Player Matchup

Danzaburou
Danzaburou
Aimveil13
Danzaburou
Level 89
God Stats
1W - 0L
1,744 SR
Queue Stats
37W - 26L
1,679 Elo+
Party 1
Ares
Ares
Dbagx420x69
Ares
Level 45
God Stats
1W - 1L
1,754 SR
Queue Stats
25W - 29L
1,642 Elo+
Party 1
Baron Samedi
Baron Samedi
ShiftyMcThrifty
Baron Samedi
Level 109
God Stats
6W - 4L
1,595 SR
Queue Stats
17W - 24L
1,620 Elo+
Party 1
Team Averages
Level 81
1,697 SR
1,647 Elo+

VS

Team Averages
Level 142
1,668 SR
1,557 Elo+
Danzaburou
Danzaburou
GanJiko
Danzaburou
Level 156
God Stats
7W - 6L
1,945 SR
Queue Stats
20W - 28L
1,565 Elo+
Solo
Chaac
Chaac
Killerdude247
Chaac
Level 143
God Stats
5W - 9L
1,178 SR
Queue Stats
291W - 373L
1,526 Elo+
Solo
Tiamat
Tiamat
RiZE S1chO
Tiamat
Level 126
God Stats
2W - 4L
1,881 SR
Queue Stats
79W - 77L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aimveil13
Danzaburou
11
8 / 1 / 5
8,829
883
9,212
7,609
3,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
3 / 2 / 10
8,411
841
7,980
9,957
7,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Baron Samedi
ShiftyMcThrifty
Baron Samedi
12
4 / 3 / 10
8,102
810
7,308
7,141
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GanJiko
Danzaburou
11
5 / 3 / 1
8,386
839
7,206
8,996
3,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 8 / 2
6,696
670
8,065
13,605
6,428
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
RiZE S1chO
Tiamat
9
0 / 4 / 3
6,376
638
4,151
6,523
2,986
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
6
6
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aimveil13
Danzaburou
8
1
5
10.5
W
3
2
10
4
L
Danzaburou
GanJiko
Danzaburou
5
3
1
1.83
L
1
8
2
0.25
L
Tiamat
RiZE S1chO
Tiamat
0
4
3
0.38
W
Baron Samedi
ShiftyMcThrifty
Baron Samedi
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,500
Damage
19,422
24,707
Taken
29,124
15,248
Mitigated
12,548
8,015
Healing
4,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aimveil13
Danzaburou
9,212
3,721
0
2,422
7,609
3,221
700
1,500
6,109
0
25,650
W
7,980
943
0
1,687
9,957
7,698
338
1,570
8,387
26,720
0
L
Danzaburou
GanJiko
Danzaburou
7,206
2,339
0
1,685
8,996
3,134
578
4,534
4,290
0
26,703
L
8,065
1,465
0
2,151
13,605
6,428
274
6,216
7,118
0
20,633
L
Tiamat
RiZE S1chO
Tiamat
4,151
217
0
613
6,523
2,986
76
3,799
2,424
15,721
0
W
Baron Samedi
ShiftyMcThrifty
Baron Samedi
7,308
262
1,400
2,506
7,141
4,329
275
1,182
5,959
29,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,342
Gold Earned
21,458
123
Minions Killed
100
0
Camps Cleared
0
528,062
Distance Traveled
577,860
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,829
883
41
4
0
180,131
0
W
Ares
8,411
841
20
2
0
187,867
4
L
Danzaburou
8,386
839
42
4
0
193,970
2
L
Chaac
6,696
670
26
3
0
194,346
1
L
Tiamat
6,376
638
32
3
0
189,544
0
W
Baron Samedi
8,102
810
62
6
0
160,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role