Player Matchup

Jormungandr
Jormungandr
COLINATOR009
Jormungandr
Level 20
God Stats
45W - 47L
1,500 SR
Queue Stats
85W - 93L
1,185 Elo+
Solo
Tiamat
Tiamat
Fresh Chris03
Tiamat
Level 24
God Stats
36W - 27L
1,500 SR
Queue Stats
331W - 319L
1,458 Elo+
Solo
Neith
Neith
komobot
Neith
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,366 Elo+
Solo
Cthulhu
Cthulhu
lIIISinlIII
Cthulhu
Level 17
God Stats
13W - 9L
1,774 SR
Queue Stats
13W - 10L
1,590 Elo+
Party 2
Tsukuyomi
Tsukuyomi
mysticrell
Tsukuyomi
Level 18
God Stats
11W - 9L
1,731 SR
Queue Stats
14W - 11L
1,619 Elo+
Party 2
Team Averages
Level 18
1,601 SR
1,444 Elo+

VS

Team Averages
Level 11
1,579 SR
1,410 Elo+
King Arthur
King Arthur
GWolfgang
King Arthur
Level 15
God Stats
28W - 23L
1,499 SR
Queue Stats
66W - 68L
1,429 Elo+
Party 1
Kukulkan
Kukulkan
ImPuLsEReCoN
Kukulkan
Level 6
God Stats
1W - 4L
1,713 SR
Queue Stats
4W - 10L
1,441 Elo+
Party 1
Artemis
Artemis
LassSieRanda
Artemis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,296 Elo+
Solo
Tiamat
Tiamat
No Neckolas
Tiamat
Level 23
God Stats
20W - 20L
1,459 SR
Queue Stats
77W - 82L
1,477 Elo+
Solo
Thanatos
Thanatos
Robgamer789
Thanatos
Level 8
God Stats
3W - 1L
1,723 SR
Queue Stats
4W - 3L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
COLINATOR009
Jormungandr
19
5 / 1 / 19
12,316
1,026
16,687
12,838
12,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
11 / 6 / 16
14,148
1,179
19,440
15,803
12,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
komobot
Neith
19
4 / 1 / 12
12,595
1,050
9,833
14,050
5,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
lIIISinlIII
Cthulhu
20
7 / 1 / 23
14,250
1,188
23,456
15,639
14,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
mysticrell
Tsukuyomi
20
16 / 7 / 18
14,561
1,213
24,164
20,106
9,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GWolfgang
King Arthur
19
5 / 10 / 7
12,874
1,073
13,572
32,089
22,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
ImPuLsEReCoN
Kukulkan
18
4 / 10 / 6
12,272
1,023
19,551
16,054
5,931
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
LassSieRanda
Artemis
17
0 / 8 / 5
10,697
891
9,997
18,553
6,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
19
3 / 7 / 8
12,479
1,040
17,823
20,129
11,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Robgamer789
Thanatos
18
4 / 8 / 8
12,565
1,047
12,011
15,650
5,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
50
43
Kills
16
16
Deaths
43
88
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
COLINATOR009
Jormungandr
5
1
19
14.5
W
11
6
16
3.17
L
King Arthur
GWolfgang
King Arthur
5
10
7
0.85
L
Kukulkan
ImPuLsEReCoN
Kukulkan
4
10
6
0.7
L
Artemis
LassSieRanda
Artemis
0
8
5
0.31
L
Tiamat
3
7
8
1
L
Thanatos
Robgamer789
Thanatos
4
8
8
1
W
Neith
komobot
Neith
4
1
12
10
W
Cthulhu
lIIISinlIII
Cthulhu
7
1
23
18.5
W
Tsukuyomi
mysticrell
Tsukuyomi
16
7
18
3.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,580
Damage
72,954
78,436
Taken
102,475
55,493
Mitigated
53,052
8,879
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
COLINATOR009
Jormungandr
16,687
2,538
0
549
12,838
12,175
0
6,731
5,909
27,358
0
W
19,440
4,677
202
3,005
15,803
12,679
0
7,051
8,543
31,347
0
L
King Arthur
GWolfgang
King Arthur
13,572
1,623
0
0
32,089
22,764
0
18,734
13,137
602
31,964
L
Kukulkan
ImPuLsEReCoN
Kukulkan
19,551
5,199
0
61
16,054
5,931
0
9,695
6,209
38,004
0
L
Artemis
LassSieRanda
Artemis
9,997
6,258
0
3,183
18,553
6,887
0
9,334
9,194
0
28,276
L
Tiamat
17,823
2,438
0
3,242
20,129
11,732
0
11,369
8,615
46,038
0
L
Thanatos
Robgamer789
Thanatos
12,011
2,859
0
6,345
15,650
5,738
0
9,738
5,737
0
22,737
W
Neith
komobot
Neith
9,833
4,759
267
2,234
14,050
5,842
0
5,694
8,158
0
40,286
W
Cthulhu
lIIISinlIII
Cthulhu
23,456
1,404
1,266
0
15,639
14,832
0
6,918
8,426
46,741
0
W
Tsukuyomi
mysticrell
Tsukuyomi
24,164
7,020
0
1,356
20,106
9,965
0
10,360
9,480
0
31,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,870
Gold Earned
60,887
200
Minions Killed
197
8
Camps Cleared
5
1,060,051
Distance Traveled
1,016,122
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,316
1,026
21
2
1
217,528
3
W
Tiamat
14,148
1,179
16
1
6
158,636
0
L
King Arthur
12,874
1,073
41
3
0
236,203
0
L
Kukulkan
12,272
1,023
41
3
1
172,631
1
L
Artemis
10,697
891
34
3
2
165,508
0
L
Tiamat
12,479
1,040
61
5
1
206,727
0
L
Thanatos
12,565
1,047
20
2
1
235,053
0
W
Neith
12,595
1,050
91
8
0
189,336
1
W
Cthulhu
14,250
1,188
59
5
0
268,651
0
W
Tsukuyomi
14,561
1,213
13
1
1
225,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role