Player Matchup

Danzaburou
Danzaburou
Diamond III
A Capt Jukes
Danzaburou
Diamond III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 22L
2,192 MMR
Party 1
Sobek
Sobek
Masters
DrMcfuhx
Sobek
Masters
Level 144
God Stats
13W - 11L
1,737 SR
Queue Stats
174W - 85L
2,371 MMR
Party 1
Aphrodite
Aphrodite
Masters
Lostinak
Aphrodite
Masters
Level 67
God Stats
39W - 8L
1,987 SR
Queue Stats
229W - 150L
2,305 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 92
1,741 SR
2,290 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,609 SR
1,706 MMR
Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Platinum I
 
Ah Puch
Platinum I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum I
Itz I Jokker I
Skadi
Platinum I
Level 154
God Stats
41W - 28L
1,826 SR
Queue Stats
161W - 166L
2,118 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A Capt Jukes
Danzaburou
19
8 / 3 / 6
15,626
710
19,524
19,768
15,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
DrMcfuhx
Sobek
17
5 / 0 / 9
15,377
699
14,453
27,116
36,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Lostinak
Aphrodite
16
1 / 2 / 13
13,063
594
11,091
13,457
8,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
ScyllaCabrakanCu ChulainnPersephoneThoth

VS

Bans
FenrirGuan YuAnhurAchillesHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
2 / 4 / 3
13,644
620
13,302
28,734
38,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
 
Ah Puch
14
0 / 6 / 3
11,727
533
20,003
11,015
5,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 4 / 2
13,321
606
13,335
11,795
5,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
14
Kills
5
5
Deaths
14
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
4
3
0.88
L
Ah Puch
 
Ah Puch
0
6
3
0.25
W
Danzaburou
A Capt Jukes
Danzaburou
8
3
6
3.67
W
Sobek
DrMcfuhx
Sobek
5
0
9
9.5
L
3
4
2
1
W
Aphrodite
Lostinak
Aphrodite
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,068
Damage
46,640
60,341
Taken
51,544
60,382
Mitigated
50,154
35,054
Healing
16,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
13,302
1,188
0
12,543
28,734
38,996
0
13,182
14,896
51,201
0
L
Ah Puch
 
Ah Puch
20,003
243
0
1,915
11,015
5,673
0
5,451
5,362
66,325
0
W
Danzaburou
A Capt Jukes
Danzaburou
19,524
10,009
0
4,224
19,768
15,246
1,883
10,750
8,644
0
135,580
W
Sobek
DrMcfuhx
Sobek
14,453
1,925
0
10,540
27,116
36,271
257
12,288
14,182
44,882
0
L
13,335
5,297
0
2,526
11,795
5,485
0
6,142
5,603
0
76,994
W
Aphrodite
Lostinak
Aphrodite
11,091
861
11,336
8,954
13,457
8,865
566
9,399
3,562
54,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,066
Gold Earned
38,692
309
Minions Killed
293
0
Camps Cleared
0
1,305,855
Distance Traveled
1,157,738
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,644
620
89
4
0
396,009
4
L
Ah Puch
11,727
533
89
4
0
376,194
5
W
Danzaburou
15,626
710
178
8
0
409,890
6
W
Sobek
15,377
699
37
2
0
477,168
5
L
Skadi
13,321
606
115
5
0
385,535
3
W
Aphrodite
13,063
594
94
4
0
418,797
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role