Player Matchup

Cerberus
Cerberus
Hart0240
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,463 Elo+
Solo
Tiamat
Tiamat
Wiiuwiiuwiiu
Tiamat
Level 27
God Stats
25W - 29L
1,327 SR
Queue Stats
180W - 186L
1,414 Elo+
Solo
Ao Kuang
Ao Kuang
l 3ryptic l
Ao Kuang
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
229W - 245L
1,491 Elo+
Solo
Nemesis
Nemesis
mercyritter_342
Nemesis
Level 26
God Stats
13W - 6L
1,705 SR
Queue Stats
66W - 70L
1,455 Elo+
Party 2
Fenrir
Fenrir
xDerHolzhacker
Fenrir
Level 20
God Stats
8W - 9L
1,594 SR
Queue Stats
91W - 78L
1,421 Elo+
Party 2
Team Averages
Level 21
1,525 SR
1,449 Elo+

VS

Team Averages
Level 23
1,424 SR
1,387 Elo+
Hades
Hades
Didigue53
Hades
Level 27
God Stats
11W - 8L
1,414 SR
Queue Stats
531W - 490L
1,496 Elo+
Party 1
Cerberus
Cerberus
Didios00
Cerberus
Level 27
God Stats
6W - 7L
1,283 SR
Queue Stats
469W - 462L
1,502 Elo+
Party 1
Artemis
Artemis
Lorentis6354
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,158 Elo+
Solo
Neith
Neith
Maverick_I87
Neith
Level 29
God Stats
42W - 32L
1,619 SR
Queue Stats
159W - 159L
1,535 Elo+
Solo
Ra
Ra
dreamer_0100
Ra
Level 28
God Stats
9W - 8L
1,304 SR
Queue Stats
11W - 10L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hart0240
Cerberus
2
0 / 2 / 0
3,398
378
362
1,647
396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
8
0 / 2 / 0
4,475
497
2,824
4,239
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
l 3ryptic l
Ao Kuang
8
3 / 6 / 0
5,416
602
2,835
6,246
1,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
3 / 3 / 3
5,131
570
3,626
6,198
1,720
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 2 / 3
4,797
533
2,150
5,104
2,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Didigue53
Hades
9
2 / 0 / 0
5,164
574
2,267
3,596
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
Didios00
Cerberus
8
2 / 1 / 6
5,610
623
2,759
5,583
2,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Artemis
Lorentis6354
Artemis
8
2 / 3 / 1
4,888
543
2,960
4,770
1,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
6 / 1 / 2
5,909
657
3,510
3,346
888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 3 / 2
5,004
556
3,741
4,883
1,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
8
Kills
14
15
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
Didigue53
Hades
2
0
0
2
W
Cerberus
Didios00
Cerberus
2
1
6
5
L
Cerberus
Hart0240
Cerberus
0
2
0
0
W
Artemis
Lorentis6354
Artemis
2
3
1
0.83
W
6
1
2
7
L
Tiamat
0
2
0
0
W
2
3
2
1
L
Ao Kuang
l 3ryptic l
Ao Kuang
3
6
0
0.5
L
3
3
3
1.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,797
Damage
15,237
23,434
Taken
22,178
7,423
Mitigated
7,130
2,809
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Didigue53
Hades
2,267
395
0
2,121
3,596
1,355
1,084
2,154
1,442
18,276
0
W
Cerberus
Didios00
Cerberus
2,759
263
0
1,355
5,583
2,239
43
1,649
3,934
17,595
0
L
Cerberus
Hart0240
Cerberus
362
34
0
93
1,647
396
0
284
1,363
2,305
0
W
Artemis
Lorentis6354
Artemis
2,960
2,023
0
1,261
4,770
1,308
267
582
4,113
0
14,511
W
3,510
2,323
0
1,248
3,346
888
778
1,361
1,985
0
21,759
L
Tiamat
2,824
508
0
925
4,239
1,458
0
3,365
874
18,720
0
W
3,741
499
24
1,731
4,883
1,340
192
275
4,508
16,298
0
L
Ao Kuang
l 3ryptic l
Ao Kuang
2,835
1,348
0
324
6,246
1,342
0
1,476
4,770
18,884
0
L
3,626
1,911
0
1,083
6,198
1,720
0
1,773
4,425
0
17,438
L
2,150
557
0
384
5,104
2,507
0
1,869
3,235
0
11,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,217
Gold Earned
26,575
108
Minions Killed
192
0
Camps Cleared
0
684,016
Distance Traveled
799,279
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,164
574
52
6
0
177,390
1
W
Cerberus
5,610
623
37
4
0
180,121
1
L
Cerberus
3,398
378
3
0
0
50,418
0
W
Artemis
4,888
543
29
3
0
134,485
1
W
Neith
5,909
657
43
5
0
147,328
3
L
Tiamat
4,475
497
27
3
0
132,038
1
W
Ra
5,004
556
31
3
0
159,955
1
L
Ao Kuang
5,416
602
28
3
0
144,419
0
L
Nemesis
5,131
570
34
4
0
183,611
0
L
Fenrir
4,797
533
16
2
0
173,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role