13,119
147,405
0
L
36,423
19,346
417
1,663
27,505
10,641
756
11,913
14,943
0
113,125
W
35,400
1,254
0
7,130
29,273
15,580
805
6,030
22,934
146,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,516
Gold Earned
65,604
356
Minions Killed
349
0
Camps Cleared
0
1,499,866
Distance Traveled
1,283,673
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
23,002
697
138
4
0
457,887
0
W
Bellona
20,681
627
36
1
0
517,713
0
L
Danzaburou
22,088
669
83
3
0
429,132
0
L
Anubis
22,379
678
152
5
0
481,781
2
L
Neith
21,137
641
114
3
0
372,760
0
W
Tiamat
22,833
692
182
6
0
524,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role