Player Matchup

Cerberus
Cerberus
GLITCH_RAPTORS
Cerberus
Level 18
God Stats
3W - 1L
1,516 SR
Queue Stats
9W - 6L
1,602 Elo+
Party 3
Danzaburou
Danzaburou
KlytParks
Danzaburou
Level 123
God Stats
12W - 8L
1,417 SR
Queue Stats
243W - 248L
1,541 Elo+
Party 2
Set
Set
MilTooGodly
Set
Level 91
God Stats
3W - 0L
1,805 SR
Queue Stats
131W - 113L
1,638 Elo+
Party 3
Chaac
Chaac
RoliPoliOlii92
Chaac
Level 41
God Stats
12W - 14L
1,455 SR
Queue Stats
80W - 93L
1,514 Elo+
Party 2
Zhong Kui
Zhong Kui
THEPATINATOR
Zhong Kui
Level 94
God Stats
22W - 18L
1,736 SR
Queue Stats
220W - 225L
1,531 Elo+
Party 2
Team Averages
Level 73
1,586 SR
1,565 Elo+

VS

Team Averages
Level 76
1,312 SR
1,425 Elo+
Xbalanque
Xbalanque
ComicCascade2
Xbalanque
Level 39
God Stats
23W - 27L
1,273 SR
Queue Stats
204W - 237L
1,494 Elo+
Party 1
Neith
Neith
KvngKy
Neith
Level 14
God Stats
0W - 4L
1,281 SR
Queue Stats
8W - 17L
1,166 Elo+
Party 4
Set
Set
KvngKyWaun
Set
Level 78
God Stats
13W - 19L
1,190 SR
Queue Stats
491W - 503L
1,429 Elo+
Party 4
Thoth
Thoth
hamstercash
Thoth
Level 124
God Stats
1W - 4L
1,314 SR
Queue Stats
369W - 375L
1,515 Elo+
Party 1
Kuzenbo
Kuzenbo
thatcookieboy
Kuzenbo
Level 123
God Stats
2W - 5L
1,500 SR
Queue Stats
370W - 372L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
4 / 2 / 5
7,353
566
5,431
9,968
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
KlytParks
Danzaburou
14
7 / 1 / 5
8,920
686
10,870
6,775
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 5
7,248
558
4,972
9,624
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 1 / 2
7,929
610
5,463
8,636
4,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
THEPATINATOR
Zhong Kui
12
2 / 3 / 6
7,241
557
5,967
9,386
6,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ComicCascade2
Xbalanque
9
1 / 5 / 2
5,883
453
3,666
9,186
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
KvngKy
Neith
4
0 / 5 / 0
4,599
354
1,026
4,434
1,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 5 / 2
6,557
504
6,487
12,251
4,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 3 / 1
7,073
544
6,223
6,912
2,053
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
10
2 / 2 / 4
6,732
518
4,262
10,299
6,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
20
Kills
9
11
Deaths
20
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ComicCascade2
Xbalanque
1
5
2
0.4
W
Cerberus
4
2
5
3.25
W
Danzaburou
KlytParks
Danzaburou
7
1
5
9.5
L
Neith
KvngKy
Neith
0
5
0
0
L
2
5
2
0.6
W
2
4
5
1.13
W
5
1
2
6
W
Zhong Kui
THEPATINATOR
Zhong Kui
2
3
6
1.67
L
4
3
1
1.5
L
Kuzenbo
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,703
Damage
21,664
44,389
Taken
43,082
20,867
Mitigated
17,547
17,182
Healing
9,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ComicCascade2
Xbalanque
3,666
1,889
0
1,854
9,186
2,290
360
2,135
6,786
0
28,549
W
Cerberus
5,431
142
0
2,417
9,968
4,066
229
1,703
8,265
14,603
0
W
Danzaburou
KlytParks
Danzaburou
10,870
5,604
0
3,559
6,775
2,042
2,401
829
5,946
0
52,923
L
Neith
KvngKy
Neith
1,026
586
0
405
4,434
1,747
0
0
4,434
0
6,058
L
6,487
3,174
0
3,887
12,251
4,477
0
2,478
9,541
0
33,470
W
4,972
1,997
0
3,652
9,624
3,533
909
2,389
7,185
0
37,944
W
5,463
1,638
108
4,122
8,636
4,598
2,700
938
7,585
0
35,470
W
Zhong Kui
THEPATINATOR
Zhong Kui
5,967
886
395
2,929
9,386
6,628
1,030
4,626
4,760
29,213
0
L
6,223
473
0
508
6,912
2,053
1,002
2,472
4,270
38,612
0
L
Kuzenbo
4,262
1,336
0
2,851
10,299
6,980
355
3,308
6,653
21,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,691
Gold Earned
30,844
332
Minions Killed
221
0
Camps Cleared
0
1,224,212
Distance Traveled
1,111,086
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,883
453
59
5
0
228,687
1
W
Cerberus
7,353
566
40
3
0
237,248
3
W
Danzaburou
8,920
686
105
8
0
215,318
0
L
Neith
4,599
354
8
1
0
103,599
0
L
Set
6,557
504
61
5
0
250,933
1
W
Set
7,248
558
73
6
0
270,058
0
W
Chaac
7,929
610
58
4
0
257,353
0
W
Zhong Kui
7,241
557
56
4
0
244,235
2
L
Thoth
7,073
544
70
5
0
255,261
1
L
Kuzenbo
6,732
518
23
2
0
272,606
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role