Player Matchup

Arachne
Arachne
DaProfitGoat
Arachne
Level 39
God Stats
3W - 1L
1,712 SR
Queue Stats
222W - 135L
1,633 Elo+
Party 1
Mercury
Mercury
Kashikoiyagi
Mercury
Level 29
God Stats
5W - 2L
1,713 SR
Queue Stats
206W - 112L
1,695 Elo+
Party 1
Nox
Nox
Lil-Kilo14
Nox
Level 126
God Stats
3W - 1L
1,696 SR
Queue Stats
59W - 42L
1,625 Elo+
Party 1
Tiamat
Tiamat
MaoMeriodasu
Tiamat
Level 28
God Stats
4W - 1L
1,718 SR
Queue Stats
207W - 111L
1,678 Elo+
Party 1
Ao Kuang
Ao Kuang
TRelaxingStart
Ao Kuang
Level 67
God Stats
13W - 8L
1,576 SR
Queue Stats
99W - 66L
1,576 Elo+
Party 1
Team Averages
Level 58
1,683 SR
1,641 Elo+

VS

Team Averages
Level 58
1,415 SR
1,400 Elo+
Vamana
Vamana
Hectic Honcho
Vamana
Level 25
God Stats
20W - 32L
1,461 SR
Queue Stats
84W - 113L
1,384 Elo+
Party 2
Jing Wei
Jing Wei
Hectic Inverse
Jing Wei
Level 78
God Stats
30W - 21L
1,402 SR
Queue Stats
31W - 22L
1,402 Elo+
Party 2
Kukulkan
Kukulkan
Hectic Virtue
Kukulkan
Level 73
God Stats
4W - 9L
1,555 SR
Queue Stats
7W - 20L
1,326 Elo+
Party 2
Kuzenbo
Kuzenbo
HecticContr0l
Kuzenbo
Level 106
God Stats
23W - 44L
1,158 SR
Queue Stats
112W - 148L
1,389 Elo+
Party 2
Ra
Ra
SirLumpy18
Ra
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaProfitGoat
Arachne
16
7 / 0 / 10
10,663
1,066
9,976
8,743
4,033
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Kashikoiyagi
Mercury
16
5 / 1 / 8
9,878
988
11,015
10,492
4,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 0 / 12
10,509
1,051
16,531
4,854
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
16
1 / 2 / 14
9,566
957
12,240
4,970
9,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
16
9 / 1 / 10
10,701
1,070
15,039
10,456
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

278

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
8,876
888
6,937
16,617
10,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
14
1 / 6 / 1
8,877
888
5,417
14,900
5,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Hectic Virtue
Kukulkan
15
1 / 1 / 3
9,478
948
9,453
7,959
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
15
0 / 7 / 2
8,762
876
6,455
17,782
15,922
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 7 / 2
8,484
848
4,625
11,849
4,780
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
12
25
Kills
4
4
Deaths
25
54
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
DaProfitGoat
Arachne
7
0
10
12
L
2
4
0
0.5
L
Jing Wei
1
6
1
0.25
L
Kukulkan
Hectic Virtue
Kukulkan
1
1
3
2.5
L
Kuzenbo
0
7
2
0.14
W
Mercury
Kashikoiyagi
Mercury
5
1
8
9
W
3
0
12
9
W
Tiamat
1
2
14
4
L
0
7
2
0.14
W
Ao Kuang
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,801
Damage
32,887
39,515
Taken
69,107
23,197
Mitigated
39,508
10,250
Healing
4,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DaProfitGoat
Arachne
9,976
7,046
0
2,902
8,743
4,033
0
4,170
4,423
0
15,338
L
6,937
2,923
211
3,059
16,617
10,078
0
9,889
6,618
0
27,063
L
Jing Wei
5,417
4,393
0
343
14,900
5,917
0
7,941
6,811
0
19,646
L
Kukulkan
Hectic Virtue
Kukulkan
9,453
1,422
0
0
7,959
2,811
0
6,226
1,679
37,899
0
L
Kuzenbo
6,455
1,564
0
0
17,782
15,922
0
12,027
5,536
20,163
0
W
Mercury
Kashikoiyagi
Mercury
11,015
5,804
114
1,535
10,492
4,039
0
5,498
4,919
0
26,435
W
16,531
790
0
390
4,854
1,884
0
2,380
2,424
44,516
0
W
Tiamat
12,240
292
0
678
4,970
9,236
0
2,877
1,970
27,823
0
L
4,625
231
727
471
11,849
4,780
0
7,108
4,653
14,856
0
W
Ao Kuang
15,039
3,536
0
4,631
10,456
4,005
0
5,608
4,456
30,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,317
Gold Earned
44,477
181
Minions Killed
209
10
Camps Cleared
4
979,744
Distance Traveled
940,590
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,663
1,066
7
1
3
201,094
0
L
Vamana
8,876
888
51
5
2
195,473
1
L
Jing Wei
8,877
888
31
3
0
193,934
0
L
Kukulkan
9,478
948
78
8
0
194,711
0
L
Kuzenbo
8,762
876
25
3
1
195,859
0
W
Mercury
9,878
988
31
3
4
217,165
0
W
Nox
10,509
1,051
72
7
1
189,593
0
W
Tiamat
9,566
957
28
3
0
162,037
0
L
Ra
8,484
848
24
2
1
160,613
0
W
Ao Kuang
10,701
1,070
43
4
2
209,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role