Player Matchup

Scylla
Scylla
NUGGETBOSS
Scylla
Level 68
God Stats
9W - 5L
1,500 SR
Queue Stats
249W - 147L
1,785 Elo+
Party 1
Camazotz
Camazotz
SubwayCut
Camazotz
Level 116
God Stats
3W - 1L
1,508 SR
Queue Stats
275W - 153L
1,743 Elo+
Party 1
Tiamat
Tiamat
ryeen
Tiamat
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
248W - 128L
1,593 Elo+
Party 1
Team Averages
Level 95
1,503 SR
1,707 Elo+

VS

Team Averages
Level 101
1,500 SR
1,879 Elo+
Raijin
Raijin
Bwar259
Raijin
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 19L
1,879 Elo+
Party 2
Hun Batz
Hun Batz
GabeizSweg
Hun Batz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,879 Elo+
Party 2
Sun Wukong
Sun Wukong
GarrettXArkstone
Sun Wukong
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,879 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NUGGETBOSS
Scylla
20
4 / 7 / 12
15,551
676
17,739
16,380
7,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Camazotz
SubwayCut
Camazotz
19
13 / 6 / 7
16,995
739
32,687
43,432
39,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
ryeen
Tiamat
19
4 / 2 / 14
15,437
671
9,385
18,518
33,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bwar259
Raijin
19
6 / 5 / 9
15,061
655
25,947
17,283
7,052
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hun Batz
GabeizSweg
Hun Batz
16
4 / 10 / 9
13,732
597
18,222
23,322
13,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Sun Wukong
GarrettXArkstone
Sun Wukong
17
5 / 7 / 7
14,595
635
20,234
30,293
30,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
40
21
Kills
15
15
Deaths
22
33
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Raijin
Bwar259
Raijin
6
5
9
2.1
L
Hun Batz
GabeizSweg
Hun Batz
4
10
9
0.85
L
Sun Wukong
GarrettXArkstone
Sun Wukong
5
7
7
1.21
W
Scylla
NUGGETBOSS
Scylla
4
7
12
1.43
W
Camazotz
SubwayCut
Camazotz
13
6
7
2.75
W
Tiamat
ryeen
Tiamat
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,811
Damage
64,403
78,330
Taken
70,898
79,881
Mitigated
50,645
34,371
Healing
13,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Bwar259
Raijin
25,947
1,399
729
4,905
17,283
7,052
512
4,886
11,841
107,105
0
L
Hun Batz
GabeizSweg
Hun Batz
18,222
6,587
0
1,300
23,322
13,135
0
7,450
15,202
0
53,006
L
Sun Wukong
GarrettXArkstone
Sun Wukong
20,234
4,969
0
6,313
30,293
30,458
501
13,776
15,420
661
52,319
W
Scylla
NUGGETBOSS
Scylla
17,739
1,824
0
1,185
16,380
7,139
2,064
5,395
10,979
96,188
0
W
Camazotz
SubwayCut
Camazotz
32,687
11,971
0
28,638
43,432
39,620
1,426
15,113
28,219
0
99,450
W
Tiamat
ryeen
Tiamat
9,385
1,267
0
4,548
18,518
33,122
425
6,419
12,078
51,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,983
Gold Earned
43,388
276
Minions Killed
273
0
Camps Cleared
0
1,284,328
Distance Traveled
1,185,840
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
15,061
655
154
7
0
404,611
3
L
Hun Batz
13,732
597
65
3
0
388,027
3
L
Sun Wukong
14,595
635
54
2
0
393,202
3
W
Scylla
15,551
676
119
5
0
383,542
0
W
Camazotz
16,995
739
76
3
0
475,599
0
W
Tiamat
15,437
671
81
4
0
425,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role