Player Matchup

Hercules
Hercules
AwesomePanther2
Hercules
Level 116
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 1
He Bo
He Bo
Hordstyle
He Bo
Level 34
God Stats
1W - 2L
1,384 SR
Queue Stats
10W - 13L
1,548 Elo+
Party 4
Tiamat
Tiamat
Kotobarusansama
Tiamat
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 33L
1,549 Elo+
Party 4
Nemesis
Nemesis
TheeYungKee
Nemesis
Level 20
God Stats
0W - 1L
1,636 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
therealSwisa
Izanami
Level 40
God Stats
0W - 1L
1,080 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 56
1,379 SR
1,479 Elo+

VS

Team Averages
Level 91
1,552 SR
1,494 Elo+
Tiamat
Tiamat
DragonArc1415
Tiamat
Level 28
God Stats
1W - 1L
1,216 SR
Queue Stats
1W - 2L
1,297 Elo+
Party 3
Thoth
Thoth
Drop the Tea
Thoth
Level 17
God Stats
2W - 3L
1,766 SR
Queue Stats
2W - 3L
1,502 Elo+
Party 2
Ganesha
Ganesha
SlNNERR
Ganesha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
ZuluThunderX
Loki
Level 128
God Stats
4W - 5L
1,562 SR
Queue Stats
72W - 65L
1,802 Elo+
Party 2
Chiron
Chiron
weetsim
Chiron
Level 128
God Stats
25W - 14L
1,715 SR
Queue Stats
259W - 284L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
4 / 5 / 2
9,657
690
8,797
16,588
9,992
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Hordstyle
He Bo
14
1 / 5 / 5
8,707
622
9,994
9,725
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 7 / 3
7,934
567
3,762
13,152
5,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
TheeYungKee
Nemesis
15
2 / 5 / 7
9,119
651
5,613
10,898
3,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
therealSwisa
Izanami
16
3 / 8 / 4
10,119
723
9,458
12,128
4,030
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 11
9,707
693
9,846
9,478
7,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 5
10,930
781
6,027
3,873
1,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
SlNNERR
Ganesha
18
0 / 2 / 23
11,538
824
13,931
17,924
20,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
12 / 1 / 7
12,843
917
9,737
8,444
3,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
weetsim
Chiron
20
10 / 1 / 8
12,652
904
12,828
8,846
3,880
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
84
10
Kills
30
30
Deaths
10
21
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
5
2
1
W
3
4
11
2.13
W
5
2
5
3.75
L
He Bo
Hordstyle
He Bo
1
5
5
0.7
L
0
7
3
0.21
W
Ganesha
SlNNERR
Ganesha
0
2
23
5.75
L
Nemesis
TheeYungKee
Nemesis
2
5
7
1.1
W
12
1
7
15.5
L
Izanami
therealSwisa
Izanami
3
8
4
0.63
W
Chiron
weetsim
Chiron
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,624
Damage
52,369
62,491
Taken
48,565
25,961
Mitigated
36,911
8,665
Healing
10,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
8,797
2,515
0
3,142
16,588
9,992
1
8,393
8,195
0
26,168
W
9,846
973
0
850
9,478
7,717
0
3,142
6,098
18,637
0
W
6,027
165
0
0
3,873
1,267
0
507
3,280
26,385
0
L
He Bo
Hordstyle
He Bo
9,994
347
0
585
9,725
2,728
0
4,868
4,857
30,189
0
L
3,762
560
0
3,161
13,152
5,643
13
5,640
7,512
24,268
0
W
Ganesha
SlNNERR
Ganesha
13,931
1,105
0
4,089
17,924
20,152
219
4,027
13,414
34,640
0
L
Nemesis
TheeYungKee
Nemesis
5,613
1,753
525
872
10,898
3,568
0
6,202
4,696
0
10,677
W
9,737
1,776
0
0
8,444
3,895
1,166
2,129
6,166
0
38,551
L
Izanami
therealSwisa
Izanami
9,458
4,514
0
380
12,128
4,030
0
4,701
7,427
0
33,116
W
Chiron
weetsim
Chiron
12,828
2,970
1,699
4,095
8,846
3,880
2,828
2,863
5,752
0
46,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,536
Gold Earned
57,670
249
Minions Killed
313
5
Camps Cleared
6
1,183,706
Distance Traveled
1,291,082
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,657
690
56
4
0
276,100
3
W
Tiamat
9,707
693
41
3
1
219,612
0
W
Thoth
10,930
781
69
5
0
213,912
0
L
He Bo
8,707
622
53
4
4
226,768
0
L
Tiamat
7,934
567
59
4
1
204,317
0
W
Ganesha
11,538
824
17
1
1
285,537
8
L
Nemesis
9,119
651
16
1
0
282,236
0
W
Loki
12,843
917
86
6
1
296,937
0
L
Izanami
10,119
723
65
5
0
194,285
3
W
Chiron
12,652
904
100
7
3
275,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role